Bartłomiej Dach
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523e803440
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Fix swells crashing on rapid seeks in editor
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2020-12-15 00:28:00 +01:00 |
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Bartłomiej Dach
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2051f49f78
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Ensure correct initial state of taiko bar lines
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2020-12-14 21:58:17 +01:00 |
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Bartłomiej Dach
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512549b4ea
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Rename DrawableTaikoStrong{-> able}HitObject
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2020-12-14 21:47:31 +01:00 |
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Bartłomiej Dach
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c5a218f7c9
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Add "strongable" to user dictionary
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2020-12-14 21:46:28 +01:00 |
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Bartłomiej Dach
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5af1ac1b53
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Rename TaikoStrong{-> able}HitObject
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2020-12-14 21:46:02 +01:00 |
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Bartłomiej Dach
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7ba04a2cc3
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Merge branch 'master' into taiko-strong-state-refactor
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2020-12-14 21:44:50 +01:00 |
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Bartłomiej Dach
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f9d7945a6f
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Remove non-functional replay import for now
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2020-12-14 21:03:49 +01:00 |
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Bartłomiej Dach
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3e3be56e46
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Touch up and clarify intent handling
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2020-12-14 20:25:42 +01:00 |
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Bartłomiej Dach
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1f6e5f4d32
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Copy archive contents to memory stream
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2020-12-14 20:11:53 +01:00 |
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Bartłomiej Dach
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a323c5ce58
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Use most backwards-compatible overload for query
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2020-12-14 20:01:30 +01:00 |
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Xexxar
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54827d4e96
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fixed low 50s count still penalizing high obj count maps
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2020-12-14 12:41:24 -06:00 |
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Xexxar
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01564fd9c0
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Merge branch 'master' of https://github.com/ppy/osu
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2020-12-14 12:09:39 -06:00 |
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Dean Herbert
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0d9c1cb5d3
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Fix issues with data serialisation
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2020-12-14 18:41:24 +09:00 |
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Dan Balasescu
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c364b17141
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Merge pull request #11170 from peppy/fix-load-too-fast
Fix gameplay loading too fast the first time entering a beatmap
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2020-12-14 18:31:07 +09:00 |
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Dean Herbert
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38e0b4e64d
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Remove unused using statements
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2020-12-14 18:13:32 +09:00 |
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Dean Herbert
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7bf0480848
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Tidy up android-side code quality
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2020-12-14 18:12:23 +09:00 |
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Dean Herbert
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c5112edd08
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Add comment regarding the reasoning for encapsulating the task in another
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2020-12-14 18:03:01 +09:00 |
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Dean Herbert
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f3e6c586f7
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Change waitForReady back to private implementation
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2020-12-14 17:59:04 +09:00 |
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Dean Herbert
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79768f0aa4
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Update framework
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2020-12-14 17:52:38 +09:00 |
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Dean Herbert
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29f3e8e486
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Merge branch 'master' into fix-load-too-fast
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2020-12-14 17:52:35 +09:00 |
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Dean Herbert
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ae22f75406
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Bind replay recording score to judgement changes
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2020-12-14 17:33:33 +09:00 |
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Dean Herbert
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64a2526678
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Add header class and basic flow for propagating data updates
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2020-12-14 17:33:23 +09:00 |
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Dean Herbert
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1793385e96
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Pass a score to the replay recorder to allow reading more general scoring data
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2020-12-14 16:52:14 +09:00 |
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Dean Herbert
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51e8a05f18
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Seal SetRecordTarget method to simplify modification
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2020-12-14 16:44:29 +09:00 |
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Dean Herbert
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558955d65d
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Merge pull request #11167 from Firmatorenio/mania-legacyskin-scoreposition
Adjust mania judgement position in legacy skins according to their ScorePosition setting
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2020-12-14 16:36:11 +09:00 |
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Dan Balasescu
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c9ba1144ca
