1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 08:12:55 +08:00
Commit Graph

476 Commits

Author SHA1 Message Date
Bartłomiej Dach
8a08bb7aaf
Use best-name-finding helper in new difficulty creation flow 2022-02-17 00:28:18 +01:00
Bartłomiej Dach
e45a2ae0fc
Restructure difficulty copy flow to adapt to latest changes 2022-02-14 22:02:37 +01:00
Bartłomiej Dach
6221447164
Append copy suffix on creating copy of difficulty 2022-02-14 20:19:12 +01:00
Bartłomiej Dach
40cfee3421
Explicitly reset online ID and beatmap status on copy 2022-02-14 19:54:40 +01:00
Bartłomiej Dach
7e75fa7117
Revert "Change BeatmapInfo copy logic to be opt-in rather than opt-out"
This reverts commit 5dabc9282c.
2022-02-14 19:52:08 +01:00
Bartłomiej Dach
5dabc9282c
Change BeatmapInfo copy logic to be opt-in rather than opt-out 2022-02-13 19:04:11 +01:00
Bartłomiej Dach
ecd6a68c6f
Clear hash when creating copy of existing difficulty 2022-02-13 14:01:23 +01:00
Bartłomiej Dach
6fd663a718
Apply some renames to convey difference between creation options better 2022-02-13 14:01:23 +01:00
Bartłomiej Dach
a144d6f8d6
Fix beatmap skin properties not copying 2022-02-13 14:01:22 +01:00
Bartłomiej Dach
1bf5375e74
Fix BeatmapInfo-associated member not copying 2022-02-13 14:01:21 +01:00
Bartłomiej Dach
a2c2b2bbb3
Add flow for copying existing difficulty content 2022-02-13 14:01:20 +01:00
Bartłomiej Dach
6dc0f3fd96
Merge difficulty creation methods into one
One of them wasn't really doing much anymore and was more obfuscating
what was actually happening at this point.
2022-02-03 18:14:30 +01:00
Dean Herbert
bef0a2da21 Remove return type from AddDifficultyToBeatmapSet
Also removes a pointless realm encapsulation.
2022-02-03 19:43:43 +09:00
Bartłomiej Dach
a8ffc4fc2a
Add editor override to respect IsolateSavingFromDatabase 2022-02-02 21:57:21 +01:00
Bartłomiej Dach
54bb6ad40c
Fix working beatmaps not seeing new difficulties after add 2022-02-02 21:55:34 +01:00
Bartłomiej Dach
dc96c4888b
Add support for creating new blank difficulties 2022-02-02 21:55:33 +01:00
Bartłomiej Dach
1b8136e3e0
Change some BeatmapInfo defaults in a backwards compatible manner 2022-01-27 21:49:37 +01:00
Dean Herbert
cd71ec0edd Remove ILive<> interface (and use abstract Live<> instead) 2022-01-26 13:38:56 +09:00
Dean Herbert
778d2a71b4 Remove Task from the inner-most Import method in RealmArchiveModelImporter
One of my pending work items for post-realm merge.

The lowest-level import task is no longer asynchronous, as we don't want
it to span multiple threads to allow easier interaction with realm.
Removing the `Task` spec simplifies a heap of usages.

Individual usages should decide whether they want to run the import
asynchronously, by either using an alternative override or spooling up a
thread themselves.
2022-01-25 15:30:29 +09:00
Dean Herbert
e23b10e6a5 Update remaining cases of clashing variable name in realm.Run(realm.. 2022-01-25 13:04:05 +09:00
Dean Herbert
6eb2c28e41 Rename RealmContextFactory to RealmAccess 2022-01-24 20:38:07 +09:00
Dean Herbert
495636538f Add forced refresh on GetAllUsableBeatmapSets()
This is commonly used in tests in a way where it's not feasible to
guarantee correct results unless a refresh is called. This method
shouldn't really be used outside of tests anyway, but that's for a
folow-up effort.
2022-01-21 17:33:29 +09:00
Dean Herbert
114c9e8c1f Update all usages of CreateContext to use either Run or Write 2022-01-21 17:27:08 +09:00
Dean Herbert
a5d2047f05 Fix various cases of creating realm contexts from update thread when not necessary 2022-01-21 01:44:56 +09:00
Dan Balasescu
3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00
Dean Herbert
60b80c88b6 Avoid file retrieval overhead when detaching BeatmapSetInfo
It seems that no usages of `BeatmapSetInfo` detaches require files - a
`WorkingBeatmap` is always obtained before doing further lookups.

