Natelytle
7403c1cc86
Return null for greatprobability >= 1
2022-10-28 23:23:50 -04:00
Natelytle
01c79d8ef2
remove other infinity reference
2022-10-28 16:20:21 -04:00
Natelytle
883790c7a7
Return null instead of infinity
2022-10-28 16:18:17 -04:00
Natelytle
2940d18d33
Fix formatting
2022-10-27 00:07:32 -04:00
Natelytle
af919a6550
harshen deviation scaling
2022-10-26 16:10:36 -04:00
Natelytle
7d3338a0ea
LTCA Balancing pass
2022-10-26 15:58:20 -04:00
Natelytle
87cba2d828
Slight adjustments
2022-10-25 19:15:58 -04:00
Natelytle
607a006c4f
oops
2022-10-25 17:55:16 -04:00
Natelytle
d5b06ae945
Fix difficultyvalue acc scaling
2022-10-25 17:52:34 -04:00
Natelytle
442e68ac1a
Implement taiko deviation estimation
2022-10-25 17:41:20 -04:00
Dan Balasescu
234c6ac799
Pin taiko PP calculator accuracy to osu-stable values
2022-10-05 20:21:15 +09:00
Dan Balasescu
9645bfe708
Bump difficulty calculator versions
2022-09-02 16:27:25 +09:00
Dan Balasescu
85705d97a5
Merge pull request #19853 from Lawtrohux/pp-rescale-effective-misses
...
osu!taiko performance point adjustments & effective misses
2022-08-25 14:43:03 +09:00
Dan Balasescu
8eab36f8c9
Actually fix possible NaN value
2022-08-25 14:02:10 +09:00
vun
fb9bb2d42d
Declare Parent as non-nullable
2022-08-24 08:57:13 +08:00
Jay L
3acbcac4d1
fix NaN PP on 0 object count
2022-08-22 19:45:51 +10:00
Jay L
c1da509119
round numerical value
...
this is painfully annoying me
2022-08-19 23:23:40 +10:00
Jay L
faf143b11a
fix comment
2022-08-19 23:15:38 +10:00
Jay L
b30fba1430
emc attribute
2022-08-19 22:57:40 +10:00
Jay L
fea31cc895
introduce effective misscount, accuracy rescale
2022-08-19 22:57:28 +10:00
vun
f3e1287f04
Remove redundant using statement
2022-08-19 16:19:45 +08:00
vun
684efefb50
Add FirstHitObject as a property of encoding classes
2022-08-19 16:13:36 +08:00
vun
a26de0a10f
Add HitType property to MonoStreak
2022-08-19 16:05:34 +08:00
vun
51176e9577
Naming changes
2022-08-19 15:45:43 +08:00
vun
5dcd4ce7c5
Naming changes
2022-08-19 15:31:03 +08:00
vun
40b1554fea
Change FindRepetitionInterval to start with one previous encoding
2022-08-18 14:12:03 +08:00
Dan Balasescu
8e0049c005
Add back null check
2022-08-15 21:57:41 +09:00
Dan Balasescu
c03e47317a
Fix notes not being added to list
2022-08-15 21:56:03 +09:00
Dan Balasescu
4d4ee05981
Whoops I meant to remove these
2022-08-15 21:56:03 +09:00
Dan Balasescu
78283ce3c5
Remove TaikoDifficultyPreprocessor
2022-08-15 21:43:09 +09:00
Dan Balasescu
21d2998032
Privatise internals of TaikoColourDifficultyPreprocessor
2022-08-15 21:35:57 +09:00
Dan Balasescu
94c6beeaf7
Use ctor in a place that looks visually weird
...
I read through this thinking "why doesn't Previous get assigned to
currentEncoding here? But it's because the initializer runs right after
the ctor and before the "method" returns. So really there's 3 operations
running on one line here - ctor, init, and assignment.
2022-08-15 21:30:46 +09:00
Dan Balasescu
502e31dd37
General refactoring
2022-08-15 21:26:54 +09:00
Dan Balasescu
d686e841c5
Merge branch 'master' into colour-encoding-2
2022-08-15 20:56:50 +09:00
vun
fc08d77090
Remove review-specific comment
2022-07-22 18:31:59 +08:00
vun
7d4593eb6d
Fix comments
2022-07-22 18:20:35 +08:00
vun
17d418d319
Merge remote-tracking branch 'ppy/master' into colour-encoding-2
2022-07-22 16:31:28 +08:00
vun
6359c1a4fe
Fix outdated comment
2022-07-22 16:31:19 +08:00
vun
4433f902ea
Fix and add comments
2022-07-22 10:49:53 +08:00
vun
e4086b058b
Implement stateless colour evaluator and required encoding changes
2022-07-21 19:15:22 +08:00
Dean Herbert
aca19a005e
Add versioning to difficulty calculators
2022-07-21 18:15:25 +09:00
vun
7917a60e3c
Move TaikoDifficultyHitObject creation back to TaikoDifficultyCalculator
2022-07-21 15:45:03 +08:00
Jay L
b7567f7db2
Share sigmoid, Fix Preprocessor XML
2022-07-21 10:52:41 +10:00
Jay L
08dd9c79db
Fix Convert-related nerf
...
This addresses recent player unsatisfaction with converts being underweighted.
2022-07-21 09:55:19 +10:00
Jay L
cb63ec282e
Partial Review changes
2022-07-20 23:33:38 +10:00
Jay L
e82e11ead5
Fix SpeedBonus xml
2022-07-17 14:56:07 +10:00
Jay L
5532f56a30
performance points balancing
2022-07-17 14:10:49 +10:00
vun
a66fd87274
Fix speed bonus comment
2022-07-16 19:48:29 +08:00
vun
8beb5568b8
Fix speed bonus
2022-07-16 19:45:35 +08:00
Jay L
8a17b509d9
Increase SpeedBonus Cap to 600BPM
2022-07-16 21:20:25 +10:00