Bartłomiej Dach
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6a6ccbc09f
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Make list of breaks bindable
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2024-06-19 07:44:03 +02:00 |
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Dean Herbert
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316125d47a
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Merge pull request #23443 from OliBomby/edit-nodesample
Make NodeSamples editable
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2024-06-18 11:12:02 +09:00 |
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Bartłomiej Dach
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7cfe8d8df2
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Reduce editor opacity of several editor components when hovering over composer
Addresses https://github.com/ppy/osu/discussions/24384.
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2024-06-17 12:14:28 +02:00 |
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Dan Balasescu
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41446a08b6
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Annotate ControlPoint and Mod for AOT trimming support
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2024-06-17 16:19:33 +09:00 |
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Dan Balasescu
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91f2cf8cc3
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Use more descriptive HitObject names for debugger displays
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2024-06-13 15:18:39 +09:00 |
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Bartłomiej Dach
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10af642342
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Split mania difficulty section implementation off completely from base
- "Circle size" / key count needs completely different handling.
- Approach rate does not exist in mania.
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2024-06-11 11:30:20 +02:00 |
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Salman Ahmed
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6f729be573
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Merge branch 'master' into LeaderBoardScore_clean
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2024-06-07 22:42:49 +03:00 |
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Bartłomiej Dach
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86b13074a0
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Merge branch 'master' into edit-nodesample
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2024-06-06 13:42:25 +02:00 |
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Dean Herbert
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091104764e
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Fix AssemblyRulesetStore not marking rulesets as available
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2024-06-02 17:33:06 +09:00 |
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Dean Herbert
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4162d0babe
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Merge pull request #28297 from Hecatia-Lapislazuli/near-straight-slider-crash-fix
Fix for nearly straight sliders causing a crash
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2024-05-31 20:00:47 +09:00 |
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Aurelian
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9111da81d2
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Updated comments
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2024-05-31 08:20:19 +02:00 |
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Bartłomiej Dach
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a6c776dac8
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Use hopefully safer implementation of anchoring judgements to objects
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2024-05-29 11:11:43 +02:00 |
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Aurelian
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542809a748
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Reduced subpoints limit to be a more practical value
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2024-05-29 09:39:46 +02:00 |
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Aurelian
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6c4def1c09
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Added check for infinite subpoints for PerfectCurve
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2024-05-27 20:32:18 +02:00 |
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Dean Herbert
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740a3377fa
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Merge branch 'master' into LeaderBoardScore_clean
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2024-05-27 17:18:41 +09:00 |
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Dean Herbert
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11c3d11db9
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Fix cinema mod not hiding playfield skin layer
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2024-05-27 14:52:28 +09:00 |
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Salman Ahmed
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5955378004
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Replace "X mods" text with a pill indicator
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2024-05-25 16:11:24 +03:00 |
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Aurelian
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b2c4e0e951
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Reworked linear line check, and optimized scaled flat slider test
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2024-05-24 14:05:56 +02:00 |
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Aurelian
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fff52be59a
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Addressed code quality issues
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2024-05-24 09:30:24 +02:00 |
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Aurelian
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d948e0fc5c
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Nearly straight sliders are treated as linear
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2024-05-24 08:26:17 +02:00 |
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Dean Herbert
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d0b1ebff5a
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Revert "Temporary rollback of framework / SDL3"
This reverts commit d7d569cf4e .
