Dean Herbert
a0e25d18cd
Expose more of WorkingBeatmap
via interface
2021-11-15 18:25:48 +09:00
Dan Balasescu
c8a01c35f7
Remove extra members from FromDatabaseAttributes
2021-11-15 18:11:07 +09:00
Dan Balasescu
21c0882b74
Don't serialize FL rating without FL mod
2021-11-15 17:24:53 +09:00
Dan Balasescu
45382a8127
Ignore some properties
2021-11-15 16:32:25 +09:00
Dean Herbert
5489b19c57
Update PlaylistItem
to use IRulesetInfo
2021-11-15 16:13:03 +09:00
Dan Balasescu
0cfd6fdf04
Add to/from database mapping functions to difficulty attributes
2021-11-15 16:06:50 +09:00
Dan Balasescu
907499f73a
Add json properties to difficulty attributes
2021-11-15 16:06:29 +09:00
Dean Herbert
1988b263c6
One more missed usage..
2021-11-15 16:02:08 +09:00
Dean Herbert
73cb80d8a4
Update one more missed usage
2021-11-15 16:00:45 +09:00
Dan Balasescu
5e2ccd5c85
Merge branch 'master' into multi-queueing-modes
2021-11-15 15:26:34 +09:00
Dean Herbert
611b9fe942
Remove now unused implementations of interface equality
2021-11-15 14:50:09 +09:00
Dean Herbert
285b161da7
Update other usages of online ID comparisons to use new extension method
2021-11-15 14:44:08 +09:00
Dean Herbert
93fe57d399
Update tests to match new equality not including online ID checks
2021-11-15 14:43:43 +09:00
Dean Herbert
da75329f0c
Merge pull request #15608 from bdach/sample-point-multiple
...
Allow adjusting sample volume & bank of multiple objects at once
2021-11-15 14:42:54 +09:00
Dean Herbert
18f73b985b
Make ModelExtensions
nullable enabled
2021-11-15 14:38:01 +09:00
Dean Herbert
0b4822b552
Remove newly added equality
2021-11-15 14:35:01 +09:00
Dean Herbert
a4c11e8813
Use extension method to compare online IDs
2021-11-15 14:34:50 +09:00
Dean Herbert
5471994450
Merge branch 'master' into sample-point-multiple
2021-11-15 14:13:58 +09:00
Dean Herbert
8a47555d8e
Merge pull request #15609 from bdach/gameplay-test/share-clock-state
...
Transfer beatmap track time between editor and gameplay test screens
2021-11-15 14:13:47 +09:00
Dean Herbert
fdbb59fd1d
Merge branch 'master' into gameplay-test/share-clock-state
2021-11-15 13:49:17 +09:00
Salman Ahmed
4b5ff3288f
Add generated mtouch symbol strip flags to osu!
2021-11-15 07:44:42 +03:00
Darius Wattimena
2c4f1817d3
Fixed an issue where banana showers don't clear the plate when missing the last banana
2021-11-14 20:43:31 +01:00
Bartłomiej Dach
dbe76b529b
Merge pull request #15614 from peppy/fix-fail-animation-post-frequency
...
Fix frequency ramping a second time incorrectly after fail animation
2021-11-14 12:30:17 +01:00
Dean Herbert
a4aa008793
Fix frequency ramping a second time incorrectly after fail
2021-11-14 14:41:17 +09:00
Dean Herbert
5be22916bb
Add test coverage against frequency ramp increasing between fail animation and fail screen
2021-11-14 14:41:17 +09:00
Bartłomiej Dach
6b4b6de554
Fix test gameplay starting in a hidden state
2021-11-13 22:11:00 +01:00
Bartłomiej Dach
2562412125
Propagate clock state from gameplay test back to editor
2021-11-13 22:11:00 +01:00
Bartłomiej Dach
d2ddc25ab3
Propagate clock state from editor to gameplay test
2021-11-13 22:10:59 +01:00
Bartłomiej Dach
ca239ca40a
Add failing test case for sharing clock state with gameplay test
2021-11-13 22:10:59 +01:00
Bartłomiej Dach
9a19a516f9
Adjust spacings on sample point piece popover
2021-11-13 21:59:45 +01:00
Bartłomiej Dach
73ca1d39a2
Improve sample bank text box UX in case of multiple selection
2021-11-13 21:59:44 +01:00
Bartłomiej Dach
76baf08140
Expand test coverage with desired bank text box placeholder behaviour
2021-11-13 21:59:44 +01:00
Bartłomiej Dach
3fee6b0938
Add support for setting sample bank & volume for multiple objects at once
2021-11-13 21:24:59 +01:00
Bartłomiej Dach
9cf45e418a
Add failing test coverage for setting sample bank on multiple objects
2021-11-13 21:24:58 +01:00
Bartłomiej Dach
6ba154129b
Add failing test coverage for setting sample volume on multiple objects
2021-11-13 18:14:50 +01:00
Bartłomiej Dach
9800cd4903
Add test coverage for sample control point piece operation
2021-11-13 18:14:50 +01:00
Dean Herbert
91a21152df
Merge pull request #15601 from bdach/difficulty-point-multiple
...
Allow adjusting slider velocities of multiple objects at once
2021-11-14 00:34:12 +09:00
Dean Herbert
983d5a6cb8
Merge branch 'master' into difficulty-point-multiple
2021-11-13 23:47:12 +09:00
Dean Herbert
9cc419a45f
Merge pull request #15607 from bdach/gameplay-test-loader-transition
...
Improve transition between editor and gameplay test screens
2021-11-13 23:45:15 +09:00
Bartłomiej Dach
b58fe2d80a
Restructure card to use single tracker at the top level
2021-11-13 15:39:03 +01:00
Bartłomiej Dach
be3f225d4b
Update in line with Online{BeatmapSet -> }ID
changes
2021-11-13 15:01:37 +01:00
Bartłomiej Dach
c38c95b373
Merge branch 'master' into beatmap-card/download-button
2021-11-13 14:59:59 +01:00
Bartłomiej Dach
5f2a789a6d
Ensure editor clock is stopped before testing gameplay
2021-11-13 14:01:00 +01:00
Bartłomiej Dach
eb8c5292d5
Ensure editor background is dimmed after return from gameplay test
2021-11-13 13:50:57 +01:00
Bartłomiej Dach
b47c0b63f4
Tweak loader transition when testing gameplay in editor
2021-11-13 13:39:18 +01:00
Bartłomiej Dach
a5ba3bd012
Move gameplay test pieces to own namespace
2021-11-13 13:39:17 +01:00
Dean Herbert
f208a931b8
Merge pull request #15559 from Game4all/fix-setting-header-text-overflow
...
Fix settings header localised text potentially overflowing out of the settings panel
2021-11-13 14:48:42 +09:00
Bartłomiej Dach
e1c28ddd76
Adjust difficulty point popover content spacing
2021-11-12 23:32:12 +01:00
Bartłomiej Dach
d567d2be97
Fix multiple issues with textbox content display
...
- Sometimes would display too many decimal digits due to floating point
representation errors.
- Placeholder would also look wrong if text was removed during a
multiple (but determinate) selection.
2021-11-12 23:32:12 +01:00
Bartłomiej Dach
e55e2a1697
Allow to adjust slider velocity on multiple objects simultaneously
2021-11-12 23:32:11 +01:00