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mirror of https://github.com/ppy/osu.git synced 2024-11-06 19:17:25 +08:00
Commit Graph

45408 Commits

Author SHA1 Message Date
Dan Balasescu
f2f9872718
Merge pull request #15173 from peppy/fix-epilepsy-warning-fade-out
Fix epilepsy warning not being faded out on an early exit during gameplay load
2021-10-18 15:18:38 +09:00
Dean Herbert
b2f9f8b8da Update logic surrounding removal of previous OnlineIDs when running a new import 2021-10-18 15:14:13 +09:00
Dan Balasescu
cd80d8eb51
Merge pull request #15174 from peppy/disable-stupid-syntax
Disable new null check inspections which we won't be using
2021-10-18 15:10:55 +09:00
Dean Herbert
264fa703f2 Remove some forgotten temporary code from BeatmapImporter
And make the online queue not `dynamic`, at very least.
2021-10-18 14:43:50 +09:00
Dean Herbert
75bfa705cf Remove unused method for now 2021-10-18 14:32:38 +09:00
Dean Herbert
ad112cbbc5 Fix intendation in a way it doesn't regress with older inspectcode 2021-10-18 14:28:29 +09:00
Dean Herbert
3c4c9ab7a7 Move ICanAcceptFiles specification to IModelImporter<TModel> 2021-10-18 14:25:51 +09:00
Dean Herbert
762949f49f Don't flash screen red on fail if the user has disabled red tinting 2021-10-18 14:20:38 +09:00
Dean Herbert
6d6eed61aa Fix new indentation inspections 2021-10-18 14:00:35 +09:00
Dean Herbert
d37913a8b4 Disable null check pattern type check syntax inspections 2021-10-18 13:59:25 +09:00
Dean Herbert
50bde0fe38 Refactor test to better keep existing toggle values
I also changed the type of the button to `float` because it was mentally
hard to parse a default button that is tracking a `bool` state. Probably
not what we want for a test like this.
2021-10-18 13:53:28 +09:00
Dean Herbert
59dc04017e Fix epilepsy warning not being faded out on an early exit from PlayerLoader 2021-10-18 13:30:37 +09:00
Dean Herbert
0d992a0493 Add failing test showing epilepsy warning is not fading on early exit 2021-10-18 13:30:24 +09:00
Dan Balasescu
43c2e9bf3e
Merge pull request #15086 from stanriders/effective-miss-count
Approximate amount of effective misses using combo
2021-10-18 10:01:15 +09:00
Dan Balasescu
a9ba4e592d
Merge pull request #15159 from 5ln/multi-status
Hide mods when spectating or beatmap isn't locally available
2021-10-18 09:59:19 +09:00
Bartłomiej Dach
2a41e8bd1f
Remove unneeded extra padding from settings number box 2021-10-17 21:50:04 +02:00
Bartłomiej Dach
552fc1dc8a
Adjust key binding rows to accommodate new default value indicator 2021-10-17 21:50:04 +02:00
Bartłomiej Dach
f422ebb281
Adjust SettingsItem to accommodate new default value indicator 2021-10-17 21:50:03 +02:00
Bartłomiej Dach
818f35c35f
Restyle default value indicator 2021-10-17 21:50:03 +02:00
5ln
3529f34c98
Multi: Hide mods when spectating or Beatmap isn't Locally Available.
