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Commit Graph

48754 Commits

Author SHA1 Message Date
Dean Herbert
6974c2d255 Remove weird panelIsComplete flag and replace LINQ with simple foreach 2022-02-03 19:00:03 +09:00
Dean Herbert
df9d99f5aa Merge branch 'master' into extended-statistics-without-replay 2022-02-03 18:59:48 +09:00
Henry Lin
a27d0572ed Add test cases for manual testing 2022-02-03 17:00:40 +08:00
Dan Balasescu
46d180eeb5
Merge pull request #16760 from peppy/force-relayout-on-score-mode-change
Trigger a re-layout of HUD components when scoring mode is changed
2022-02-03 17:06:38 +09:00
Dan Balasescu
d3e6eac02e
Merge pull request #16762 from peppy/fix-carousel-ruleset-filter-test-local-database
Fix `TestSelectingFilteredRuleset` failing under visual tests due to using local database
2022-02-03 16:59:45 +09:00
Dean Herbert
41aa4b8cca Fix TestSelectingFilteredRuleset failing under visual tests due to using local database 2022-02-03 16:04:05 +09:00
Dan Balasescu
cd806711f8
Merge pull request #16761 from peppy/more-dialog-overlay-wait
Wait for `DialogOverlay` load in more tests
2022-02-03 16:01:32 +09:00
Dean Herbert
6355ac6663 Wait for DialogOverlay load in more tests
Apparently the previous fix was not enough as this can still be seen
failing
(https://github.com/ppy/osu/runs/5046718623?check_suite_focus=true).

This change is copying from what other tests use seemingly reliably,
such as `TestScenePerformFromScreen`)
2022-02-03 15:10:08 +09:00
Dean Herbert
c8ce00b26a Trigger a re-layout of HUD components when scoring mode is changed
This is a simple way of fixing the layout of scoring elements
overlapping due to different score display width requirements of
different scoring modes. It will only resolve the case where a user
hasn't customsied the layout of the default skins, but as this is a very
simple / low effort implementation for the most common scenario, I think
it makes sense.