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2024-05-22 16:29:39 +08:00 |
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Dean Herbert
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d7d569cf4e
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Temporary rollback of framework / SDL3
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2024-05-21 14:36:16 +08:00 |
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Dean Herbert
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a3960bf715
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Add inline comment explaining LifetimeEnd set for future visitors
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2024-05-15 14:17:28 +08:00 |
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Dean Herbert
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cfb2c8272b
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Set a rudimentary lifetime end to improve seek performance in scrolling rulesets
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2024-05-14 05:02:08 +08:00 |
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Dean Herbert
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a780abb0b4
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Merge pull request #27912 from bdach/pre-mod-multiplier-score
Store total score without mod multipliers to local database and to replays, and send it on score submission
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2024-05-10 22:46:34 +08:00 |
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Dan Balasescu
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3b8b56cbcb
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Apply required changes after framework masking updates
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2024-05-09 20:18:53 +09:00 |
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Bartłomiej Dach
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c9414da5d4
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Merge branch 'master' into pre-mod-multiplier-score
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2024-05-08 13:39:44 +02:00 |
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Bartłomiej Dach
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14658824e7
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Adjust distance snap grid momentary toggle logic to not hide it on spacing adjust
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2024-05-02 14:11:44 +02:00 |
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Bartłomiej Dach
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fe9e6168fe
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Merge pull request #28050 from peppy/delay-resume-visibility
Tweak resume overlay to allow better visibility of hit objects underneath
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2024-05-01 15:49:31 +02:00 |
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Dean Herbert
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87e814e201
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Fix incorrect xmldoc and adjust colour provider to match Player
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2024-05-01 20:30:36 +08:00 |
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Dean Herbert
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fd3f4a9e7b
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Preserve storyboard events when saving a beatmap in the editor
Until we have full encoding support for storyboards, this stop-gap
measure ensures that storyboards don't just disappear from existence.
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2024-04-30 00:01:56 +08:00 |
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Bartłomiej Dach
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cbbf2dd158
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Fix DifficultyBindable bound desync between maxValue and CurrentNumber.MaxValue
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2024-04-23 18:58:40 +02:00 |
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Bartłomiej Dach
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787e60f706
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Fix LegacyDrainingHealthProcessor drain rate computation diverging to infinity
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2024-04-23 18:57:14 +02:00 |
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Bartłomiej Dach
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1f010c4bfd
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Merge pull request #27808 from smoogipoo/fix-incorrect-pp-counter
Fix gameplay PP counter not matching results screen
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2024-04-23 08:43:49 +02:00 |
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Bartłomiej Dach
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70a5288a68
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Do not attempt to pass files that don't look like audio to BASS
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2024-04-22 10:45:09 +02:00 |
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Bartłomiej Dach
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78f97d0ec7
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Merge branch 'master' into verify-check-incorrect-audio-formats
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2024-04-22 10:34:14 +02:00 |
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Bartłomiej Dach
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ceeb9b0819
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Use explicit reference equality check
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2024-04-22 10:27:30 +02:00 |
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Bartłomiej Dach
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1bcf835d22
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Remove redundant array type specification
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2024-04-22 10:25:46 +02:00 |
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Arthur Araujo
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49563f4e5b
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Use bitwise to check hitsound formats
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2024-04-22 04:44:38 -03:00 |
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Arthur Araujo
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92b85beff6
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Remove ChannelType from messages
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2024-04-19 08:01:23 -03:00 |
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Arthur Araujo
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68e86b5105
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Remove unsued import and add a blankline before yield break;
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2024-04-19 07:39:31 -03:00 |
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Arthur Araujo
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eac9dededf
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Use periods instead of semicolons
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2024-04-19 07:20:59 -03:00 |
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Arthur Araujo
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ac03856ebd
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Fix test methods names
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2024-04-17 08:22:05 -03:00 |
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Arthur Araujo
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8d94f8d995
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Remove BassFlags.Prescan and free the decodeStream
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2024-04-17 08:14:19 -03:00 |
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Bartłomiej Dach
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e0178802b8
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Populate TotalScoreWithoutMods on scores set locally
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2024-04-17 08:52:47 +02:00 |
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Arthur Araujo
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c32d99250f
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Deal with corrupt audio files
This removes the corrupt file check from CheckTooShortAudioFiles and makes the audio formats checks deal with it instead to avoid redundant messages.
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2024-04-16 06:53:55 -03:00 |
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Arthur Araujo
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9ef27104ce
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Add checks for audio formats
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2024-04-16 06:15:21 -03:00 |
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Dan Balasescu
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343b3ba0e6
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Don't re-filter unless mods may change the filter
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2024-04-15 21:07:36 +09:00 |
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Dan Balasescu
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e9b319f4c6
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Ensure all remaining objects are added in the last iteration
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2024-04-12 00:11:54 +09:00 |
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Dan Balasescu
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19cc847be6
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Implement a less failure-prone method
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2024-04-11 23:40:40 +09:00 |
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