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Commit Graph

153 Commits

Author SHA1 Message Date
Dan Balasescu
b44f77cee1
Update R# + fix inspections 2024-02-02 21:00:28 +09:00
Dean Herbert
537c9e031d
Merge pull request #25522 from bdach/no-concurrent-connections
Implement flow allowing disconnection from online services when another client instance for same user is detected
2023-11-28 19:09:38 +09:00
Bartłomiej Dach
7f788058cd
Revert incorrect xmldoc change 2023-11-27 11:35:10 +09:00
Dean Herbert
ed5375536f
Reduce access to various fields and events in SpectatorClient
Restore some `virtual` specs to appease Moq
2023-11-24 14:26:09 +09:00
Bartłomiej Dach
42fada578e
Centralise and improve messaging around online state
When the server requests a disconnect due to a user connecting
via a second device, the client will now log the user out on the first
device and show a notification informing them of the cause of
disconnection.
2023-11-21 15:15:46 +09:00
Bartłomiej Dach
1c612e2e0c
Implement client-side disconnection flow 2023-11-21 15:15:45 +09:00
Dean Herbert
d74b1e148d Make ScoreInfo.BeatmapInfo nullable 2023-07-04 14:50:34 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Salman Ahmed
62cb6a98ca Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
Dean Herbert
df662afbd5 Pass ScoreProcessorStatistics to FrameHeader, rather than the full processor 2023-05-29 20:00:42 +09:00
Dan Balasescu
e1feeded12 Change statistics type, remove overridability 2023-05-23 15:36:34 +09:00
Dan Balasescu
6c6f8621c1 Add score processor statistics to replay header 2023-05-19 16:29:24 +09:00
Dan Balasescu
035d0d5c9c Fix multiplayer leaderboard not working 2023-05-19 13:16:57 +09:00
Dan Balasescu
808818768b Add TotalScore to replay frame headers 2023-05-18 20:08:49 +09:00
Dan Balasescu
3c3c812ed6 Initial implementation of ScoreV2 2023-05-09 19:33:33 +09:00
Salman Ahmed
13c1b8f5a4 Fix intermittent failure in tests with restarting player instances 2023-01-15 16:06:06 +03:00
Bartłomiej Dach
b03291330f
Add score processed callback to spectator client 2022-12-20 21:23:50 +01:00
Dean Herbert
27c497145f Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
Bartłomiej Dach
849245b90c
Merge branch 'master' into beginplaying-score-token 2022-12-13 17:15:24 +01:00
Dan Balasescu
caa0b7c290 Move score token to BeginPlaying 2022-12-12 13:59:27 +09:00
Dan Balasescu
e9998f1690 Store maximum statistics to spectator state 2022-12-09 20:15:07 +09:00
Dan Balasescu
4a65f5c864 Add score token to spectator state 2022-12-09 19:09:51 +09:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
maromalo
b7ef9b176d Make score type consistent 2022-11-06 19:59:27 -03:00
Dean Herbert
74db42394a Silence unobserved exceptions in BeginPlayingInternal
Closes #20526.
2022-10-05 14:31:13 +09:00
Salman Ahmed
6840e906e7 watchedUsers -> watchedUsersRefCounts 2022-08-25 09:50:52 +03:00
Salman Ahmed
7e5086c8d7 Fix spectator client not handling multiple watch calls properly 2022-08-24 10:02:21 +03:00
Dean Herbert
fd09155990 Revert blocking call when sending spectator frames
There are a lot of these requests, and we don't really care about
waiting on them to finish sending. This may have negatively affected
send performance for users with very high latency.

Reverts part of 0533249d11.

Addresses concerns in https://github.com/ppy/osu/discussions/19429#discussioncomment-3276400.
2022-07-29 12:24:54 +09:00
Salman Ahmed
e0266b0d81 Reword comment slightly 2022-07-25 04:39:14 +03:00
Salman Ahmed
f5a5887669 Fix players potentially not displaying in spectator after restart 2022-07-25 04:21:53 +03:00
Dean Herbert
12e5bc3f3d Fix BeginPlayingInternal firing actual errors when beatmap not available online 2022-07-19 17:14:57 +09:00
Dan Balasescu
c07f78409e
Merge pull request #19189 from peppy/peform-actions-after-reconnect
Fix creating multiplayer game during server migration not joining new room correctly
2022-07-19 14:46:29 +09:00
Dean Herbert
0533249d11 Update all OnlineSpectatorCalls to InvokeAsync 2022-07-18 14:34:02 +09:00
Dean Herbert
da7edd5d49 Perform actions after server reconnection 2022-07-17 21:09:48 +09:00
Dean Herbert
8e7e1e6b51 Fix spectator client not correctly reconnecting after shutdown 2022-07-17 21:07:11 +09:00
andy840119
8c2f4b48fc Use debug.assert for better readable. 2022-07-03 19:27:56 +08:00
andy840119
0a1543c6e8 Use AsNonNull() instead. 2022-07-02 19:48:32 +08:00
andy840119
c6d0f0f81b pretend that the beatmap property will not be null.
Not really throw exception will be the better way?
2022-07-02 13:20:46 +08:00
Dean Herbert
22b254e5c5 Handle task exception outside of schedule to avoid unobserved exceptions 2022-06-28 15:09:28 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dan Balasescu
5245995689 Use IsNotNull() helper 2022-06-03 19:50:21 +09:00
Dan Balasescu
4d9a77bdc0 Stop using Drawable.Clock altogether 2022-06-02 15:02:50 +09:00
Dan Balasescu
6fb1fe06a0 Remove unnecessary ApplyBeatmap call 2022-06-02 14:47:04 +09:00
Dan Balasescu
13d85b8cc7 Merge branch 'scoreprocessor-cleanup' into multiplayer-leaderboard-user-mods-2 2022-05-31 19:53:37 +09:00
Dan Balasescu
22d998dc2a Use new score processor in MultiplayerGameplayLeaderboard 2022-05-30 19:26:26 +09:00
Dan Balasescu
75b50de269 Implement score processor for spectator states 2022-05-30 19:26:26 +09:00
Dan Balasescu
a052e09ac3 Send ScoreProcessor statistics in SpectatorState 2022-05-30 19:26:26 +09:00
Dean Herbert
abb69a49b0 Handle server shutdown messages in room creation and spectator initialisation 2022-05-26 18:03:41 +09:00
Dean Herbert
09d560c93e Add test coverage of spectator requests 2022-04-11 19:27:14 +09:00
Dean Herbert
34457b4742 Expose mocked members as virtual on Multiplayer and SpectatorClient 2022-04-11 19:04:15 +09:00