Lucas A
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f63c66396f
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Apply review suggestions.
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2020-06-02 13:32:52 +02:00 |
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Dan Balasescu
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64d1b4b11b
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Merge branch 'master' into move-setter-to-duration
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2020-06-01 15:55:48 +09:00 |
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smoogipoo
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013461377e
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Fix potential nullref
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2020-05-28 21:46:02 +09:00 |
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Dean Herbert
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cbd563e80b
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Rename to IHasDuration
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2020-05-27 12:38:39 +09:00 |
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Dean Herbert
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b8e0a6f127
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Move sett from EndTime to Duration
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2020-05-27 12:37:44 +09:00 |
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Bartłomiej Dach
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24d898c870
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Demonstrate failure case in visual test scene
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2020-05-21 21:56:55 +02:00 |
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Bartłomiej Dach
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8702a1b5a5
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Fix test scene regression
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2020-05-21 20:16:02 +02:00 |
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smoogipoo
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f98ee27185
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Fix referencing wrong child
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2020-05-18 20:01:00 +09:00 |
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smoogipoo
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6d70f4b410
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Merge branch 'master' into allowgameplayoverlays-hide-skip
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2020-05-18 19:54:38 +09:00 |
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smoogipoo
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2fd25f5ee6
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Fix tests
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2020-05-18 19:54:26 +09:00 |
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Dean Herbert
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be3a0a3c1d
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Merge branch 'master' into remove-requiredtypes
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2020-05-16 18:28:14 +09:00 |
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smoogipoo
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648999a2de
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
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Lucas A
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ed9d6f2829
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Fix CI inspection.
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2020-05-15 22:58:15 +02:00 |
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Lucas A
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4096463d02
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Move SkipOverlay internal alpha manipulation to a nested container and adjust visual tests.
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2020-05-15 19:43:01 +02:00 |
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Dean Herbert
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de50b725d5
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Fix mod failure checks executing actual game logic
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2020-05-12 20:08:35 +09:00 |
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Salman Ahmed
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6fa9feb15c
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Merge remote-tracking branch 'upstream/master' into add-interval-list
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2020-04-29 05:14:40 +03:00 |
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Dean Herbert
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3b0099c687
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Refactor tests
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2020-04-21 12:26:43 +09:00 |
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Dean Herbert
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5a2129da7c
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Merge branch 'master' into allow-cancelling-completion
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2020-04-21 11:22:37 +09:00 |
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Salman Ahmed
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2c012b9af1
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Use AddUntilStep whenever possible
Avoid redundant usage
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2020-04-20 06:43:18 +03:00 |
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Salman Ahmed
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e12e3391fb
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Base wait steps duration on the delay used for results display
With `* 2` for safety of not potentially going to the next step and the delegate not executed yet.
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2020-04-20 06:42:33 +03:00 |
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Dean Herbert
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2444dd42d0
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Remove not-implemented-exception
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2020-04-20 09:57:46 +09:00 |
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Dean Herbert
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f3fee73441
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Fix DatabasedKeyBindingContainer not using defaults for non-databased ruleset
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2020-04-20 09:35:00 +09:00 |
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Salman Ahmed
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65a8860a65
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Add test cases to ensure no regression in "cancelling completion"
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2020-04-19 06:01:09 +03:00 |
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smoogipoo
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59728ffebd
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Fix up/improve test scene
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2020-04-14 15:24:34 +09:00 |
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Salman Ahmed
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9a29797a5b
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Use IntervalList<double> for tracking break periods
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2020-04-09 23:00:16 +03:00 |
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Dean Herbert
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1c72afe8c4
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Move fading test to top for convenience
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2020-04-09 14:52:40 +09:00 |
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Dean Herbert
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6db22366e2
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Add new tests and tidy up existing tests
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2020-04-09 14:47:48 +09:00 |
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Dean Herbert
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947745d87e
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Change fail effect to be less distracting
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2020-04-09 14:34:23 +09:00 |
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Dean Herbert
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0e2d5213ce
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Merge branch 'master' into low-hp-red-layer
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2020-04-09 13:53:57 +09:00 |
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Salman Ahmed
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0eaea8ef9d
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Create a constructor for break period
For simple construction of break periods (e.g. filling a method with an array of break periods inside a test case)
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2020-04-05 21:29:03 +03:00 |
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Lucas A
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1562612f41
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Update visual tests and remove unessecary XMLDoc tag
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2020-04-01 15:12:31 +02:00 |
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Dean Herbert
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db59d0530e
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Remove test coverage of scale down
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2020-03-31 14:15:25 +09:00 |
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Dean Herbert
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1fce7cce01
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Remove ScaleDownToFit as it was not implemented without enough safety
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2020-03-31 13:50:04 +09:00 |
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Lucas A
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ab01111c36
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Fix merge conflicts.
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2020-03-30 17:39:11 +02:00 |
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Dan Balasescu
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113bbe8c4d
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Merge pull request #8488 from peppy/fix-autoplay-results-display
Fix auto mod results screen not displaying correctly
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2020-03-30 11:01:16 +09:00 |
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Dean Herbert
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d99b445720
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Move non-headless tests to correct namespace
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2020-03-30 10:00:28 +09:00 |
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Dean Herbert
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98a700ef3a
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Attempt to fix tests by skipping one break at a time
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2020-03-30 00:58:06 +09:00 |
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Dean Herbert
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653480b2f8
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Add regression test
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2020-03-29 23:29:46 +09:00 |
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Dean Herbert
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a317ef65b8
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Remove default for argument
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2020-03-28 12:18:28 +09:00 |
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Bartłomiej Dach
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46af4bce32
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Cover regression in autoplay test
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2020-03-27 19:42:45 +01:00 |
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Dean Herbert
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6ecfeb8cc3
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Merge pull request #8455 from Game4all/handle-novideo-beatmaps
Fix NullReferenceException when starting the no-video version of a beatmap with video
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2020-03-27 21:12:40 +09:00 |
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Lucas A
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6788b7f9cd
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Add test for loading storyboards with missing video file.
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2020-03-27 12:07:47 +01:00 |
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Lucas A
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00c1ff993a
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Fix merge conflicts.
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2020-03-26 15:48:18 +01:00 |
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Lucas A
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c1ac57e70f
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Add back visual tests and add easing to alpha fade.
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2020-03-26 12:14:44 +01:00 |
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Dean Herbert
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07462120e4
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Split break tracking into its own component
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2020-03-26 15:30:23 +09:00 |
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Dean Herbert
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0b728f483f
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Rename base test class to help avoid incorrect reference
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2020-03-23 10:01:33 +09:00 |
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Lucas A
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6b0c5bc65d
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Rename to LowHealthLayer to FaillingLayer.
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2020-03-17 22:32:07 +01:00 |
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Lucas A
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8c611a981f
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Update visual tests
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2020-03-17 22:17:28 +01:00 |
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smoogipoo
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1c4296f5e7
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Implement the new results screen
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2020-03-17 17:43:16 +09:00 |
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Dean Herbert
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c2fbc85e77
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Split out test scene for StarCounter
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2020-03-09 01:26:34 +09:00 |
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