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Commit Graph

773 Commits

Author SHA1 Message Date
Salman Ahmed
b43995269a Dispose ScrollingTeams on removal 2022-09-03 15:17:51 +03:00
Dean Herbert
6a35b233e5 Merge branch 'master' into remove-dispose-updates 2022-09-01 23:03:19 +09:00
Dean Herbert
d3ae60ec6d Fix tournament population failure when beatmap is not found on server 2022-09-01 22:03:01 +09:00
Dean Herbert
93bc4b9294 Add toggle for tournament client "auto progression" behaviour
Addresses https://github.com/ppy/osu/discussions/20038.
2022-08-31 13:44:07 +09:00
Dean Herbert
a215d009fe Update Remove/RemoveRange/RemoveAll calls in line with framework changes 2022-08-29 15:57:40 +09:00
Dean Herbert
ef10145d6f Rename MenuCursorContainer and clean up code 2022-07-26 14:11:52 +09:00
Dean Herbert
caa44ce01e Update naming 2022-07-18 16:40:11 +09:00
Dean Herbert
d909a1fd46 Merge branch 'master' into remove-countries-json 2022-07-18 16:38:53 +09:00
Salman Ahmed
018da74fe8 Replace default with CountryCode.Unknown 2022-07-18 08:54:35 +03:00
Salman Ahmed
100c53f9ef Country -> CountryCode 2022-07-18 08:40:34 +03:00
Salman Ahmed
a10c398cd5 Remove no longer necessary DI 2022-07-16 06:40:53 +03:00
Salman Ahmed
7c6f4b798b Replace countries.json with country enum and acronym extension 2022-07-16 05:16:59 +03:00
Salman Ahmed
b2b2a4adaf Update tournament migration logic to check for null Country 2022-07-16 05:04:24 +03:00
Salman Ahmed
2734a28115
Merge branch 'master' into tourney-save-changes-button-ux 2022-07-14 04:37:03 +03:00
Salman Ahmed
24df8f6a0d Enable NRT on save changes button 2022-07-14 04:33:07 +03:00
Salman Ahmed
776d9551e2 Disable "save changes" button by default 2022-07-14 04:16:25 +03:00
Dan Balasescu
b6528b9ff7
Merge pull request #19102 from peppy/fix-ladder-editor-commit-on-selection-change
Ensure any changes are committed before changing `LadderEditorSettings`'s target match
2022-07-13 22:06:10 +09:00
Dean Herbert
467f83b603 Add non-null assertion missing in BeatmapScoreRow 2022-07-13 18:48:12 +09:00
Dean Herbert
214351a87e Ensure any changes are committed before changing LadderEditorSettings's target match 2022-07-13 18:32:47 +09:00
Dean Herbert
5c6fa2341f Fix TeamScoreDisplay not tracking team changes properly 2022-07-13 18:15:59 +09:00
Dean Herbert
1516756d8b Fix team name not updating on TeamDisplay immediately 2022-07-13 18:10:27 +09:00
Dean Herbert
4dff999ce6 Fix potential null referenced in SeedingScreen
Also ensure that any update operations only occur when the seeding
screen is displayed. They were running in the background until now.
2022-07-13 18:09:55 +09:00
Dean Herbert
b9ad90ce54 Switch TeamWinScreen scheduling to AddOnce 2022-07-13 17:57:45 +09:00
Dean Herbert
11c8a2c16e Disable tournament client "save changes" button when there's no changes to save 2022-07-13 17:46:09 +09:00
Dean Herbert
bae314a254 Add background on SetupScreen to hide video 2022-07-12 13:03:43 +09:00
Dean Herbert
76be9a829c Fix mutation after disposal in TeamEditorScreen 2022-07-12 12:59:55 +09:00
Dean Herbert
73e924479f Find video by recursive check rather than marker interface
Seems a lot more reliable, and allows falling back to the "main" video
in cases which didn't support this previously.

