Givikap120
639f877d04
Minor SR adjust for high AR bonus
2024-02-04 02:30:11 +02:00
Givikap120
1a68e29a95
Big amount of changes
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1) Fully remade HD calc: now it's strain-based
2) Remade high AR calc: now it's using more correct aim-speed summing
3) Added explicit nerf for fiery patterns
4) Fixed bug where HR pop-offing slideraim difficulty due to sliderend position not being mirrored (no longer Rat Race +50)
5) Splitted some files cuz it's more convenient for me to edit
2024-02-02 21:15:05 +02:00
Givikap120
ba265ac2d9
Update LegacyScoreDecoder.cs
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Just to make osu-tools work
2024-01-29 00:20:58 +02:00
Givikap120
51eb5c0a01
Alternating angle nerf
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Fixed alternating angle (fiery jumps for example) gaining too much unfair reading pp
Reworked similar-angle nerf as a whole
Normalised global pp multiplier
2024-01-28 23:51:56 +02:00
Givikap120
7c294c864f
Merge branch 'ppy:master' into cognition
2024-01-27 18:09:42 +02:00
Givikap120
8ba3f2eaf9
Changed reading cap
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now it's cognition pp cap = FL + mechanical difficulties
2024-01-27 18:08:43 +02:00
Dean Herbert
c1da0ba6df
Merge pull request #26744 from peppy/update-framework
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Update framework
2024-01-27 20:58:23 +09:00
Dean Herbert
4c34d2e352
Update framework
2024-01-27 20:21:27 +09:00
Dean Herbert
3cad5fe292
Merge pull request #26704 from peppy/new-logo
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Update logo
2024-01-27 19:34:22 +09:00
Dean Herbert
f7095c939e
Merge pull request #26740 from hrfarmer/patch-1
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Update README.md to link to new development project
2024-01-27 19:17:21 +09:00
Dean Herbert
71dd8e2729
Update iOS icons
2024-01-27 19:16:54 +09:00
aychar
96dba03513
Update README.md
2024-01-27 00:06:01 -06:00
Givikap120
58159a54cd
Update Reading.cs
2024-01-26 22:41:12 +02:00
Givikap120
394af044d9
Added inpredictability calculation
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Used mainly in high AR
also used in HD
2024-01-26 22:32:23 +02:00
Bartłomiej Dach
33738b5285
Update android icons
2024-01-26 19:04:16 +01:00
Dean Herbert
f54e1418ae
Update to v4
2024-01-27 01:42:47 +09:00
Dean Herbert
9dc2a1d6f8
Update resources
2024-01-27 01:02:16 +09:00
Givikap120
cede416d41
Added full-memory cap
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Now reading difficulty caps at some value if mechanical difficulty and length is too low
2024-01-26 17:22:25 +02:00
Dean Herbert
2778e43713
Merge pull request #26635 from frenzibyte/shift-taiko-playfield
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Move osu!taiko playfield down a nudge to match stable visually
2024-01-26 18:53:01 +09:00
Dean Herbert
68d5e8affc
Use a better constant for playfield positioning
2024-01-26 18:52:36 +09:00
Dean Herbert
9aa637f791
Merge pull request #26721 from EVAST9919/all-judged-no-alloc
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Reduce allocation overhead in `SliderInputManager.updateTracking`
2024-01-26 18:17:14 +09:00
Dean Herbert
afc4b63473
Merge branch 'master' into shift-taiko-playfield
2024-01-26 18:15:30 +09:00
Dean Herbert
1c22dbcb46
Merge pull request #26634 from frenzibyte/fix-taiko-hit-position-v2
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Change hit target position in osu!taiko to always match stable
2024-01-26 18:14:35 +09:00
