BuildTools
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d37ff8f153
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Deleted unnecesary things (I guess)
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2016-12-15 17:35:14 -06:00 |
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BuildTools
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b788878c95
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Unnecesary things were removed (I guess)
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2016-12-15 17:28:22 -06:00 |
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BuildTools
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a845a897b3
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Add Base Preview Time
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2016-12-15 17:11:48 -06:00 |
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Dean Herbert
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c420c55291
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Merge branch 'master' into hit-samples
# Conflicts:
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
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2016-12-13 17:57:24 +09:00 |
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Thomas Müller
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9c4c713aa0
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Fix panels that are moving off-screen having an incorrect X coordinate applied.
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2016-12-10 11:30:22 +01:00 |
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Dean Herbert
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6cfb174f02
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Fix exiting results screen returning to player.
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2016-12-08 20:03:18 +09:00 |
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Dean Herbert
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bbc11c77ca
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Add (temporary) transitions to songselect and player.
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2016-12-07 20:47:28 +09:00 |
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Dean Herbert
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f356640cb7
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Add missing licence headers.
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2016-12-06 19:07:15 +09:00 |
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Dean Herbert
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ef8793ff24
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Merge branch 'refs/heads/master' into more-sound-effects
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2016-12-06 00:08:45 +09:00 |
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Dean Herbert
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7bd9a87bda
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Add menu button sound effects.
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2016-12-05 21:09:41 +09:00 |
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Dean Herbert
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8fc8ca3998
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Add song select panel sound effects.
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2016-12-05 20:09:56 +09:00 |
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Dean Herbert
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ff85ccca6d
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Move the actual outro sequence into Intro rather than MainMenu.
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2016-12-05 19:34:52 +09:00 |
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Thomas Müller
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1e8dc780ab
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Use new framework-level triangles.
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2016-12-01 19:12:35 +01:00 |
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Dean Herbert
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22905d2033
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Align logo correctly between intro and main menu.
Kinda hacky but will do for now.
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2016-12-01 21:59:32 +09:00 |
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Dean Herbert
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2342a17dbc
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Move BufferedContainer usage to allow ripple to blend correctly with the background layer.
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2016-12-01 21:29:14 +09:00 |
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Dean Herbert
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511dab32ef
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Remove masking from Triangles to simplify OsuLogo masking hierarchy.
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2016-12-01 21:12:37 +09:00 |
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Dean Herbert
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4b74ea7586
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Separate logo hover and bounce into separate containers to fix consecutive actions.
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2016-12-01 20:52:26 +09:00 |
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Dean Herbert
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1f370fe29c
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Add animated osu! logo.
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2016-12-01 20:21:14 +09:00 |
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Dean Herbert
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c26587ec3a
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Update depth comparer name.
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2016-11-30 15:50:48 +09:00 |
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Dean Herbert
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5101297f53
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Add drop shadows to main menu buttons.
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2016-11-30 15:02:53 +09:00 |
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Dean Herbert
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476168eec2
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Add shadow to main menu button/icon text.
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2016-11-30 13:15:34 +09:00 |
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Dean Herbert
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1e037b3eaa
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Merge remote-tracking branch 'refs/remotes/upstream/master' into fix-depth
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2016-11-30 12:21:12 +09:00 |
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Thomas Müller
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d0065d2d20
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Merge pull request #205 from peppy/scoring
Wire up basic scoring.
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2016-11-29 20:56:53 +01:00 |
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Thomas Müller
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b12b82fdd3
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Fix depth values.
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2016-11-29 20:50:12 +01:00 |
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Dean Herbert
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74e3a87f78
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Add *very* basic ranking screen.
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2016-11-29 23:59:56 +09:00 |
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Dean Herbert
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2947121e48
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Hook up ScoreProcessor to Scoreoverlay etc.
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2016-11-29 21:28:43 +09:00 |
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Dean Herbert
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9d2a69f1e2
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Add concept of ScoreProcessor.
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2016-11-29 20:30:16 +09:00 |
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Dean Herbert
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9871960112
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Basic score flow.
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2016-11-29 17:34:16 +09:00 |
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stanriders
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775e8ac5d6
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Hardcoded button size, fixed input handling, fixed flash not being visible
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2016-11-27 18:56:05 +03:00 |
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stanriders
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ba18c9a309
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Merged ExtendableButton and BackButton
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2016-11-27 05:48:31 +03:00 |
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stanriders
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e9343fe53d
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Add stable-alike BackButton
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2016-11-27 04:21:12 +03:00 |
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Dean Herbert
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af18d25357
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Move some styling inside BeatmapInfoWedge and fix initial transition happening too early.
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2016-11-26 17:31:35 +09:00 |
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Dean Herbert
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5764bf8093
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Improve IsAlive logic.
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2016-11-26 17:22:58 +09:00 |
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Dean Herbert
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ebab9d66bf
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Merge remote-tracking branch 'refs/remotes/upstream/master' into carousel-fixes
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2016-11-26 17:08:40 +09:00 |
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Dean Herbert
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82a708d2c0
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Merge pull request #189 from SirCmpwn/general-fixes
General fixes
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2016-11-26 16:56:07 +09:00 |
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Dean Herbert
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396ca9fe91
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Remove HitJudgementResolver; reimplement in DrawableHitObject.
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2016-11-26 16:51:51 +09:00 |
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Dean Herbert
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e36a51acf0
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Custom LifetimeList (experimental).
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2016-11-25 18:30:13 +09:00 |
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Dean Herbert
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f9f72f25a2
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Add basic flow for hitobject judgement.
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2016-11-25 16:26:50 +09:00 |
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Drew DeVault
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89effca12e
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Remove need for PlaySongSelect ctor to take a db
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2016-11-25 00:44:46 -05:00 |
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Dean Herbert
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4184dd2329
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Change the way we set our initial y position on first display.
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2016-11-25 12:50:18 +09:00 |
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Tom94
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495cb926f7
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Move beatmap panels back to an X of 0 when they are unselected.
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2016-11-24 20:25:29 +01:00 |
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Dean Herbert
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6c69bd2ba3
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Fix regression causing crash on using z/x in player mode.
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2016-11-24 21:27:12 +09:00 |
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Dean Herbert
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ece3bc0e01
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Refactor BeatmapInfoWedge to be async.
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2016-11-24 13:48:48 +09:00 |
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Dean Herbert
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1eb04ff11e
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Don't use the overlay suffix for beatmapInfo wedge.
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2016-11-24 13:35:25 +09:00 |
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Dean Herbert
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311b5c623c
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Adjust difficulty panel offsets slightly.
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2016-11-24 13:33:32 +09:00 |
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Tom94
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718f2b13a8
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Do not change depth value of drawables currently contained within a container.
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2016-11-24 13:23:05 +09:00 |
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Tom94
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3e4ff27865
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Simplify Y position computations and do not scroll to selected beatmap whenever Y positions are recomputed.
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2016-11-23 17:42:21 +01:00 |
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Dean Herbert
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1e0b7dffc0
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Move WedgeBackground to its own class and improve display a bit.
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2016-11-23 14:29:20 +09:00 |
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Dean Herbert
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622b127180
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One missing carousel rename.
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2016-11-23 13:28:49 +09:00 |
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Dean Herbert
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2e05ec0296
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Fix scaling of BeatmapInfoOverlay wedge.
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2016-11-23 13:07:35 +09:00 |
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