Jamie Taylor
f69c2ea39b
Implement sample choking/muting for ButtonSystem
samples
2023-11-08 22:21:24 +09:00
Jamie Taylor
f0a1df06ac
Add 'swoosh' samples to accentuate MainMenu
animations
2023-11-08 22:21:24 +09:00
Bartłomiej Dach
7763f3dd40
Fix osu! logo suddenly disappearing during rapid exit
2023-07-30 19:05:37 +02:00
Dean Herbert
85c780ae5b
Allow the osu! logo to be proxied locally into scenes
2023-07-14 19:19:14 +09:00
Dean Herbert
1698caa078
Add kiai fountains to main menu
2023-07-13 22:13:40 +09:00
Dean Herbert
693b7c9906
Reorganise resolved fields in MainMenu
2023-06-23 15:19:47 +09:00
Dean Herbert
20aedc82ac
Remove unused code
2023-06-23 14:47:32 +09:00
Dean Herbert
6df617d536
Rename ExitConfirmOverlay
to be more explicit about purpose
2023-06-23 14:46:38 +09:00
Dean Herbert
11a97e1bb8
Move confirmation bypass implementation to MainMenu
to allow for more correct logic
2023-06-23 14:42:56 +09:00
Dean Herbert
59b1f08d53
Don't require exit confirmation when there are no ongoing operations that could be interrupted
2023-06-21 19:06:28 +09:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dean Herbert
37799e3b31
Allow preparing preview point without looping
2022-08-17 13:20:24 +09:00
Dean Herbert
216150b52d
Avoid always loading new background at MainMenu
...
This was meant to be an optimisation to allow the background to load
while the intro is playing, but as the current default intro loads a
background itself, this was rarely the case and also counter-productive
as it would bypass the equality check and start a second load sequence.
2022-07-08 02:12:01 +09:00
Dean Herbert
50c1c066de
Add various logging of global WorkingBeatmap
state changes
2022-06-27 18:41:31 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Jamie Taylor
6b744a14b0
Move 'back' sample playback from OnResuming to OnExiting
2022-06-15 15:41:28 +09:00
Dean Herbert
363e7a6f53
Simplify toolbar hiding logic in FirstRunSetupOverlay
...
Rather than fiddling around with the activation modes, this seems like a
much cleaner way to make things work.
Closes https://github.com/ppy/osu/issues/18277 .
2022-05-19 16:42:48 +09:00
Bartłomiej Dach
8c6864727e
Merge branch 'master' into first-run-setup
2022-04-21 22:14:57 +02:00
Dean Herbert
832d37b2c2
Update screen transition events to use new event args
2022-04-22 00:52:44 +09:00
Dean Herbert
c4bade0995
Expose MainMenu
buttons
2022-04-19 16:36:39 +09:00
Dan Balasescu
94e892df1c
Merge pull request #17862 from peppy/i-dialog-overlay
...
Split out `IDialogOverlay` to allow for easier testing
2022-04-19 05:24:05 +09:00
Dean Herbert
e315313266
Split out IDialogOverlay
to allow for easier testing
2022-04-18 18:36:26 +09:00
Dean Herbert
2202863e1a
Split out IPerformFromScreenRunner
to allow for easier testing
2022-04-18 17:49:28 +09:00
Dean Herbert
7854a0a913
Use double
instead of float
for UIHoldActivationDelay
configuration value
...
All times use double, so let's also use double here.
2022-03-04 12:22:56 +09:00
Susko3
33a87976a8
Rewrite to read better
...
Co-authored-by: Dean Herbert <pe@ppy.sh>
2022-02-24 21:11:49 +01:00
Susko3
6f29cbccd1
Remove unused using
2022-02-24 10:36:10 +01:00
Susko3
255b3b067b
Remove track fade
2022-02-24 10:13:27 +01:00
Susko3
5dd0d48df9
Move the key handling logic to MainMenu and simplify it
...
Also makes use of the host.SuspendToBackground() return value.
2022-02-23 14:06:22 +01:00
Susko3
3eee505aa2
Update "exit" flow when pressing back on Android
2022-02-21 20:24:17 +01:00
Susko3
8d70b85e41
Revert changes
2022-02-21 20:20:24 +01:00
Susko3
7ef710de22
Allow exiting/minimizing on Android when on the initial cookie screen
2022-02-19 18:15:49 +01:00
Susko3
19467e58c1
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
Bartłomiej Dach
30efc589d1
Fix logo sample always playing in main menu when initially logged out
2021-11-10 14:03:34 +01:00
AbstractQbit
f0439ef50b
Remove unnecessary AllowTrackAdjustments
overrides, add true to SongSelect
2021-09-15 13:12:57 +03:00
AbstractQbit
b9193aae6d
Make IOsuScreen.AllowTrackAdjustments nullable
...
Allows for inheriting value from the previous screen if undefined
2021-09-14 17:37:57 +03:00
Bartłomiej Dach
fe2520c599
Add intermediary screen to avoid going back to menus
2021-09-05 21:48:09 +02:00
Henry Lin
89e8296eb1
Reset all types of adjustments in MusicController
; Rename AllowRateAdjustments
to AllowTrackAdjustments
2021-07-29 15:39:26 +08:00
Dean Herbert
b83322281e
Consume updated logic at MainMenu
2021-05-19 16:51:54 +09:00
Dean Herbert
fcea900a53
Move main menu (song select) presentation logic to a local implementation
...
Reduces cross-dependencies between OsuGame and MainMenu.
2021-03-03 14:13:51 +09:00
Dean Herbert
421cdb6650
Consume new method in existing usages (and remove some unnecessary set/unset code)
2021-02-18 15:01:11 +09:00
Dean Herbert
b3f08b29ca
Ensure that all changes to screen backgrounds are on the correct thread
2021-01-05 15:22:50 +09:00
Bartłomiej Dach
83fb7c7a1a
Re-namespace all files in OnlinePlay directory
2020-12-25 16:50:09 +01:00
Dean Herbert
836d1491d0
PlaylistsMultiplayer -> Playlists
2020-12-25 23:47:18 +09:00
Dean Herbert
5d4b73baa5
RealtimeMultiplayer -> Multiplayer
2020-12-25 14:10:59 +09:00
Dean Herbert
a1384942b1
Timeshift -> Playlists at a code level
2020-12-25 13:11:21 +09:00
smoogipoo
3bf670510a
Split into two actions
2020-12-22 14:55:25 +09:00
smoogipoo
0566ed1a9b
Add button to main menu
2020-12-21 18:38:44 +09:00
smoogipoo
4494bb1eb5
Abstract RoomManager and Multiplayer
2020-12-19 00:52:27 +09:00
Dean Herbert
1f2f21e07a
Merge branch 'master' into editor-new-beatmap
2020-09-04 13:11:59 +09:00
Dan Balasescu
84b3604192
Merge branch 'master' into game-overlay-activation-mode
2020-09-03 13:34:22 +09:00