Dean Herbert
02d5b1352b
Expose generic version of OsuScrollContainer
2020-11-26 18:25:56 +09:00
smoogipoo
e53f849aa0
Completely separate combo colours from DHOs
2020-11-26 18:14:25 +09:00
smoogipoo
f562854feb
Fix timeline objects sometimes not receiving combo colours
2020-11-26 17:22:22 +09:00
Dan Balasescu
aad6cf4ad3
Merge branch 'master' into editor-multiple-object-positional-snap
2020-11-26 17:06:47 +09:00
Dan Balasescu
a0e47ae13f
Merge pull request #10960 from peppy/fix-editor-volume-adjust
...
Fix volume not being adjustable in the editor using alt-scroll
2020-11-26 15:37:57 +09:00
ekrctb
eae33fe74a
Fix format
2020-11-26 14:16:33 +09:00
ekrctb
e43f928588
Use DHO.HitObjectApplied to invalidate computation
2020-11-26 14:07:40 +09:00
ekrctb
f6faf95e33
Revert changes to HitObjectUsageBegan, not use it.
2020-11-26 14:01:46 +09:00
ekrctb
1a6e5bdaba
Merge branch 'master' into pool-scrolling
2020-11-26 13:52:52 +09:00
Bartłomiej Dach
8ff1688c4b
Merge branch 'master' into fix-drawable-judgement-animation-loss
2020-11-25 20:11:09 +01:00
smoogipoo
0414e5c550
Add MaximumJudgementOffset to DrawableHitObject, use in more places
2020-11-26 01:12:42 +09:00
smoogipoo
c744db1b57
Rewind pooled DHOs into better states
2020-11-26 00:42:25 +09:00
Dean Herbert
0ddeff648d
Fix incorrect index lookup on non-ordered selections
2020-11-25 17:25:54 +09:00
Dean Herbert
d4c6d6275e
Fix volume not being adjustable in the editor using alt-scroll
...
We do this in other places so I think it's fine to handle like this for
now (until we come up with a better global solution).
Closes #10958 .
2020-11-25 16:46:22 +09:00
Dean Herbert
c46d655832
Uncomment incorrectly commented lines
2020-11-25 12:11:44 +09:00
ekrctb
b8a5cd94f7
Invoke HitObjectUsageFinished before removal
2020-11-24 19:46:57 +09:00
Dan Balasescu
4311526c0a
Merge branch 'master' into on-drawable-hitobject-added
2020-11-24 19:23:54 +09:00
ekrctb
e34a205104
Rewrite hit object management, take three
2020-11-24 18:56:05 +09:00
ekrctb
7f6e4d5b21
Delay lifetime computation until loaded
2020-11-24 18:56:05 +09:00
ekrctb
d5f082e5fb
Comment about lifetime assumption
2020-11-24 18:56:05 +09:00
ekrctb
ce57e8ddfb
Separate Lifetime computation and layout update
2020-11-24 18:56:05 +09:00
ekrctb
cabc8aa63b
Revert "Simplify ScrollingHitObjectContainer logic"
...
This reverts commit b4cc39149c117e6a0e95ee917a67cec8ba723d06.
2020-11-24 18:56:05 +09:00
ekrctb
8f39b54e58
Simplify ScrollingHitObjectContainer logic
2020-11-24 18:56:05 +09:00
ekrctb
5c743adbae
Support hit object pooling scrolling playfield
2020-11-24 18:56:05 +09:00
Dean Herbert
d5a4d46c6d
Merge pull request #10842 from EVAST9919/profile-overlay-graph-new
...
Implement history charts for Profile Overlay
2020-11-24 18:05:17 +09:00
Dean Herbert
c9a41f9dae
Make all objects in selection candidates for spatial snapping
...
Closes #10898 .
2020-11-24 17:35:54 +09:00
Dan Balasescu
5d65665b42
Merge pull request #10943 from peppy/editor-setup-scroll-to-file-selector
...
Scroll editor setup screen to file selector on display
2020-11-24 16:26:25 +09:00
Dan Balasescu
87ce8a53ff
Merge branch 'master' into on-drawable-hitobject-added
2020-11-24 16:09:57 +09:00
Dean Herbert
bd1dad5477
Remove null allowance for now
2020-11-24 15:54:27 +09:00
Dean Herbert
1d82557d9f
Avoid blocking global actions when skip overlay is not actually active
2020-11-24 15:42:14 +09:00
Dean Herbert
72b8eef36e
Add ability to pause/resume replay playback
2020-11-24 15:41:56 +09:00
Dean Herbert
1682260677
Remove left over logging line
2020-11-24 15:28:03 +09:00
Dean Herbert
ee33f62809
Fix DrawableJudgement not always animating correctly on skin change
...
If the skin is changed before gameplay has started (at the loading
screen) it is possible for a sequence of events to occur which results
in the animation not being played:
- `SkinReloadableDrawable` runs its BDL load (and calls `OnSkinChanged`
once)
- User changes skin, triggering `DrawableJudgement`'s skin change
handling (binding directly on the `SkinSource` locally)
- This will call `PrepareDrawables` and reinitialise the
`SkinnableDrawable` child hierarchy, then immediately apply the
animations to it.