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Merge pull request #11166 from bdach/taiko-bar-line-pooling
Implement taiko bar line pooling
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2020-12-14 16:21:25 +09:00 |
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Dean Herbert
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2aecc12370
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Merge pull request #11162 from Grrum/selectionRotation
improve selection box rotation UX
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2020-12-14 16:19:12 +09:00 |
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Dean Herbert
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7041503063
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Avoid intermediary delegate
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2020-12-14 15:34:32 +09:00 |
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Dan Balasescu
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b4a9c0e03c
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Merge branch 'master' into taiko-bar-line-pooling
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2020-12-14 15:30:09 +09:00 |
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Dean Herbert
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1e14504d66
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Merge pull request #11169 from ekrctb/catch-x
Split `X` property of `CatchHitObject` to `OriginalX` and `EffectiveX`
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2020-12-14 15:12:08 +09:00 |
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Dan Balasescu
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cd3bc15d29
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Merge branch 'master' into taiko-strong-state-refactor
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2020-12-14 14:43:59 +09:00 |
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Dan Balasescu
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84a0354aaf
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Merge branch 'master' into catch-x
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2020-12-14 14:38:37 +09:00 |
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Dan Balasescu
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2507f9039a
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Merge pull request #11164 from bdach/legacy-osutk-run-config
Replace now-default SDL rider run config with legacy osuTK config
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2020-12-14 14:28:38 +09:00 |
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Dan Balasescu
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66f43e523b
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Merge pull request #11147 from Xexxar/miss-penalty-curve
Change miss penalty curve for speed and aim pp awarded in the osu! ruleset
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2020-12-14 14:25:26 +09:00 |
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Dean Herbert
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0d7f53b0b9
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Fix gameplay loading too fast the first time entering a beatmap
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2020-12-14 14:21:21 +09:00 |
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smoogipoo
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a835ca9612
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Fix anchors/origins for legacy pieces
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2020-12-14 14:20:43 +09:00 |
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Dean Herbert
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b81dbfc192
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Move shared implementation to a named function
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2020-12-14 13:56:46 +09:00 |
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ekrctb
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5b5e883904
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Remove EffectiveXBindable (setting Value was not handled)
And use orthogonal `OriginalXBindable` and `XOffsetBindable`.
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2020-12-14 13:39:07 +09:00 |
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smoogipoo
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2e88e283d8
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Remove unused using
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2020-12-14 13:20:51 +09:00 |
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ekrctb
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0ad256a762
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Fix comment
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2020-12-14 13:18:32 +09:00 |
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ekrctb
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d96399ea42
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Revert "Remove X setter from CatchHitObject"
This reverts commit 7cbbd74d
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2020-12-14 13:18:14 +09:00 |
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smoogipoo
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028909353c
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Revert one more change
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2020-12-14 13:15:52 +09:00 |
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smoogipoo
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e01b41b7d1
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Merge branch 'master' into mania-legacyskin-scoreposition
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2020-12-14 13:10:48 +09:00 |
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smoogipoo
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1794bfeddb
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Move offset into legacy mania judgement
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2020-12-14 13:07:55 +09:00 |
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ekrctb
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7cbbd74df2
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Remove X setter from CatchHitObject
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2020-12-14 11:38:07 +09:00 |
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ekrctb
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f621d977fc
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Add some more doc comment
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2020-12-14 11:32:34 +09:00 |
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ekrctb
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36529bdd1b
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Use OriginalX for CatchHitObject.X instead of EffectiveX
And explicitly implement IHasXPosition interface to prevent use of the X property.
It should be preferred for beatmap conversion purpose.
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2020-12-14 11:26:05 +09:00 |
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smoogipoo
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ca11eeefdf
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Merge branch 'master' into mania-legacyskin-scoreposition
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2020-12-14 11:25:34 +09:00 |
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ekrctb
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089f3bebf5
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Add doc comments to catch hit object X properties
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2020-12-14 11:15:49 +09:00 |
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ekrctb
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cd2db59900
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XBindable -> EffectiveXBindable in catch DHO
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2020-12-14 11:05:26 +09:00 |
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