smoogipoo
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f9d5abff8a
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
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Bartłomiej Dach
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79d0f4835e
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Add failing tests for preserving clipboard content
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2021-09-13 21:03:30 +02:00 |
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Bartłomiej Dach
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0d64da8c63
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Add skin providing container responding to beatmap skin edits
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2021-08-15 21:18:08 +02:00 |
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ekrctb
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1bac471b49
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Adapt to PlatformAction type change
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2021-07-21 16:12:53 +09:00 |
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Salman Ahmed
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e30f6581b3
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Wrap gameplay content within a RulesetSkinProvidingContainer
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2021-06-09 22:49:31 +03:00 |
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Dean Herbert
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3909eda095
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Avoid using a StringBuilder
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2021-03-29 18:51:28 +09:00 |
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Dean Herbert
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90ab765cf5
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Reorder methods and surround with region
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2021-03-29 18:46:32 +09:00 |
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Nathan Alo
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cdb779f764
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move copy logic inside ComposeScreen
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2021-03-29 17:30:23 +08:00 |
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Nathan Alo
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c96321206a
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fix appveyor complaints
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2021-03-26 16:17:24 +08:00 |
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Nathan Alo
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71a0616861
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remove extra semi colons
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2021-03-26 15:34:45 +08:00 |
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Nathan Alo
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b8b7eb4c4b
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refactor logic to its own component and handle hit object to string conversion to its ruleset-specific composers
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2021-03-26 15:25:20 +08:00 |
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Dean Herbert
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b7dd54847f
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Move resolved usage of WorkingBeatmap in editor components as local as possible to avoid misuse
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2021-01-04 16:56:37 +09:00 |
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smoogipoo
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e53f849aa0
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Completely separate combo colours from DHOs
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2020-11-26 18:14:25 +09:00 |
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Bartłomiej Dach
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6356b2dde9
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Prevent editor from crashing for rulesets with no compose screen implementation
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2020-11-19 22:11:52 +01:00 |
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smoogipoo
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4ef2e9548c
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Pass HitObjectComposer to BlueprintContainer via ctor
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2020-11-13 16:59:37 +09:00 |
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Dean Herbert
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53b3d23842
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Expose HitObjectComposer for other components in the Compose csreen to use
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2020-09-29 17:26:54 +09:00 |
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Dean Herbert
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158d307126
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Avoid destroying editor screens when changing between modes
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2020-09-24 17:03:54 +09:00 |
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smoogipoo
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1f797207f7
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Rework lookups to not require total playfield columns
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2020-04-03 12:31:05 +09:00 |
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smoogipoo
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811ddb02a4
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General refactoring
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2020-01-24 17:50:36 +09:00 |
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Dean Herbert
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477e1b7d27
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Rename TimelineHitObjectDisplay to TimelineBlueprintContainer
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2020-01-23 14:30:25 +09:00 |
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smoogipoo
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8c378dc625
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Move EditorBeatmap construction/conversion to Editor
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2019-12-30 14:51:14 +09:00 |
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Dean Herbert
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bf85f4affb
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Fix editor crashing when loading a beatmap for an unsupported ruleset
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2019-12-18 17:53:26 +09:00 |
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Dean Herbert
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b1426d1b22
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Full impossible nullref
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2019-12-06 12:51:43 +09:00 |
|
Dean Herbert
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28400aa865
|
Update test scene
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2019-12-06 11:27:24 +09:00 |
|
Dean Herbert
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d8620a70fb
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Make work in editor
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2019-12-05 20:12:25 +09:00 |
|
Dean Herbert
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0681bb9a2b
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Fix potential nullref
|
2019-10-09 16:49:10 +09:00 |
|
Dean Herbert
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2d8e5615e4
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Extract timeline and layout logic from ComposeScreen
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2019-10-09 16:05:55 +09:00 |
|
Dean Herbert
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63bf8ff832
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Better signify under construction screens in editor
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2019-10-08 14:32:48 +09:00 |
|
Dean Herbert
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24269c0384
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Fix skins not being displayed correctly in the editor
|
2019-10-08 12:52:34 +09:00 |
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smoogipoo
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7927b684d3
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Hook up + use editor beatmap
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2019-08-29 16:06:40 +09:00 |
|
Dean Herbert
|
612db31c38
|
Apply newline additions
|
2019-04-01 12:16:32 +09:00 |
|
Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
|
f27bd3ef3e
|
OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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smoogipoo
|
e9e50f41fb
|
Use Name/NameScreen format
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2018-11-07 13:04:17 +09:00 |
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