- The new `SkinnableDrawable` will then get the `SkinChanged` event and
schedule a handler for it, which will run on its first Update call.
- Any added animations will be lost as a result.
Fixed by binding directly to the `SkinnableDrawable`'s `OnSkinChanged`.
This has the added bonus of not needing to reinitialise the child
hierarchy on skin change (which felt a bit weird in the first place).
2020-11-24 15:23:53 +09:00
Dan Balasescu
57ff150051
Merge pull request #10829 from Joehuu/music-osd-bindings
...
Add music bindings to on screen display
2020-11-24 14:36:34 +09:00
Joehu
1fd4b04767
Just set music shortcut text locally
2020-11-23 20:43:46 -08:00
Dean Herbert
e36b1051c1
Add spacing between inline comments
2020-11-24 13:15:59 +09:00
Dean Herbert
82640418ba
Invert hide logic for readability
2020-11-24 13:12:04 +09:00
Dean Herbert
44ca67c534
Simplify fill logic and add xmldoc
2020-11-24 13:10:11 +09:00
Dean Herbert
37ea65de2a
Merge branch 'master' into profile-overlay-graph-new
2020-11-24 12:52:59 +09:00
Joehu
52f5473cc0
Set global action as a parameter in toast
2020-11-23 15:13:58 -08:00
Bartłomiej Dach
5701b32bae
Handle constant graphs better
2020-11-23 22:12:32 +01:00
Bartłomiej Dach
8347ecf494
Simplify row tick creation code
2020-11-23 21:52:47 +01:00
Bartłomiej Dach
7b0d3dfe0c
Refactor tick calculation code for readability
2020-11-23 21:38:04 +01:00
Bartłomiej Dach
bb5aa9a9c9
Guard against empty values early
2020-11-23 21:24:37 +01:00
Bartłomiej Dach
e9ffeb8b5d
Make missing date check more robust
2020-11-23 21:09:42 +01:00
Dean Herbert
060acb9010
Merge pull request #10935 from bdach/fix-mania-judgement-fade-in
...
Rewind judgement transforms before clearing
2020-11-23 17:05:04 +09:00
Dean Herbert
5e014fc4fe
Merge pull request #10941 from LumpBloom7/improve-MenuVisualizer
...
Improve LogoVisualisation looks when MenuGlow colors are used
2020-11-23 15:25:18 +09:00
Dean Herbert
19faa2b9bb
Add comment covering intentional call to ClearTransformsAfter
2020-11-23 15:20:59 +09:00
Andrei Zavatski
1b33d30039
Simplify horizontal ticks creation
2020-11-23 08:52:29 +03:00
Andrei Zavatski
42741895e6
Merge remote-tracking branch 'refs/remotes/ppy/master' into profile-overlay-graph-new
2020-11-23 08:41:57 +03:00
Dean Herbert
898e2dae27
Restore kiai time flashing behaviour
2020-11-23 14:27:02 +09:00
Dean Herbert
5662e722ed
Merge pull request #10936 from bdach/fix-follow-points-getting-stuck
...
Fix legacy follow point animations not playing after a while
2020-11-23 14:14:00 +09:00
Dean Herbert
3ed7868801
Scroll editor setup screen to file selector on display
...
Previously the file selector would potentially display off-screen,
making for confusing UX.
Closes #10942 .
2020-11-23 13:49:14 +09:00
Dean Herbert
ae609b9d48
Remove unnecessary local variable
2020-11-23 13:35:13 +09:00
Dean Herbert
2ae5a95d77
Change opacity value to match master implementation
2020-11-23 13:35:02 +09:00
Derrick Timmermans
61078e9ae1
Use 0.2f instead of .2f
2020-11-22 18:59:16 +01:00
Derrick Timmermans
ba7ce4c933
Make colour readonly
2020-11-22 18:37:49 +01:00
Derrick Timmermans
458016d17d
Remove AccentColour member variable from LogoVisualisation
2020-11-22 17:36:59 +01:00
Derrick Timmermans
1551402a8d
Change IntroWelcome visualiser to use Colour instead of AccentColour
2020-11-22 17:33:40 +01:00
Derrick Timmermans
b468f061f1
Remove unused using
2020-11-22 17:20:00 +01:00
Derrick Timmermans
cc33b0f2c6
Apply MenuGlow to Visualisation Colour instead of AccentColour
2020-11-22 16:53:53 +01:00
Bartłomiej Dach
827a089810
Merge branch 'master' into change-taiko-ez
2020-11-22 13:29:02 +01:00
Bartłomiej Dach
1c31a4a6b6
Expose animation start time as mutable in interface
2020-11-22 13:11:22 +01:00
Bartłomiej Dach
b62a873502
Merge branch 'master' into remove-default-retry-balue
2020-11-22 10:54:40 +01:00
ekrctb
666112cb5a
Address @bdach's minor suggestions
