Bartłomiej Dach
9b938f333d
Fix test failures
2024-02-20 17:25:11 +01:00
Bartłomiej Dach
611e3fe76b
Delay medal display when wanting to show results animation
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
96825915f7
Fix threading failure
...
Implicitly showing the medal overlay fires off some transforms, and the
websocket listener runs on a TPL thread. That's a recipe for disaster,
so schedule the show call.
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
b334b78b63
Make medal overlay respect overlay disable via activation mode
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
e4971ae121
Add display queueing when multiple medals are granted in quick succession
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
2e5b61302a
Implement basic medal display flow
2024-02-20 16:31:31 +01:00
Bartłomiej Dach
4911f5208b
Demote medal "overlay" to animation
...
I need the actual overlay to be doing way more things (receiving the
actual websocket events, queueing the medals for display, handling
activation mode), so the pre-existing API design of the overlay just
will not fly.
2024-02-20 16:31:31 +01:00
Dean Herbert
eb31fdecee
Apply osu! side changes in line with FocusedOverlayContainer.PopIn
abstract
change
...
See https://github.com/ppy/osu-framework/pull/5834
2023-06-18 20:57:32 +09:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments
2021-07-05 23:52:39 +08:00
smoogipoo
de9d075f94
Initial sample + samplechannel rework
2021-01-19 17:11:40 +09:00
Dean Herbert
ed837d3115
Use framework extension method for FromHex
2020-03-11 10:18:41 +09:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
Dean Herbert
fd925526e2
Fix medal overlay display
2020-01-07 13:39:30 +09:00
Andrei Zavatski
9fb29cc7a7
Move medal loading to LoadComplete
2020-01-04 18:45:34 +03:00
Andrei Zavatski
cb2b89a2c9
Fix crashing TextSceneMedalOverlay
2019-12-29 03:01:14 +03:00
Dean Herbert
4ca34bd5e8
Update osu! in line with audio subsystem refactor
2019-05-28 17:06:01 +09:00
smoogipoo
a56e29347f
Adjust namespaces
2019-04-02 14:51:28 +09:00
Dean Herbert
774116923b
A few fixes
2019-02-28 14:45:59 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
ekrctb
b7a2ad1aa5
Use UIEvent level getters for modifier keys.
2018-10-02 13:26:36 +09:00
ekrctb
50091252e2
Adapt signature change of event handlers
2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
Dean Herbert
03084aa04b
Revert async changes
2018-08-31 07:07:10 +09:00
smoogipoo
e7a5816d27
Use GetAsync for all samples
2018-08-27 17:30:16 +09:00
smoogipoo
1b279d383f
Use GetAsync on all textures
2018-08-27 17:26:44 +09:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
222d0c8694
Fix visual regressions in MedalOverlay
2017-10-09 17:52:48 +09:00
Dean Herbert
64f2e2dc32
Use Colour instead of ColourInfo
2017-07-23 13:06:16 +02:00
Thomas Müller
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Thomas Müller
0f2bcb2904
Update framework
2017-07-21 18:23:01 +02:00
Thomas Müller
a7dc8a892b
Update framework
2017-07-21 17:24:09 +02:00
Thomas Müller
19fb03e737
Try different formatting style
2017-07-16 18:28:20 +03:00
Thomas Müller
99221260c4
Replace several usages of BeginDelayedSequence with LINQ-style
2017-07-16 17:42:01 +03:00
Thomas Müller
a5e610a7ba
Update framework and fix compilation
...
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Dean Herbert
bce4b838d8
Formatting
2017-07-14 14:40:50 +09:00
Dean Herbert
133bcdec7a
Move async loading to a higher level to simplify logic
2017-07-14 14:39:15 +09:00
Dean Herbert
980fb18ed6
Remove unnecessary alpha/alwayspresent changes
2017-07-14 14:30:35 +09:00
Dean Herbert
20052b060c
Nest delays and implement IStateful, allowing for flushing on early dismiss
...
Note that this will break rotation loops until https://github.com/ppy/osu-framework/issues/900 is addressed.
2017-07-14 13:25:31 +09:00
DrabWeb
321ae42351
Formatting.
2017-07-13 00:27:41 -03:00
DrabWeb
931adcf677
Typo.
2017-07-13 00:13:56 -03:00
DrabWeb
ca12fd3042
Better medal sprite loading, fade in particles, visual test update.
2017-07-13 00:13:18 -03:00
DrabWeb
204d2ee43d
Convert MedalOverlay animation durations to constants.
2017-07-11 22:43:16 -03:00
DrabWeb
29cdbc65bc
CI fixes.
2017-07-11 22:38:13 -03:00
DrabWeb
aef2a3bdda
Cleanup.
2017-07-11 22:26:58 -03:00