Dean Herbert
d40d09a544
Rename method to be more specific and standardise setBeatmap
calls
2022-08-17 23:03:39 +09:00
Dean Herbert
7d8fbc4dbc
Refactor TestSceneDrawableTaikoMascot
to read a bit better
2022-08-17 19:21:50 +09:00
Salman Ahmed
b32ff68a95
Enable NRT on taiko legacy skin transformer and tests
2022-07-30 09:43:51 +03:00
Salman Ahmed
40858c4cb7
Adjust existing test coverage
2022-07-30 09:32:39 +03:00
andy840119
3510c16566
Remove nullable disable annotation in the Taiko test case.
2022-07-27 22:31:48 +08:00
Dean Herbert
b604eb6262
Simplify implementation
2022-07-22 16:59:09 +09:00
Dean Herbert
b884ed2a3d
Make test actually test drum behaviours
2022-07-22 16:39:26 +09:00
Dean Herbert
c32af3c041
Merge branch 'master' into hongaaronc/master
2022-07-22 15:55:38 +09:00
Salman Ahmed
28150dc15d
Merge branch 'master' into taiko-target-classic-position
2022-07-18 20:45:29 +03:00
Dean Herbert
958c0fb390
Remove Appveyor.TestLogger
2022-07-11 15:01:16 +09:00
Dan Balasescu
6c2d02fefd
Fix tests
2022-06-30 12:37:03 +09:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Bartłomiej Dach
26c5b59f6d
Replace usages of string.To{Lower,Upper}()
2022-06-24 11:57:45 +02:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
f3d4cd3f95
Fix various code inspection issues
2022-06-02 14:36:07 +09:00
Aaron Hong
ae996d1404
Add manual test scene for DrumTouchInputArea
2022-06-01 00:56:03 -07:00
Aaron Hong
f7a658450f
Move DrawableTaikoRulesetTestScene's hardcoded beatmap to CreateBeatmap(..) method instead of load(..) method, so that the class is more extensible and reusable
2022-06-01 00:54:49 -07:00
Aaron Hong
2471c242b4
Merge branch 'master' of https://github.com/ppy/osu into ppy-master
2022-05-31 21:01:04 -07:00
Dan Balasescu
934bcaf82e
Adjust tests
2022-05-17 09:10:52 +10:00
Dean Herbert
fecf92e16f
Update libraries to latest versions
2022-05-11 19:54:59 +09:00
Dan Balasescu
494955aff1
Resolve inspection issues
2022-04-14 13:11:11 +09:00
Salman Ahmed
c1693e4387
Use LegacySkinPlayerTestScene
instead of reimplementing
2022-04-07 00:13:56 +03:00
Salman Ahmed
16f626fb64
Add legacy classic taiko player test scene
2022-04-06 01:21:19 +03:00
Dan Balasescu
32e55e7d78
Merge branch 'master' into osu-diff-calc-max-combo
2022-03-31 15:08:08 +09:00
Aaron Hong
0f83308f7b
Update osu!taiko TestSceneInputDrum with InputDrum changes for touch controls
2022-03-11 02:49:10 -08:00
Shivam
1a7a160f0a
Update vscode launch.json files for all other projects
2022-02-25 14:28:54 +01:00
Dan Balasescu
567da9214e
Merge branch 'master' into osu-diff-calc-max-combo
2022-02-18 18:35:24 +09:00
Dean Herbert
d79845fb1d
Revert NUnit3TestAdaptor
(again)
...
Console output is still broken. See
https://github.com/ppy/osu/runs/5196023462?check_suite_focus=true .
2022-02-15 17:06:34 +09:00
Dean Herbert
60153bb69d
Update nuget packages to highest usable versions
...
EF packages are intentionally pinned to 5.0.14 as higher versions no
longer support `netstandard2.1`, which we require for xamarin projects.
2022-02-15 15:19:23 +09:00
Dean Herbert
5b30921cbf
Merge branch 'master' into net6
2022-02-14 22:06:35 +09:00
Dean Herbert
176bb4a4e2
Update desktop projects to target .NET 6
2022-02-10 17:42:09 +09:00
Dan Balasescu
781cb9f18d
Move HasPassed/HasFailed into GameplayState
2022-02-01 14:46:24 +09:00
Salman Ahmed
de0a7d8501
Migrate taiko editor saving test scene to EditorSavingTestScene
2022-01-26 07:57:46 +03:00
Henry Lin
44311c1f4e
Add tests for diffcalc max combo
2022-01-23 11:25:22 +08:00
Dan Balasescu
3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
...
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00
Dan Balasescu
f6f44029e8
Merge pull request #16507 from peppy/more-ingore-rules
...
Add some missing `IgnoredAttributes` to reduce automapper overhead
2022-01-19 12:26:37 +09:00
Dean Herbert
96d07e20ed
Revert nunit test adaptor version bump until console output bug is resolved
...
Tests have started to output too much log content, causing viewing CI
failures to be painfully impossible. Roll back for now.
Fix may be related to
https://github.com/nunit/nunit3-vs-adapter/issues/941 , although we don't
use filter.
2022-01-19 02:18:58 +09:00
Dean Herbert
67bf95bc91
Remove all usage of AuthorString
2022-01-18 23:30:40 +09:00
Dean Herbert
7f65f3a47f
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
Dean Herbert
1b62a685f3
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-18 15:07:59 +09:00
Dean Herbert
125439d177
Update all (non-NET6) nuget packages
2022-01-18 11:09:26 +09:00
Dan Balasescu
34e99968d0
Resolve inspection
2022-01-17 14:06:50 +09:00
Bartłomiej Dach
632246a3b3
Add failing test scene
2022-01-16 17:04:59 +01:00
Dean Herbert
b5f670cc5b
Add far too many fixes for ruleset non-nullable requirements
2022-01-12 23:24:11 +09:00
Dean Herbert
f9713b8895
Replace usage of TimeoutAttribute
to fix beatmap conversion test failures
2022-01-04 11:51:41 +09:00
Joseph Madamba
7de43e3aba
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
Dean Herbert
e0629ba81c
Update all dependencies
2021-11-20 13:31:10 +09:00
Dean Herbert
7c2e79f911
Update all simple cases of switching to IWorkingBeatmap
2021-11-17 20:56:57 +09:00
Dean Herbert
fabf253381
Update difficulty calculator tests to also use IWorkingBeatmap
2021-11-15 19:16:49 +09:00
Dean Herbert
369b4ba789
Update DifficultyCalculator
to take an IRulesetInfo
2021-11-15 19:16:48 +09:00