2020-11-22 18:51:16 +09:00
ekrctb
c506b438bf
Remove more code and make some methods private
2020-11-22 18:51:16 +09:00
Andrei Zavatski
b745fb681a
Fix incorrect static using placement
2020-11-22 04:40:55 +03:00
Andrei Zavatski
4887132947
Adjustments for edge cases support
2020-11-22 04:28:17 +03:00
Andrei Zavatski
f07f8089d6
Adjust monthsPerTick value
2020-11-22 03:58:56 +03:00
Andrei Zavatski
e6c116f0ab
Rework horizontal ticks creation
2020-11-22 03:49:00 +03:00
Andrei Zavatski
6e581902cd
Simplify column ticks creation
2020-11-22 03:11:38 +03:00
Andrei Zavatski
453f0ba675
Make tick lines thicker
2020-11-22 02:34:29 +03:00
Andrei Zavatski
3cb1d04667
Move dates fill into it's own method
2020-11-22 02:25:12 +03:00
Andrei Zavatski
d4b56aac84
Add missing whitespace
2020-11-22 02:17:54 +03:00
Andrei Zavatski
9d7ddf8343
Merge master with conflicts resolved
2020-11-22 02:13:35 +03:00
Andrei Zavatski
fe4c622041
Make OnUserChanged private
2020-11-21 23:13:46 +03:00
Andrei Zavatski
dbfc839df3
Move missing text to PaginatedProfileSubsection
2020-11-21 23:03:54 +03:00
Andrei Zavatski
11c3ccfcaa
Move rulesets property to PaginatedProfileSubsection
2020-11-21 22:49:56 +03:00
Bartłomiej Dach
240c1b0aef
Add support for changing animation start time after load
2020-11-21 20:06:30 +01:00
Bartłomiej Dach
9f997db958
Rewind judgement transforms before clearing
2020-11-21 17:56:49 +01:00
Bartłomiej Dach
875f986979
Remove default from base ResultsScreen too
2020-11-21 14:38:38 +01:00
ekrctb
295ca38cda
Merge remote-tracking branch 'origin/master' into on-drawable-hitobject-added
2020-11-21 15:25:16 +09:00
ekrctb
4345d8dcb6
Event -> virtual method
2020-11-21 15:20:33 +09:00
ekrctb
281ed49332
Add HasInitialized
to DHO
...
As it turned out, `IsLoaded` is not a reliable way.
2020-11-21 11:19:52 +09:00
Andrei Zavatski
718ba9253b
Implement ProfileSubsection component
2020-11-21 03:18:24 +03:00
Andrei Zavatski
c4cb1440ab
Rename PaginatedContainerHeader to ProfileSubsectionHeader
2020-11-21 02:59:01 +03:00
ekrctb
82aefa3868
Rework and rename to OnNewDrawableHitObject.
...
The semantics is changed and hopefully more clear.
2020-11-21 00:27:19 +09:00
smoogipoo
9520cf6481
Merge branch 'master' into fix-judgement-ordering
2020-11-20 22:49:33 +09:00
Dan Balasescu
58fc61aa95
Merge branch 'master' into legacy-judgement-particles
2020-11-20 22:19:11 +09:00
Dan Balasescu
8785da1b41
Merge pull request #10917 from peppy/no-applause-on-autoplay
...
Don't play flair animations / sounds when watching autoplay or viewing a result directly
2020-11-20 21:48:10 +09:00
Dan Balasescu
79752bcb19
Merge branch 'master' into legacy-jugement-match-stable-transforms
2020-11-20 20:51:27 +09:00
ekrctb
772f6df668
Add a remark for DrawableHitObjectAdded
2020-11-20 18:00:00 +09:00
ekrctb
c013cd11c9
Add DrawableHitObjectAdded event
2020-11-20 17:56:47 +09:00
Dean Herbert
53b6d90ab4
Don't show default judgements in front of objects for now
2020-11-20 16:30:58 +09:00
Dean Herbert
a00e0d7279
Move CanBeNull specification to the interface
2020-11-20 16:30:48 +09:00
Dean Herbert
7fe0923fcf
Show main judgement content above hitobjects
2020-11-20 16:25:48 +09:00
Dean Herbert
0e9999ecb1
Merge branch 'remove-dead-playfield-code' into fix-judgement-ordering
2020-11-20 16:12:48 +09:00
Dean Herbert
2db42f8e67
Remove default allowRetry parameter value from ResultsScreen
2020-11-20 14:35:44 +09:00
Dean Herbert
8c32d3f781
Don't play flair animations / sounds when watching autoplay or viewing a result directly
...
I think this is a pretty good place to be for now. The flair will play
if you just watched a play (local, replay or spectator) but will not
play if you are coming from song select (viewing a replay's result
screen from the leaderboard) or in the case of autoplay.
Closes #10762 .
2020-11-20 14:32:31 +09:00
Dean Herbert
1df3f88fc4
Update framework
2020-11-20 12:32:17 +09:00