Dean Herbert
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7baa1a7e85
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Attempt to fix crashing from weird input interactions
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2022-07-22 20:19:13 +09:00 |
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Dean Herbert
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ee5e27638e
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Fix method name not matching actual implementation
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2022-07-22 18:19:33 +09:00 |
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Dean Herbert
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9e5e03af5d
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Adjust colours to match default skin for now
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2022-07-22 18:16:01 +09:00 |
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Dean Herbert
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ec98693cca
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Add back standard mouse bindings support and only handle mouse when inside the visible zone
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2022-07-22 18:09:19 +09:00 |
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Dean Herbert
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4279ac866c
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Tidy up unnecessary changes and remove unused classes
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2022-07-22 17:58:52 +09:00 |
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Dean Herbert
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2d2d98ab6e
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Add final design pass
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2022-07-22 17:53:25 +09:00 |
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Dean Herbert
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aeeedc40b4
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Add first pass design
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2022-07-22 17:17:38 +09:00 |
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Dean Herbert
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bd6ff40b43
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Combine touch and mouse handling into single path
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2022-07-22 17:03:08 +09:00 |
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Dean Herbert
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b604eb6262
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Simplify implementation
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2022-07-22 16:59:09 +09:00 |
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Dean Herbert
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7015cf0b1b
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Move touch input drum to own file for now
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2022-07-22 16:39:26 +09:00 |
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Dean Herbert
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c32af3c041
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Merge branch 'master' into hongaaronc/master
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2022-07-22 15:55:38 +09:00 |
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Salman Ahmed
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28150dc15d
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Merge branch 'master' into taiko-target-classic-position
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2022-07-18 20:45:29 +03:00 |
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Dean Herbert
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31a447fda0
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
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Bartłomiej Dach
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26c5b59f6d
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Replace usages of string.To{Lower,Upper}()
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2022-06-24 11:57:45 +02:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Nostril
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5cbd3bd67e
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Merge branch 'ppy:master' into master
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2022-06-08 19:29:14 -07:00 |
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Dan Balasescu
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8578f12a58
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Fix taiko circle fills missing after rewind
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2022-06-07 18:35:12 +09:00 |
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Dean Herbert
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859a83ac90
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Remove unused field and fix typo
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2022-06-02 14:48:26 +09:00 |
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Dean Herbert
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45adca17da
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Make DrumSamplePlayer a CompositeDrawable
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2022-06-02 14:39:57 +09:00 |
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Dean Herbert
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f3d4cd3f95
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Fix various code inspection issues
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2022-06-02 14:36:07 +09:00 |
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Aaron Hong
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f6e9dfe7bf
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Fix naming rule violations
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2022-06-01 01:03:21 -07:00 |
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Aaron Hong
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fcc05396bc
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Remove unused import
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2022-06-01 00:57:24 -07:00 |
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Aaron Hong
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2471c242b4
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Merge branch 'master' of https://github.com/ppy/osu into ppy-master
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2022-05-31 21:01:04 -07:00 |
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Salman Ahmed
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f48533b8a2
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Inline input drum proxying logic
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2022-04-13 04:38:41 +03:00 |
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Salman Ahmed
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b84a3b7834
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Rewrite input drum measurements to autosize on X axis
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2022-04-07 21:39:53 +03:00 |
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Salman Ahmed
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ce70957fbf
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Remove redundant code
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2022-04-06 02:38:56 +03:00 |
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Salman Ahmed
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ec5ad995f8
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Reorder taiko playfield elements to fix hit explosion Z-ordering
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2022-04-06 02:37:57 +03:00 |
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Salman Ahmed
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e4f6e842b0
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Expose input drum SkinnableDrawable in InputDrum for width consumption
This is probably not a good way to approach this, but I'm unsure about
any other way.
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2022-04-06 02:35:00 +03:00 |
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Salman Ahmed
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ac32966427
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Replicate osu!(stable)'s hit target position with "Classic" mod
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2022-04-03 02:02:20 +03:00 |
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Dean Herbert
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2c47c4a2e9
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Merge branch 'master' into taiko-classic-aspect-ratio
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2022-03-14 10:40:35 +09:00 |
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Salman Ahmed
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4a8aa72d1b
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Nudge osu!taiko playfield's height to perfectly match with osu!(stable)
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2022-03-14 01:03:08 +03:00 |
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Salman Ahmed
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0b74bde653
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Disable taiko playfield aspect ratio lock on "Classic" mod
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2022-03-13 08:21:58 +03:00 |
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Aaron Hong
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b628a65cfa
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Revert "Adjust default touch drum overlay size to be more comfortable on phones"
This reverts commit 2de6bb033b .
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2022-03-12 08:03:24 -08:00 |
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Aaron Hong
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2de6bb033b
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Adjust default touch drum overlay size to be more comfortable on phones
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2022-03-12 07:51:40 -08:00 |
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Aaron Hong
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9db80c3335
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Code cleanup
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2022-03-12 05:32:02 -08:00 |
|
Aaron Hong
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6f99455d94
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Improve centre input size fitting for legacy skins
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2022-03-12 05:17:45 -08:00 |
|
Aaron Hong
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ac17c047f6
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Code formatting
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2022-03-12 05:01:40 -08:00 |
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Aaron Hong
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848b005097
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Remove unneccessary whitespace
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2022-03-11 04:48:57 -08:00 |
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Aaron Hong
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35053eaeba
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Show and hide osu!taiko touch controls overlay based on most recent input type detected
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2022-03-11 04:43:57 -08:00 |
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Aaron Hong
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c33a661a49
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osu!taiko touch implementation syntax formatting cleanup
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2022-03-11 03:36:03 -08:00 |
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Aaron Hong
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1ed06f30e7
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osu!Taiko touch implementation code cleanup
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2022-03-11 03:33:03 -08:00 |
|
Aaron Hong
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5ce57fa34a
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Improve readability for getTaikoActionFromInput
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2022-03-10 06:17:06 -08:00 |
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Aaron Hong
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317869078f
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Basic functionality for Taiko touch input now complete
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2022-03-10 05:09:07 -08:00 |
|
Aaron Hong
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a25b6e6a09
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Proof of Concept draft for Taiko touch input
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2022-03-10 00:42:58 -08:00 |
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Susko3
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19467e58c1
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Remove unused params from BDL methods
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2022-01-15 01:06:39 +01:00 |
|
Dean Herbert
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1eed2436e6
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
|
Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
|
Dean Herbert
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32afd3f426
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Replace all basic usages
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2021-10-02 02:22:23 +09:00 |
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smoogipoo
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c9e76783e6
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Fix taiko HD not calculating pre-empt correctly
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2021-09-17 17:24:03 +09:00 |
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smoogipoo
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f9d5abff8a
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
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