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@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
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protected override bool Autoplay => false;
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protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new Beatmap<TaikoHitObject>()
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protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new Beatmap<TaikoHitObject>
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{
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BeatmapInfo = { Ruleset = new TaikoRuleset().RulesetInfo },
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HitObjects =
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