Dean Herbert
|
fbd26a1d5e
|
Mode -> Ruleset.
|
2017-04-18 16:05:58 +09:00 |
|
smoogipooo
|
786446354e
|
Fix post-rebase errors.
|
2017-04-18 09:00:53 +09:00 |
|
smoogipooo
|
09208adf81
|
Re-implement legacy hit object conversion.
|
2017-04-18 08:58:21 +09:00 |
|
Dean Herbert
|
a4e2f34ee7
|
Make a RulesetDatabase.
|
2017-04-17 17:43:48 +09:00 |
|
smoogipooo
|
0333e1a050
|
Remove unused usings.
|
2017-04-15 05:57:18 +09:00 |
|
smoogipooo
|
a89af273be
|
Make BeatmapInfo expose Ruleset instead of PlayMode.
|
2017-04-15 05:01:36 +09:00 |
|
Dean Herbert
|
1942ef9e8f
|
Fix merge fail.
|
2017-04-06 16:06:02 +09:00 |
|
smoogipooo
|
982dbb5bba
|
Cleanup + bow down to resharper.
|
2017-04-06 12:27:35 +09:00 |
|
smoogipooo
|
c65ab5b6f1
|
General cleanup.
|
2017-04-06 11:56:19 +09:00 |
|
smoogipooo
|
eb82a4c090
|
Back to using SampleInfo + fix taiko beatmap conversion.
|
2017-04-06 11:41:16 +09:00 |
|
smoogipooo
|
e903241c7b
|
Implement sample + addition sample reading from hit objects.
|
2017-04-06 09:43:47 +09:00 |
|
smoogipooo
|
1ef465716d
|
Proper legacy timing point parsing.
|
2017-04-05 21:59:40 +09:00 |
|
smoogipooo
|
2d8239a3f7
|
Re-implement the SampleBank/Sample structure. No parsing support yet.
|
2017-04-05 21:34:28 +09:00 |
|
smoogipooo
|
1d4a371ded
|
A few general fixes.
|
2017-04-04 14:38:50 +09:00 |
|
smoogipooo
|
4b424263ce
|
Fully parse control points.
|
2017-04-04 13:13:27 +09:00 |
|
smoogipooo
|
2e80ecfda8
|
Don't need explicit null value.
|
2017-04-03 20:33:10 +09:00 |
|
smoogipooo
|
19b5555ef2
|
Slightly clean up archive readers + decoders. Read beatmap version into BeatmapInfo.
|
2017-04-03 20:26:46 +09:00 |
|
smoogipooo
|
a272675705
|
Parse time signature from legacy beatmap control points.
|
2017-03-21 21:18:08 +09:00 |
|
Dean Herbert
|
6c12da54f1
|
Merge pull request #499 from smoogipooo/legacy_beatmap_flag
Add legacy beatmap flag.
|
2017-03-19 12:39:41 +09:00 |
|
smoogipooo
|
862c4c408f
|
Add legacy beatmap flag.
|
2017-03-17 14:24:46 +09:00 |
|
smoogipooo
|
a06c195e1f
|
Add reading of KiaiMode/OmitFirstBarLine from legacy control points.
|
2017-03-17 13:23:39 +09:00 |
|
smoogipooo
|
e0a8c3b1e5
|
Rename BaseDifficulty -> Difficulty / BeatmapDifficulty.
|
2017-03-16 23:18:02 +09:00 |
|
smoogipooo
|
5137338c7c
|
Replace List<ControlPoint> with TimingInfo in Beatmap.
|
2017-03-16 17:11:24 +09:00 |
|
smoogipooo
|
7141bc86d3
|
Rework beatmap post-processing into HitRenderer.
|
2017-03-14 17:01:21 +09:00 |
|
smoogipooo
|
e42c790df2
|
Refactorings.
|
2017-03-14 15:45:27 +09:00 |
|
smoogipooo
|
072eea82ea
|
Fix up combo colours + a few nullrefs.
|
2017-03-14 14:50:12 +09:00 |
|
smoogipooo
|
f50e0bbf3c
|
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
|
2017-03-13 19:15:25 +09:00 |
|
Dean Herbert
|
0cad5d7d41
|
Fix most warnings.
|
2017-03-07 13:05:57 +09:00 |
|
Thomas Müller
|
a5dfa7ab06
|
Remove unnecessary using statements
|
2017-02-23 21:38:10 +01:00 |
|
Damnae
|
a504c73f33
|
Load beatmap data from an optional osb file.
|
2017-02-09 15:19:09 +01:00 |
|
Dean Herbert
|
6b011a50d2
|
Naming standardisation and enforcing.
|
2017-02-07 16:20:36 +09:00 |
|
Dean Herbert
|
50bd80cb0c
|
Update and standardise license headers.
|
2017-02-07 14:27:41 +09:00 |
|
Dean Herbert
|
756fd78a88
|
Fix incorrect line endings.
|
2017-02-07 13:52:19 +09:00 |
|
Dean Herbert
|
ee0b6be84b
|
Merge pull request #266 from kizayoi/master
Add support for old beatmaps
|
2017-01-16 16:02:22 +08:00 |
|
Drew DeVault
|
fa007e632d
|
Refactor colors to palette based design
|
2017-01-12 16:38:27 -05:00 |
|
Drew DeVault
|
70ecf48ca7
|
Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.
Closes #126
|
2017-01-09 17:20:31 -05:00 |
|
柯十六夜
|
acfbf2e32e
|
Add prefix Online to BeatmapID and BeatmapSetID
|
2017-01-09 21:05:01 +08:00 |
|
柯十六夜
|
e578e50721
|
Add support for old beatmaps
|
2016-12-21 16:29:57 +08:00 |
|
Dean Herbert
|
f356640cb7
|
Add missing licence headers.
|
2016-12-06 19:07:15 +09:00 |
|
Dean Herbert
|
a506e91b7c
|
Fix compile issues.
|
2016-11-28 23:05:05 +09:00 |
|
Dean Herbert
|
49470318f2
|
Remove silly static using statement.
|
2016-11-28 22:48:28 +09:00 |
|
Dean Herbert
|
187a8bbfa7
|
Don't store beatmap reference in hitobjects.
|
2016-11-28 18:45:50 +09:00 |
|
Dean Herbert
|
bf63be0602
|
Add better slider duration calculation using bpm and difficulty information.
|
2016-11-28 15:31:54 +09:00 |
|
Dean Herbert
|
a5651427f6
|
Add basic ControlPoint parsing.
|
2016-11-28 15:12:11 +09:00 |
|
Dean Herbert
|
d3f810f72f
|
Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
|
2016-11-14 22:03:39 +09:00 |
|
Dean Herbert
|
06f4f93918
|
Move play modes to Modes namespace.
|
2016-11-14 18:03:20 +09:00 |
|
Dean Herbert
|
0f4538f69f
|
Rename GameModes namespace to Screens.
|
2016-11-14 17:23:33 +09:00 |
|
Drew DeVault
|
fe9034323b
|
Get the game running, though not perfectly
|
2016-11-10 16:42:29 -05:00 |
|
Dean Herbert
|
da18e2d4f6
|
Fix off-by-one colour retrieval.
|
2016-11-04 15:43:53 +09:00 |
|
Dean Herbert
|
b72e9221fd
|
Only add valid hitobjects.
|
2016-11-04 15:43:53 +09:00 |
|