smoogipooo
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5e34c2497a
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More accented renaming + improve comments.
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2017-03-24 11:24:31 +09:00 |
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smoogipooo
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a1f5bc04aa
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Use isTick.
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2017-03-24 11:24:07 +09:00 |
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smoogipooo
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4ae45ea866
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Final -> cumulative, to represent a growing score.
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2017-03-24 11:15:22 +09:00 |
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smoogipooo
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afdb719c60
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Rename finisher -> accented.
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2017-03-24 11:09:01 +09:00 |
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smoogipooo
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4e31e3b443
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Rename things around to make a bit more sense.
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2017-03-24 09:51:58 +09:00 |
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smoogipooo
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2074812f46
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Move ScoreProcessor and Score to Scoring/.
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2017-03-24 09:51:52 +09:00 |
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smoogipooo
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c3adbb9b41
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Fix nullref.
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2017-03-23 20:34:11 +09:00 |
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smoogipooo
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a0c0a0fcfe
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Fix post-merge errors.
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2017-03-23 19:39:30 +09:00 |
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smoogipooo
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99cd215f56
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Merge branch 'taiko_drumroll_tick_judgements' into taiko_scoreprocessing
Conflicts:
osu.Game.Modes.Taiko/TaikoScoreProcessor.cs
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2017-03-23 19:38:00 +09:00 |
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smoogipooo
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35f1f06ee2
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Rename drum roll tick judgement.
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2017-03-23 19:36:58 +09:00 |
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smoogipooo
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11fb404574
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Merge remote-tracking branch 'origin/master' into taiko_drumroll_tick_judgements
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
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2017-03-23 19:35:36 +09:00 |
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smoogipooo
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322a78830e
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Implement Taiko score processing.
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2017-03-23 19:24:23 +09:00 |
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smoogipooo
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768bc2bb5f
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Make TaikoHitObject store whether the hit object is a finisher.
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2017-03-23 19:14:21 +09:00 |
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Dean Herbert
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2cb801317d
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JudgementInfo -> Judgement.
There is no case where we use the term "Judgement" without the suffix, so deemed it unnecessary.
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2017-03-23 19:00:18 +09:00 |
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smoogipooo
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7d3846692a
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Merge branch 'taiko_drumroll_tick_judgements' into taiko_scoreprocessing
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2017-03-23 17:58:12 +09:00 |
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smoogipooo
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0ac33b59e3
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Add DrumRoll tick judgement info.
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2017-03-23 17:52:46 +09:00 |
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Dean Herbert
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96fc8eef30
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Merge branch 'master' into taiko_hitobject_drawable
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2017-03-23 17:23:22 +09:00 |
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Dean Herbert
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1e1c46765a
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Merge branch 'master' into taiko_conversion
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2017-03-23 16:52:15 +09:00 |
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Dean Herbert
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315994f2b3
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Merge pull request #538 from smoogipooo/taiko_base_hit
Add Hit class, make TaikoHitObject abstract.
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2017-03-23 16:51:45 +09:00 |
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Dean Herbert
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ebb64e01d1
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Add constant for HitTarget line thickness and make slightly thicker (displays better at lower resolutions).
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2017-03-23 15:32:41 +09:00 |
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Dean Herbert
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ef8830aa7f
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Adjust InputDrum's appearance a touch.
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2017-03-23 15:28:17 +09:00 |
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Dean Herbert
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1af17fc108
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Remove cross-reference to osu.Game.Modes.Osu from Taiko.
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2017-03-23 15:12:08 +09:00 |
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Dean Herbert
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02fba000bc
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Tidy up and tweak transitions of DrawableJudgementInfo.
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2017-03-23 15:07:45 +09:00 |
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Dean Herbert
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acfa4a4aac
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JudgementText -> DrawableTaikoJudgementInfo.
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2017-03-23 14:52:18 +09:00 |
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smoogipooo
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3d1dad8185
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Merge remote-tracking branch 'origin/master' into taiko_hitobject_drawable
Conflicts:
osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHit.cs
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
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2017-03-23 14:40:06 +09:00 |
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Dean Herbert
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9a3fd8bcf1
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Add readonly attributes.
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2017-03-23 14:37:00 +09:00 |
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Dean Herbert
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d441114011
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Merge branch 'master' into taiko_playfield_2
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2017-03-23 14:28:42 +09:00 |
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Dean Herbert
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acfa0c4762
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Merge branch 'master' into taiko_base_hit
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2017-03-23 14:26:35 +09:00 |
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Dean Herbert
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63948564c6
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Merge branch 'master' into taiko_conversion
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2017-03-23 14:26:24 +09:00 |
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Dean Herbert
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681ed38941
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Use const whenever possible.
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2017-03-23 13:52:38 +09:00 |
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Dean Herbert
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54e1b24fe9
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Enforce readonly private members where possible.
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2017-03-23 13:50:08 +09:00 |
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smoogipooo
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8e1eef25b4
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Fix some lone newlines.
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2017-03-23 13:20:17 +09:00 |
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smoogipooo
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aa2b22ff12
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Fix usings.
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2017-03-23 13:02:34 +09:00 |
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smoogipooo
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cedcab1e26
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s/Ring/Hit + privatize Judgement inside RingExplosion.
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2017-03-23 13:02:01 +09:00 |
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smoogipooo
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00054f1573
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Comment out unused container for now.
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2017-03-23 12:56:32 +09:00 |
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smoogipooo
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7f33e10db0
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Renaming + don't use List.
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2017-03-23 12:53:38 +09:00 |
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smoogipooo
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39ff026b27
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Reimplement JudgementText with the new DrawableJudgementInfo.
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2017-03-23 12:49:58 +09:00 |
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smoogipooo
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8b71d70633
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Add a way to get the score string from JugementInfo.
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2017-03-23 12:21:09 +09:00 |
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smoogipooo
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b77b039d73
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Don't instantiate TaikoHitObject.
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2017-03-23 11:25:38 +09:00 |
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smoogipooo
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f3907ba831
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Merge branch 'taiko_base_hit' into taiko_conversion
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2017-03-23 11:24:59 +09:00 |
|
Dan Balasescu
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9a7504a622
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Merge branch 'master' into taiko_conversion
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2017-03-23 11:24:30 +09:00 |
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smoogipooo
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db8bf8a78f
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Add Hit class, make TaikoHitObject abstract.
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2017-03-23 11:21:45 +09:00 |
|
Dan Balasescu
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2c580f43e9
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Merge branch 'master' into taiko_playfield_2
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2017-03-23 11:10:23 +09:00 |
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smoogipooo
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5daa574551
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Don't set lifetime until LoadComplete (fixes possible clock nullref if added without a clock).
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2017-03-23 11:05:58 +09:00 |
|
Dan Balasescu
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39134d79a8
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Merge branch 'master' into taiko_hitobject_drawable
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2017-03-23 11:03:42 +09:00 |
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Dean Herbert
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53c6665e07
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Merge branch 'master' into taiko_bash_base
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2017-03-23 10:57:15 +09:00 |
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Dean Herbert
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bf94587ca7
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Add TODO.
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2017-03-23 10:56:30 +09:00 |
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smoogipooo
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9c325ddd33
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Cleanups + fix CircularContainer usages.
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2017-03-23 09:12:51 +09:00 |
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smoogipooo
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aa8780797e
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Abstract class + move AccentColour to base.
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2017-03-22 15:22:02 +09:00 |
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smoogipooo
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24e78d015e
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Make UpdateScrollPosition virtual.
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2017-03-22 01:46:06 +09:00 |
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