Dean Herbert
aca1ce9972
Merge branch 'master' into fix-taiko-hit-position-v2
2024-01-26 17:51:06 +09:00
Dean Herbert
6b8dd91199
Merge pull request #26632 from frenzibyte/constant-taiko-input-drum-width
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Define constant input drum width for osu!taiko
2024-01-26 17:50:53 +09:00
Dean Herbert
b6fa50c312
Reduce allocation overheads in SliderInputManager
2024-01-26 17:49:20 +09:00
Dean Herbert
b84457fd15
Merge branch 'master' into constant-taiko-input-drum-width
2024-01-26 17:18:26 +09:00
Dean Herbert
e78f0bc89b
Merge pull request #26631 from frenzibyte/refactor-taiko-playfield-layout
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Rewrite osu!taiko playfield adjustment container to keep playfield height constant
2024-01-26 17:17:49 +09:00
Dean Herbert
86027268a8
Merge pull request #26711 from EVAST9919/hud-linq-remove
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Remove LINQ cast in `HUDOverlay`
2024-01-26 16:13:21 +09:00
Dean Herbert
6e3eb674f6
Move cast to local function and make direct cast
2024-01-26 12:55:36 +09:00
Dean Herbert
84a0291c85
Update icon in nuspec file
2024-01-26 12:32:18 +09:00
Andrei Zavatski
542f571dee
Remove LINQ cast in HUDOverlay
2024-01-26 01:03:22 +03:00
Dean Herbert
14067c2e57
Remove unused using statements
2024-01-26 00:39:29 +09:00
Salman Ahmed
c35df0313f
Fix taiko playfield test scene
2024-01-25 16:33:34 +03:00
Dean Herbert
6a338ce555
Adjust spawn ratio up slightly
2024-01-25 21:59:38 +09:00
Dean Herbert
5aa4235c3d
Simplify TaikoLegacyHitTarget
container hierarchy
2024-01-25 21:02:22 +09:00
Dean Herbert
baaf33d995
Merge pull request #26689 from myQwil/divisor_cycle
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Prevent custom divisor ranges from halting divisor preset cycling
2024-01-25 20:46:16 +09:00
Dean Herbert
2941787f5e
Update windows logo
2024-01-25 20:37:50 +09:00
Dean Herbert
7e8b3d03fa
Update copyright years
2024-01-25 20:37:50 +09:00
Dean Herbert
7476d307d3
Update repository resources
2024-01-25 20:37:50 +09:00
Dean Herbert
4a629fbc79
Update logo to new version
2024-01-25 20:37:50 +09:00
Dean Herbert
56a9b059e9
Add back ScaleAdjust
to triangles
2024-01-25 20:37:50 +09:00
Mike Will
a264ac9f38
Change name and description of force
parameter in SetArbitraryDivisor
2024-01-25 05:12:54 -05:00
Bartłomiej Dach
088397b0c3
Merge pull request #26699 from peppy/fix-log-save-failure
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Add retry loop to avoid log export failing occasionally on windows
2024-01-25 09:51:14 +01:00
Bartłomiej Dach
3e13fb87f2
Merge pull request #26700 from peppy/accuracy-circle-crash
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Fix crash at results screen when hidden is enabled and S rank becomes A due to miss
2024-01-25 09:32:47 +01:00
Dean Herbert
45b4edcd23
Merge pull request #26697 from LeNitrous/add/scaled-screenshot
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Crop screenshots to scaling container
2024-01-25 15:03:56 +09:00
Dean Herbert
37e370e654
Fix crash at results screen when hidden is enabled and S rank becomes A due to miss
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Closes https://github.com/ppy/osu/issues/26692 .
2024-01-25 15:02:44 +09:00
Dean Herbert
f22bfa350a
Add test coverage of hidden scores on accuracy circle
2024-01-25 15:02:44 +09:00
Dean Herbert
69e822f3c5
Refactor crop logic slightly
2024-01-25 14:30:26 +09:00
Dean Herbert
85927e0682
Move configuration retrieval to non-bindable inline for readability
2024-01-25 14:22:27 +09:00