Therefore we can omit this include unless the detaching object is a
`BeatmapInfo`. A refetch is performed when retrieving a
`WorkingBeatmap` to complete the equation.
2022-01-19 00:49:18 +09:00
Dean Herbert
7f65f3a47f Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
Dean Herbert
a4de0f93fa Move manager Update methods to be explicit to where they are still used by legacy code
Also fixes skin hash repopulation being completely broken.
2022-01-12 17:49:11 +09:00
Dean Herbert
157dfdaa82 Fix protected beatmap sets getting deleted 2022-01-12 17:49:11 +09:00
Dean Herbert
72656ae01e Fix beatmap restore/undelete flows 2022-01-12 17:49:11 +09:00
Dean Herbert
46206f70d6 Fix beatmap mass deletion flow 2022-01-12 17:49:11 +09:00
Dean Herbert
d5239d550a Add refetch for non-managed hide/restore attempts 2022-01-12 17:49:11 +09:00
Dean Herbert
46e92c3b60 Clean up BeatmapManager query methods 2022-01-12 17:49:11 +09:00
Dean Herbert
9beabad6a4 Remove hide/restore event flow 2022-01-12 17:49:11 +09:00
Dean Herbert
c06b5951fd Fix multiple remaining warnings 2022-01-12 17:49:11 +09:00
Dean Herbert
7509a9ff8f Update BeatmapModelManager.Save to work for editor scenarios 2022-01-12 17:49:11 +09:00
Dean Herbert
8c3dc4333d Fix incorrect realm access after new beatmap import 2022-01-12 17:49:11 +09:00
Dean Herbert
e74a5022c9 Fix multiple tests via null checks and changing ToLive to Detach
flow
2022-01-12 17:00:17 +09:00
Dean Herbert
8461eaab46 BeatmapSetInfo detach support 2022-01-12 17:00:16 +09:00
Dean Herbert
fe8a5e867d Remove updated/removed flow method mapping 2022-01-12 17:00:16 +09:00
Dean Herbert
1f9318265e Update ToLive usages in line with recent changes 2022-01-12 17:00:16 +09:00
Dean Herbert
db05727ec4 Remove unused includeProtected parameter 2022-01-12 17:00:16 +09:00
Dean Herbert
b91f309879 Inline query methods from BeatmapModelManager to BeatmapManager where possible 2022-01-12 17:00:16 +09:00
Dean Herbert
1d536fd0bc Start introducing ILive 2022-01-12 17:00:16 +09:00
Dean Herbert
8696f82627 Fix intro screen
Fix things
2022-01-12 17:00:16 +09:00
Dean Herbert
c4a9211179 Apply NRT to BeatmapManager and move Hide/Restore methods across 2022-01-12 17:00:16 +09:00
Dean Herbert
00e3af3366 Update model manager and many related classes to get things compiling again 2022-01-12 17:00:00 +09:00
Dean Herbert
b8cd3cdbbc Various updates to ruleset and primary key usages to move closer to realm support 2022-01-12 16:57:13 +09:00
Dean Herbert
116f35c52a Remove EF FileStore 2022-01-12 16:39:36 +09:00
Dean Herbert
89d6ffa7f3 Use RealmContextFactory instead of EF 2022-01-12 16:39:36 +09:00