Signed-off-by: 5ln <xnafumie@gmail.com>
2021-10-18 02:01:50 +08:00
Dean Herbert
92a3658753
Merge pull request #15130 from bdach/spectator-convert-failure
Fix score created in player not populating ruleset ID
2021-10-17 20:00:24 +09:00
Bartłomiej Dach
874decb3cd
Replace spectator-local fix for wrong ruleset ID with player-global consistency check 2021-10-16 16:10:42 +02:00
Bartłomiej Dach
b34086a792
Add failing test case for incorrect RulesetID population in submission flow 2021-10-16 16:10:42 +02:00
smoogipoo
80827b741f Merge branch 'master' into effective-miss-count 2021-10-16 21:43:34 +09:00
StanR
ccaac97794 Clamp comboBasedMissCount 2021-10-16 14:50:15 +03:00
Bartłomiej Dach
e57d6e930e
Source spectator state sent to server from gameplay state 2021-10-16 13:48:49 +02:00
Bartłomiej Dach
29ec498f6c
Add failing test case for player sending wrong ruleset ID to spectator server 2021-10-16 13:34:24 +02:00
Bartłomiej Dach
e925c416cb
Merge pull request #15122 from peppy/fail-animation-update
Add new fail animation to better match new sound effects
2021-10-15 20:23:09 +02:00
Bartłomiej Dach
f6d98e8cf2
Merge branch 'master' into fail-animation-update 2021-10-15 19:58:07 +02:00
Dean Herbert
7a5a612896 Move retry and exit hotkey overlays to same depth / container 2021-10-16 02:29:45 +09:00
Dan Balasescu
b1989e6e50
Merge pull request #15009 from stanriders/fix-invisible-sinners
Fix instant spinners giving insane amounts of strain
2021-10-16 02:10:48 +09:00
Dean Herbert
e9f50179ab
Merge branch 'master' into fail-animation-update 2021-10-15 23:32:10 +09:00
StanR
c8d99e68a5 Remove calculation for scores with combo above threshold, avoid division by zero 2021-10-15 16:51:05 +03:00
Dean Herbert
91754450b2 Remove dispose method completely 2021-10-15 21:27:44 +09:00
Dean Herbert
6f947cacbd Fix test failures 2021-10-15 21:22:38 +09:00
smoogipoo
1a18d3598a Merge branch 'master' into fix-invisible-sinners 2021-10-15 20:45:40 +09:00
Dan Balasescu
e2593570b7
Merge pull request #14742 from peppy/slider-timeline-velcotiy-adjust-v2
Add ability to view and adjust velocity and samples from the timeline
2021-10-15 20:25:52 +09:00
Dean Herbert
c47497923a Schedule drag events for now 2021-10-15 19:52:44 +09:00
Dean Herbert
30c3fcb4ea Merge branch 'master' into slider-timeline-velcotiy-adjust-v2 2021-10-15 19:45:04 +09:00
Dean Herbert
3909fd8caa Fix wonkiness when dragging slider end at high input refresh rates 2021-10-15 19:43:57 +09:00
Dean Herbert
b9fd1f52df Tweak animation slightly 2021-10-15 19:37:22 +09:00
Dean Herbert
b08743342b Fix incorrect nesting 2021-10-15 19:35:08 +09:00
Dean Herbert
66f3370a19 Add new fail animation to better match new sound effects 2021-10-15 19:14:59 +09:00
Dean Herbert
a59ee9ec1f
Merge pull request #15121 from nekodex/fail-highpass
Add high-pass filter to gameplay fail sequence
2021-10-15 19:14:44 +09:00
Dean Herbert
ae33b7b87f Update resources 2021-10-15 18:27:01 +09:00
Dan Balasescu
8d11f4ce48
Merge pull request #15075 from peppy/fix-editor-difficulty-name-update
Use actual `BeatmapInfo` rather than `PlayableBeatmap.BeatmapInfo` for editor writes
2021-10-15 18:12:12 +09:00
Dan Balasescu
3d314dad9f
Merge pull request #15115 from peppy/fix-realm-config-save-overhead
Fix changing osu!mania scroll speed causing game-wide lag
2021-10-15 17:33:42 +09:00
Dean Herbert
0e1f144bf4 Rename ArchiveModelImporter with Realm prefix to avoid confusion 2021-10-15 17:08:43 +09:00
Dean Herbert
cd64faa4f9 Tidy up importer difficulty creation code 2021-10-15 17:07:34 +09:00
Dean Herbert
49969ac328 Add beatmap import and file store tests 2021-10-15 17:07:34 +09:00