Closes https://github.com/ppy/osu/issues/16067.
2022-02-03 14:50:41 +09:00
Dean Herbert
867586f7f5
Merge pull request #16758 from smoogipoo/fix-incomplete-requests-offline
Fix API requests not completing when offline
2022-02-03 14:34:24 +09:00
Dean Herbert
a69c7a9de6 Split exceptions back out to give better messaging 2022-02-03 14:09:27 +09:00
Dean Herbert
62fa915193 Standardise exception messages for local-user-logged-out flows 2022-02-03 13:58:55 +09:00
Dan Balasescu
d9a43b4c4c Fix API requests not completing when offline 2022-02-03 13:16:54 +09:00
Henry Lin
aff36d4e16 Refactor populateStatistics to avoid disposing 2022-02-03 11:52:37 +08:00
Dean Herbert
2731d8e3c2
Merge pull request #16701 from LeNitrous/mod-alternate-osu
Add "Alternate" mod for osu! ruleset
2022-02-03 10:41:23 +09:00
Dean Herbert
be9df2ca11
Merge pull request #5774 from MaxOhn/aimassist-mod
Add "Aim Assist" mod
2022-02-03 10:40:43 +09:00
Dean Herbert
9bca597a8a
Merge pull request #16751 from bdach/flashlight-decimals-display 2022-02-03 10:34:09 +09:00
Bartłomiej Dach
82f9ad63f5
Fix flashlight size multiplier printing with too many decimal digits 2022-02-02 20:41:25 +01:00
Bartłomiej Dach
fb353d5d45
Merge branch 'master' into aimassist-mod 2022-02-02 19:37:34 +01:00
Bartłomiej Dach
7463744407
Fix osu! autoplay-like mods not declaring incompatibility with AimAssist 2022-02-02 19:17:33 +01:00
Dean Herbert
3a5099cf06
Merge pull request #16748 from frenzibyte/explicit-diffadjust-keyboard-step
Use `0.1` keyboard step for "Difficulty Adjust" sliders
2022-02-03 00:22:23 +09:00
Salman Ahmed
074a691635 Set keyboard step to 0.1 for difficulty adjust sliders 2022-02-02 17:43:08 +03:00
Dean Herbert
19eb9ad8a7 Reorder StatisticsItem constructor to make a touch more sense 2022-02-02 23:02:38 +09:00
Henry Lin
3c2a6fe208 Don't prompt for a replay if no item requires hit events 2022-02-02 19:07:14 +08:00
Henry Lin
1e19c7046a Use spacing instead of bottom margin 2022-02-02 19:02:29 +08:00
Henry Lin
b0023b9809 Also dispose rows 2022-02-02 19:00:46 +08:00
Dean Herbert
f777347aaf
Merge pull request #16742 from smoogipoo/fix-multi-swap-mod-crash
Fix crash when selecting non-osu! ruleset mods as freemod
2022-02-02 19:14:10 +09:00
Dan Balasescu
b5fb3b7dae Fix crash when selecting swap mod as freemod 2022-02-02 18:42:22 +09:00
Henry Lin
36bfef4f54 Dispose container before replacing 2022-02-02 17:32:16 +08:00
Henry Lin
042574660c Rename "Content" to "CreateContent" 2022-02-02 17:29:03 +08:00
Henry Lin
90e30bc9e8 Remove useless null checks 2022-02-02 17:26:17 +08:00
Henry Lin
6a482827fe Fix weird line breaking 2022-02-02 17:23:03 +08:00
Henry Lin
5e3d124eef Add scrolling to the extended statistics panel 2022-02-02 17:20:22 +08:00
Dan Balasescu
db0f3b7f5e
Merge pull request #16738 from peppy/fix-ruleset-incorrectly-loading
Fix rulesets potentially being marked `Available` even when methods are missing
2022-02-02 18:03:04 +09:00
Dean Herbert
6260c5fc13
Merge pull request #16739 from nekodex/cursor-tap
Add cursor 'tap' audio feedback
2022-02-02 17:02:33 +09:00
Dean Herbert
cb31ce812c Merge branch 'master' into cursor-tap 2022-02-02 16:34:34 +09:00
Dean Herbert
4758de226b Update resources 2022-02-02 16:27:59 +09:00
Dean Herbert
6e41a6e704 Tidy up code into a presentable state 2022-02-02 16:27:16 +09:00
Dean Herbert
2e46404fe5 Remove spinner support for now 2022-02-02 16:26:00 +09:00
Dean Herbert
987aa5a21c Add testing of different strengths 2022-02-02 16:26:00 +09:00
Dean Herbert
f07502ac5f Use simple damp easing rather than transforms 2022-02-02 16:15:06 +09:00
Dean Herbert
334ed2c9c4 Fix sliders moving before they are actually hit 2022-02-02 15:36:09 +09:00
Dean Herbert
6b31e7e9db Merge branch 'master' into aimassist-mod 2022-02-02 15:18:48 +09:00
Dean Herbert
104256a054 Add test coverage 2022-02-02 15:18:44 +09:00
Dean Herbert
e7d72f1823 Revert recent changes 2022-02-02 15:18:44 +09:00
Dean Herbert
0c5da9370a Fix rulesets potentially being marked Available even when methods are missing
Came up when running the game after the recent breaking changes
(https://github.com/ppy/osu/pull/16722), where two template rulesets I
had loaded were erroring on startup but still being marked as available,
allowing them to crash the game on attempting to initiate relpay logic.

These cases are already handled for first-time ruleset loading via the
`GetTypes()` enumeration in `RulesetStore.addRuleset`, but when
consistency checking already present rulesets the only runtime
validation being done was `ruleset.CreateInstance()`, which does not
handle missing types or methods.
2022-02-02 14:52:01 +09:00
Jamie Taylor
6e60e68b80
Change from click to mousedown+mouseup and only play when cursor is visible 2022-02-02 14:44:06 +09:00
Henry Lin
3ba5d88914 Update statistics item display logic 2022-02-02 13:41:51 +08:00
Dean Herbert
a2affefb0a Avoid checking gameplay clock time in Update method 2022-02-02 14:33:17 +09:00
Henry Lin
c5c4c85006 Lazily create content of StatisticItem 2022-02-02 13:29:18 +08:00