Derrick Timmermans
bb81f908fb
Exclude EmptyHitWindow from being considered in TimingDistributionGraph
2020-06-29 15:53:56 +08:00
Dean Herbert
0423b4406e
Merge pull request #9394 from smoogipoo/improve-taiko-hittarget-quality
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Improve quality of taiko hit target
2020-06-29 15:11:02 +09:00
smoogipoo
5db103dc61
Improve quality of taiko hit target
2020-06-29 14:42:20 +09:00
smoogipoo
af7494b232
Improve quality of song select beatmap wedge
2020-06-29 13:58:35 +09:00
Dean Herbert
f7d74c138f
Merge pull request #9391 from MiraiSubject/intro-loop
2020-06-29 12:56:10 +09:00
Shivam
0c4b06b485
Add visualtest to check if Track loops in Welcome
2020-06-29 02:16:19 +02:00
Shivam
444504f2b9
Expose MainMenu Track as internal get private set
2020-06-29 02:10:40 +02:00
Shivam
24dceb9f84
Make only "Welcome" loop
2020-06-29 01:41:47 +02:00
Shivam
270384e71e
Remove redundant get set
2020-06-29 00:59:44 +02:00
Shivam
5689f27987
Make sure it only loops for themed intros if true
2020-06-29 00:54:06 +02:00
Shivam
ffbce61ca8
Add the option to loop the intro in the main menu
2020-06-29 00:42:47 +02:00
Bartłomiej Dach
678767918e
Centralise logic further
2020-06-28 23:32:04 +02:00
jorolf
79eca8e1bf
remove unneeded "base."
2020-06-28 17:55:01 +02:00
jorolf
820056cc4e
update colours/transformations
2020-06-28 17:53:53 +02:00
Dean Herbert
6547e07e56
Merge pull request #9377 from smoogipoo/fix-unsafe-mod-deserialisation
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Fix crash due to unsafe mod deserialisation
2020-06-29 00:02:29 +09:00
Dean Herbert
c21b1e358c
Merge pull request #9316 from smoogipoo/results-screen-statistics-overlapping-transition
2020-06-28 22:47:54 +09:00
Dean Herbert
006adf0fb5
Change logic to ignore rooms completely after first error
2020-06-28 22:45:13 +09:00
Dean Herbert
43ac72da3d
Merge pull request #9384 from bdach/song-bar-masking
2020-06-28 22:35:58 +09:00
Dean Herbert
e5a901cec7
Merge branch 'master' into results-screen-statistics-overlapping-transition
2020-06-28 22:14:22 +09:00
Bartłomiej Dach
082c94f98d
Temporarily disable masking of tournament song bar
2020-06-28 13:14:46 +02:00
Bartłomiej Dach
1551c42c12
Avoid division when slicing node sample list
2020-06-27 17:03:32 +02:00
Bartłomiej Dach
5e92809401
Add failing test case
2020-06-27 16:46:43 +02:00
Bartłomiej Dach
c47f762f24
Update test scene to allow checking samples
2020-06-27 16:45:39 +02:00
Bartłomiej Dach
3637bf2f9b
Clean up member order & access modifiers
2020-06-26 19:39:55 +02:00
Bartłomiej Dach
02f590309d
Add xmldoc for public property
2020-06-26 19:39:55 +02:00
Bartłomiej Dach
a63b6a3ddf
Simplify binding
2020-06-26 19:39:55 +02:00
Bartłomiej Dach
415e1c05ff
Simplify implementation
2020-06-26 19:39:55 +02:00
Bartłomiej Dach
3783fe8d6a
Rename fields for clarity
2020-06-26 19:39:53 +02:00
smoogipoo
e8d36bc3cb
Don't trigger the same exception multiple times
2020-06-27 00:23:23 +09:00
smoogipoo
c233dc4768
Add some global error handling
2020-06-27 00:16:16 +09:00
smoogipoo
bd1f38cc3e
Fix crash due to unsafe mod deserialisation
2020-06-26 23:21:44 +09:00
Dean Herbert
a4254802c1
Merge pull request #9370 from peppy/song-select-key-repeat
2020-06-26 23:09:02 +09:00
Power Maker
798e8e7a8d
Fix CI fail
2020-06-26 15:12:01 +02:00
Power Maker
efeaa1cc10
Make some changes, fix and add tests
2020-06-26 14:58:42 +02:00
Power Maker
97a212a7f6
Hide red tint based on "Show health display even when you can't fail" setting
2020-06-26 14:32:01 +02:00
BananeVolante
fdc9756b3f
Merge branch 'master' of https://github.com/ppy/osu into Issue#9170
2020-06-26 14:23:37 +02:00
BananeVolante
a4bb238c45
fixed bug preventing the pause loop from playing during the first pause after changing a skin
2020-06-26 14:07:27 +02:00
smoogipoo
099416b4c3
Move check inside next difficulty selection
2020-06-26 21:03:34 +09:00
Dan Balasescu
77258659e4
Merge branch 'master' into song-select-key-repeat
2020-06-26 20:33:13 +09:00
smoogipoo
8f6d52550f
Fix potential exception if button is pressed before selection
2020-06-26 20:32:13 +09:00
smoogipoo
1b4c31a84f
Remove double schedule
2020-06-26 20:14:08 +09:00
smoogipoo
e3d654d33f
Cleanup
2020-06-26 20:14:02 +09:00
Dan Balasescu
efd30dfceb
Merge pull request #9340 from bdach/layered-hit-sounds
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Add support for layered hit sounds skin option
2020-06-26 19:30:41 +09:00
Dan Balasescu
7a6098bfb7
Merge branch 'master' into layered-hit-sounds
2020-06-26 18:38:32 +09:00
Dan Balasescu
f7301571bb
Merge pull request #9301 from H2n9/storyboard-sample-rate
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Implement rate adjustment for storyboard samples
2020-06-26 18:32:25 +09:00
Dan Balasescu
1eaa25e75e
Merge branch 'master' into storyboard-sample-rate
2020-06-26 17:29:38 +09:00
Dean Herbert
d0787ddf99
Merge pull request #9369 from smoogipoo/fix-hyperdash-alpha
2020-06-26 14:46:46 +09:00
BananeVolante
7d2d6a52c9
now uses SkinnableSample instead of Drawable sample
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Still does not support switching skins after Pause overlay loading,
there will be no sound for the first pause (works fine the the nexts)
Also, the pause loop seems to play for approximately 1 second when exiting the
screens via restart or quit
finally, since SkinnableSound does not play a sound if its aggregate
volume is at 0, i had turn up the volume a bit before playing the loop
2020-06-25 18:58:04 +02:00
Ronnie Moir
65a2fc3bfc
Revert access modifier
2020-06-25 17:53:14 +01:00
smoogipoo
8d47c908ad
Remove breadcrumb fade
2020-06-25 22:28:45 +09:00