Dan Balasescu
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6eac5d03ad
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Merge pull request #7212 from peppy/update-framework
Update framework
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2019-12-15 03:49:01 +09:00 |
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Dean Herbert
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91bb851a7d
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Update framework
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2019-12-15 03:32:50 +09:00 |
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Dean Herbert
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23ea6c1e6c
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Fix crash on trying to retrieve mods from unavailable ruleset (#7211)
Fix crash on trying to retrieve mods from unavailable ruleset
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2019-12-15 03:18:14 +09:00 |
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Dean Herbert
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244eb56455
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Fix test ruleset availability
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2019-12-15 03:01:37 +09:00 |
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Dean Herbert
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41d4609c92
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Fix crash on trying to retrieve mods from unavailable ruleset
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2019-12-15 02:37:30 +09:00 |
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Dean Herbert
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63c13ca1eb
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Use GetEndTime in Taiko and Mania (#7204)
Use GetEndTime in Taiko and Mania
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2019-12-14 23:09:20 +09:00 |
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mcendu
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489d9dc7b5
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Switch Expandtarget and "cursormiddle"
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2019-12-14 18:33:56 +08:00 |
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Huo Yaoyuan
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ddb2cfc46d
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Use GetEndTime in Taiko and Mania
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2019-12-14 18:16:13 +08:00 |
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Lucas A
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43720fbf45
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Fix CI issues
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2019-12-13 18:59:40 +01:00 |
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Lucas A
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e05c9426ed
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Initial implementation of NewsArticleCover class
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2019-12-13 18:50:49 +01:00 |
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Dean Herbert
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e96723434c
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Fix error when entering multiplayer game in different ruleset (#7191)
Fix error when entering multiplayer game in different ruleset
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2019-12-14 01:14:23 +09:00 |
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Dean Herbert
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b94d5bf82e
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Fix error when entering multiplayer game in different ruleset
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2019-12-14 00:42:54 +09:00 |
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Dean Herbert
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a904660ed3
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Add rate adjustment settings for all time mods (DT/HT/NC/DC/WU/… (#7121)
Add rate adjustment settings for all time mods (DT/HT/NC/DC/WU/WD)
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
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2019-12-13 22:39:37 +09:00 |
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Dean Herbert
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bc397a4f1d
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Merge branch 'master' into adjustable-rate-mods
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2019-12-13 22:23:30 +09:00 |
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Dean Herbert
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5a8b4113a2
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Move available mods to global context (#7172)
Move available mods to global context
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
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2019-12-13 22:16:53 +09:00 |
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Dean Herbert
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59538bfd32
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Merge branch 'global-available-mods' into adjustable-rate-mods
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2019-12-13 21:57:27 +09:00 |
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Dan Balasescu
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ef94df917c
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Add whitespace
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2019-12-13 21:56:03 +09:00 |
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smoogipoo
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72ea871bff
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Make constructor protected
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2019-12-13 21:55:20 +09:00 |
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Dean Herbert
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af15662856
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Fix WindUp applying too much change
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2019-12-13 21:55:07 +09:00 |
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Dean Herbert
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bc31146560
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Mods -> SelectedMods
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2019-12-13 21:45:38 +09:00 |
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Dean Herbert
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8052aeb238
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Fix potential nullref in disposal logic
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2019-12-13 21:36:50 +09:00 |
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Dean Herbert
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76aa4f9fb2
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Fix code style issues
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2019-12-13 21:36:50 +09:00 |
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Dean Herbert
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7fdaf338f3
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Fix test logic and add regression test
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2019-12-13 21:36:50 +09:00 |
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Dean Herbert
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440a8470e1
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Move available mods to global context
This also tidies up ModSelectOverlay and setting creation flow in general.
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2019-12-13 21:36:50 +09:00 |
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Dean Herbert
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fa7520d177
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Merge pull request #7185 from peppy/update-framework
Update framework
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2019-12-13 20:59:22 +09:00 |
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Dean Herbert
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4392317d3b
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Merge pull request #7184 from peppy/improve-test-data-sources
Improve test data sources
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2019-12-13 20:56:11 +09:00 |
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Dean Herbert
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f349e7ff78
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Fix non-null ?? usage
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2019-12-13 20:35:34 +09:00 |
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Dean Herbert
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34f67b9cad
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Update framework
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2019-12-13 20:31:20 +09:00 |
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Dean Herbert
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0bbaf9b7fb
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Fix mod select overlay tests not running individually
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2019-12-13 20:21:35 +09:00 |
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Dean Herbert
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a1f8ab1735
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Fix unrequired type keyword
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2019-12-13 20:13:53 +09:00 |
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Dean Herbert
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7033974733
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Fix test regressions (incorrect from the start)
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2019-12-13 20:13:32 +09:00 |
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Dean Herbert
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3dc2b59d2a
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Move variable above common bindables
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2019-12-13 20:06:12 +09:00 |
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Dean Herbert
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395b058ff8
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Fix OsuScreenDependencies not caching non-leased versions
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2019-12-13 20:05:54 +09:00 |
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Dean Herbert
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952bc96bbf
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Use GameBase data sources for Beatmap/Mods/Ruleset
Sourced in via OsuScreenDependencies for management
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2019-12-13 20:05:38 +09:00 |
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smoogipoo
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36f541d8e5
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Fix incorrect asserts
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2019-12-13 18:14:06 +09:00 |
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smoogipoo
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87a7f340e3
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Fix first sample point being treated as redundant
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2019-12-13 18:14:01 +09:00 |
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Salman Ahmed
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c6cbf0f28a
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Add 1.0 skin to osu! ruleset test
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2019-12-12 16:27:11 +03:00 |
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Dean Herbert
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1cd26a0707
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Lighten background during breaks (#7142)
Lighten background during breaks
Co-authored-by: Dean Herbert <pe@ppy.sh>
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2019-12-12 21:23:07 +09:00 |
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Dean Herbert
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ecc7fdc561
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Ensure a clean run on each test method
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2019-12-12 21:04:56 +09:00 |
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Dean Herbert
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5e634c1183
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Move test values to constants
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2019-12-12 20:51:58 +09:00 |
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Dean Herbert
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7559012fb7
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Merge remote-tracking branch 'upstream/master' into lighten-playfield-during-breaks
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2019-12-12 19:55:09 +09:00 |
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Dean Herbert
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0627c814d6
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Refactor DrawableRuleset to be constructed with a converted bea… (#7169)
Refactor DrawableRuleset to be constructed with a converted beatmap
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2019-12-12 19:40:44 +09:00 |
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Dean Herbert
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623ab1ef3b
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Update time ramp preview on setting change
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2019-12-12 17:38:18 +09:00 |
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Dean Herbert
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bd3fe23cee
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Merge branch 'fix-mod-retention' into adjustable-rate-mods
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2019-12-12 17:21:15 +09:00 |
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Dean Herbert
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c4bc57484f
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Fix test logic and add regression test
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2019-12-12 17:12:01 +09:00 |
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Dean Herbert
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a0792f82e8
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Re-jig mod select logic to reduce event fires
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2019-12-12 17:05:47 +09:00 |
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smoogipoo
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1807fc9b61
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Fix testcase not converting beatmap
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2019-12-12 16:48:33 +09:00 |
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Dean Herbert
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d15f49f60f
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Also hide the break overlay
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2019-12-12 16:13:02 +09:00 |
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Dean Herbert
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99280db694
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Add note about AlwaysPresent requirement
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2019-12-12 16:12:40 +09:00 |
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Dean Herbert
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e4297ffead
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Hide HUD in a better way
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2019-12-12 16:12:32 +09:00 |
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