A next step may be to allow every screen to support a video based on its
screen name, rather than specifying the local `TourneyVideo` every time.
2022-07-11 20:42:05 +09:00
Dean Herbert
00c7101f54 Remove DrawingsScreen world map completely 2022-07-11 20:36:05 +09:00
Dean Herbert
22a51fdc50 Add support for a drawings screen video background 2022-07-11 15:35:00 +09:00
Bartłomiej Dach
a83c45b50e
Fix compile failures from framework breaking change 2022-06-24 16:07:14 +02:00
Dean Herbert
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
Bartłomiej Dach
26c5b59f6d
Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
Dean Herbert
50e40756c4 Rename GracefullyExit to AttemptExit 2022-06-19 12:34:44 +09:00
Dean Herbert
f3c9f9a216
Merge pull request #18751 from frenzibyte/tournament-beatmap
Improve tournament beatmap JSON storage using lightweight model
2022-06-18 11:00:26 +09:00
Salman Ahmed
4c47996130 TournamentPlayer -> TournamentUser 2022-06-18 02:33:26 +03:00
Salman Ahmed
60903be566 Standardise naming for online ID
Rather than continuing with `ID` or `Id`, this should follow the new
standards and use `OnlineID` instead. Only updating this since it's a
newly introduced class.
2022-06-18 01:48:16 +03:00
Salman Ahmed
9f97d1a7db Replace tournament beatmap storage type with lightweight model 2022-06-18 01:34:09 +03:00
Salman Ahmed
200b23c689 Add lightweight TournamentBeatmap model 2022-06-18 01:30:56 +03:00
Salman Ahmed
b977ce7995 Replace tournament player storage type with lightweight model 2022-06-17 21:35:04 +03:00
Salman Ahmed
f3793c8809 Add lightweight TournamentPlayer model 2022-06-17 21:35:04 +03:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Bartłomiej Dach
f88c568c8d
Update flag sizes after switch to twemoji assets
The old flags used a size of 150x100, while the new assets based on
twemoji use a size of 150x108. Update existing usages to match this new
aspect ratio better.
2022-06-15 21:45:47 +02:00
Dean Herbert
c661f2b059 Ensure ChannelManager has access to API from point of construction
Closes https://github.com/ppy/osu/issues/18451.
2022-06-08 19:15:23 +09:00
Dean Herbert
afbb1fa750 Fix tournament user stat population potentially using wrong ruleset
`OsuGameBase.Ruleset` is bound
[late](7d0470794b/osu.Game.Tournament/TournamentGameBase.cs (L169))
so we must use the ladder one during user retrieval.

Closes https://github.com/ppy/osu/issues/18363.
2022-05-23 14:07:11 +09:00
Dean Herbert
218642c300 Update unsafe file write usages 2022-05-16 18:05:27 +09:00
Dan Balasescu
494955aff1 Resolve inspection issues 2022-04-14 13:11:11 +09:00
Dean Herbert
ea672745b0 Add ability to switch between most common tournament scenes using key bindings 2022-04-01 12:44:49 +09:00
Dean Herbert
a06b0a4966 Fix tournament bracket parsing's ruleset refetch logic not working correctly
Due to equality being based on `ShortName`, it was feasible that the
re-fetch exited early (in bindable shortcutting logic) causing the
ruleset's `OnlineID` to remain `-1` or something equally wrong.

Resolves issue pointed out at
https://github.com/ppy/osu/discussions/17538#discussioncomment-2471746.
2022-03-31 18:41:00 +09:00
Dean Herbert
a7a7584d3e Add test coverage ensuring ruleset ID is correct after bracket read
Historically, tournament client may have written incorrect `OnlineID`
values. We wanted to use `ShortName` to re-fetch the ruleset. This test
ensures this flow is working correctly.
2022-03-31 18:39:58 +09:00
Dean Herbert
2938f44e6c Update PresentExternally usages in line with framework changes 2022-03-24 23:41:07 +09:00