..
.vscode
Update build configurations to net5.0 paths
2021-01-19 12:13:27 +09:00
Editor
Add far too many fixes for ruleset non-nullable requirements
2022-01-12 23:24:11 +09:00
Mods
Add test scene for hidden mod
2021-06-11 12:17:38 +02:00
Resources
Add test coverage for taiko sample lookups
2020-07-30 21:34:57 +02:00
Skinning
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
DrawableTaikoRulesetTestScene.cs
Update all simple cases of switching to IWorkingBeatmap
2021-11-17 20:56:57 +09:00
DrawableTestHit.cs
Update with keybinding changes
2021-09-16 18:26:12 +09:00
DrawableTestStrongHit.cs
Update with keybinding changes
2021-09-16 18:26:12 +09:00
HitObjectApplicationTestScene.cs
Always use LifetimeEntry to manage hit objects in HitObjectContainer
2021-04-29 14:38:01 +09:00
osu.Game.Rulesets.Taiko.Tests.csproj
Revert nunit test adaptor version bump until console output bug is resolved
2022-01-19 02:18:58 +09:00
TaikoBeatmapConversionTest.cs
Replace usage of TimeoutAttribute
to fix beatmap conversion test failures
2022-01-04 11:51:41 +09:00
TaikoDifficultyCalculatorTest.cs
Update difficulty calculator tests to also use IWorkingBeatmap
2021-11-15 19:16:49 +09:00
TaikoLegacyModConversionTest.cs
Cover mapping fully for taiko mods
2020-11-15 15:32:02 +01:00
TestSceneBarLineApplication.cs
Deprecate old overload of Apply
2021-04-21 14:32:37 +09:00
TestSceneDrumRollApplication.cs
Deprecate old overload of Apply
2021-04-21 14:32:37 +09:00
TestSceneDrumRollJudgements.cs
Resolve inspection
2022-01-17 14:06:50 +09:00
TestSceneFlyingHits.cs
Revert "Fix failing taiko tests"
2021-05-04 16:45:39 +09:00
TestSceneHitApplication.cs
Deprecate old overload of Apply
2021-04-21 14:32:37 +09:00
TestSceneHits.cs
Revert "Fix failing taiko tests"
2021-05-04 16:45:39 +09:00
TestSceneSampleOutput.cs
Apply some second-pass inspections that appeared after previous changes
2021-10-27 13:09:30 +09:00
TestSceneSwellJudgements.cs
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
2020-04-23 16:25:33 +03:00
TestSceneTaikoHitObjectSamples.cs
Rename conflicting resources
2021-05-31 19:14:49 +09:00
TestSceneTaikoPlayer.cs
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
2020-06-03 22:00:02 +03:00
TestSceneTaikoSuddenDeath.cs
Make perfect mod ignore all non-combo-affecting hitobjects
2020-07-21 17:04:45 +09:00