Bartłomiej Dach
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f30ac5d996
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Merge branch 'master' into no-combo-scaling
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2024-10-07 11:50:58 +02:00 |
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tsunyoku
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f54a5a5b0e
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Merge branch 'master' into no-combo-scaling
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2024-10-03 16:37:20 +01:00 |
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tsunyoku
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f4055d923f
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increase aim skill multiplier
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2024-09-25 18:14:15 +01:00 |
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Dan Balasescu
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d54c6aefbe
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Merge branch 'master' into pp_refactoring_osustrainskill
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2024-09-12 17:28:24 +09:00 |
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Dan Balasescu
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d935ed949c
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Merge branch 'master' into pp_refactoring_speed_eval_change
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2024-09-11 23:45:10 +09:00 |
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Givikap120
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a28913af7a
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multiplied numbers in multipliers
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2024-08-06 14:47:05 +03:00 |
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Givikap120
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ac57cdd1b3
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speed eval refactoring
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2024-08-05 16:50:06 +03:00 |
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Givikap120
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8431e62c47
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fixed CI
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2024-08-05 16:14:32 +03:00 |
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Givikap120
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251d009394
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moved conversion formulas to respective classes
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2024-08-05 16:08:30 +03:00 |
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Givikap120
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0a9b11d3a7
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removed default difficulty multiplier
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2024-08-05 15:57:02 +03:00 |
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js1086
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c25e1bdeb5
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Use correct operation for 0 difficulty case
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2024-05-26 14:21:47 +01:00 |
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js1086
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61afda1089
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Fix NaN case when difficulty is 0
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2024-05-26 11:24:06 +01:00 |
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js1086
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20c54ab697
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Apply code quality changes
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2024-05-23 19:08:32 +01:00 |
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apollo-dw
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9b60abe486
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Merge branch 'ppy:master' into no-combo-scaling
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2024-05-11 13:24:16 +01:00 |
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TextAdventurer12
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e2a5d1904b
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adjust count difficult strains formula
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2024-04-17 01:21:06 +12:00 |
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TextAdventurer12
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b32d73ec9b
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adjust weighting function
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2024-04-13 02:43:33 +12:00 |
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TextAdventurer12
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9f5f6b5d37
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stop capping difficult strains per note
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2024-04-06 21:39:27 +13:00 |
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TextAdventurer12
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0db910deb9
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cap each note at adding 1 difficult strain count
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2024-02-22 15:20:32 +13:00 |
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TextAdventurer12
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7d34542c12
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use difficulty instead of topstrain
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2024-02-22 15:14:56 +13:00 |
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Berkan Diler
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6adf0ac01e
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Use new LINQ Order() instead of OrderBy() when possible
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2024-02-08 18:01:00 +01:00 |
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Dean Herbert
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0ab0c52ad5
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Automated pass
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2023-06-24 01:00:03 +09:00 |
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apollo-dw
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23d0c03fc8
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Merge branch 'master' into no-combo-scaling
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2022-10-24 02:17:39 +01:00 |
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apollo-dw
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b5779508d0
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Retrieve great hit window from the hit object
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2022-09-06 17:10:32 +01:00 |
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apollo-dw
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ad650adab0
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Fix speed note count sum
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2022-08-30 18:03:44 +01:00 |
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MBmasher
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b082dc1fe4
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Slightly buff flashlight multiplier
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2022-08-27 18:31:07 +10:00 |
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MBmasher
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b0e7f63361
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Update angle multiplier to nerf repeated angles
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2022-08-26 12:34:33 +10:00 |
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MBmasher
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037f56077b
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Apply Flashlight grid nerf
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2022-08-12 13:29:04 +10:00 |
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StanR
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163c3f9c2d
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Adjust multipliers to account for speed changes
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2022-07-20 16:10:34 +03:00 |
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StanR
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45258b3f14
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Buff aim slightly
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2022-07-04 19:53:34 +03:00 |
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Dan Balasescu
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d4aa18112b
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Merge pull request #15035 from emu1337/speed-acc-scaling
Change speed accuracy scaling to be closer to worst case scenario
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2022-06-29 18:04:23 +09:00 |
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Dan Balasescu
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6d91c0f375
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Resolve inspection issue
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2022-06-29 16:57:11 +09:00 |
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Dan Balasescu
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ad95f037de
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Prevent another case of potential div-by-0
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2022-06-29 16:42:53 +09:00 |
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Dan Balasescu
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0211fe7ae8
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Fix exception + possible div-by-0
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2022-06-29 16:29:14 +09:00 |
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Dan Balasescu
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34b9118fb3
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Cleanup by using const value
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2022-06-29 16:10:06 +09:00 |
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apollo-dw
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630bd244d5
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Inherit StrainSkill instead
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2022-06-21 10:01:11 +01:00 |
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apollo-dw
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0f6f000188
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Remove difficulty spike nerf
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2022-06-21 09:13:44 +01:00 |
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emu1337
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ecbbd29c9b
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Merge branch 'master' into speed-acc-scaling
# Conflicts:
# osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs
# osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs
# osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs
# osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs
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2022-06-20 04:15:35 +02:00 |
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Dan Balasescu
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1bd6198da2
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Merge pull request #18692 from apollo-dw/dbltap
Rework doubletap detection in osu!'s Speed evaluator
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2022-06-19 11:03:16 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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apollo-dw
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737197591d
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Change doubletap algorithm
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2022-06-13 17:49:56 +01:00 |
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Dan Balasescu
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f73142c50f
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Remove for loop
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2022-06-13 20:43:56 +09:00 |
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Dan Balasescu
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b300bc1e24
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Fix ever-increasing flashlight-strain
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2022-06-13 20:41:32 +09:00 |
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apollo-dw
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b631cefc55
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Move object difficulty calculation to evaluator methods
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2022-05-28 13:29:09 +01:00 |
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apollo-dw
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26985ca8af
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Store hitobject history in the hitobject
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2022-05-22 16:26:22 +01:00 |
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Dan Balasescu
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b71274265f
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Merge pull request #15665 from MBmasher/fl-opacity
Consider opacity of hit objects in Flashlight skill
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2022-05-12 19:00:21 +09:00 |
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Dan Balasescu
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4463a26f4e
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Refactor opacity computation algorithm
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2022-05-12 18:31:10 +09:00 |
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Dan Balasescu
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637f817696
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Ignore zero-sections on a per-case basis
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2022-05-03 16:06:20 +09:00 |
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apollo-dw
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c18df86720
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Remove clockrate factor
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2022-02-19 15:33:28 +00:00 |
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apollo-dw
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da31ca17e7
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Use note strains instead of sectional strains
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2022-02-14 01:53:03 +00:00 |
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apollo-dw
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dcb969316d
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Weight difficult strain count against the top strain
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2022-01-04 17:33:23 +00:00 |
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