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Commit Graph

61846 Commits

Author SHA1 Message Date
QuantumSno
5d6ebb4df9 Removed comments organizing GlobalActionContainer.cs, since they were incorrectly grouping actions 2023-08-10 10:18:15 -04:00
QuantumSno
71c42167e7 Updated wording on realm comments 2023-08-10 10:17:12 -04:00
QuantumSno
5443f89dca Assuming its still set to tab, removes binding for toggle chat so itll be set to the new default 2023-08-01 16:58:52 -04:00
QuantumSno
426bc52fd5 Updated schema_version number and added braces around some migration cases to help with re-using variable names 2023-08-01 14:27:37 -04:00
QuantumSno
054ca5e59c
Merge branch 'master' into leaderboard-toggle 2023-08-01 10:06:03 -04:00
Bartłomiej Dach
52730f7cd6
Merge pull request #24430 from peppy/update-framework
Update framework
2023-08-01 01:05:49 +02:00
Dean Herbert
528298bc39 Update test in line with framework changes 2023-08-01 07:17:12 +09:00
Dean Herbert
d78cc60851 Update framework 2023-08-01 07:12:40 +09:00
Dean Herbert
a3afb198a1
Merge pull request #24341 from bdach/selection-operations-refactor
Refactor rotation handling in editor to facilitate reuse
2023-07-31 17:18:05 +09:00
Dean Herbert
0e59cdc771
Merge pull request #24424 from bdach/exit-logo-hide
Fix osu! logo suddenly disappearing during rapid exit
2023-07-31 17:10:49 +09:00
Bartłomiej Dach
ebe5dd2ac9
Interface with SelectionRotationHandler via DI rather than explicit passing 2023-07-30 20:21:41 +02:00
Bartłomiej Dach
262f25dce8
Make SelectionRotationHandler a Component 2023-07-30 20:18:33 +02:00
Bartłomiej Dach
821cd08f34
Merge branch 'master' into selection-operations-refactor 2023-07-30 19:29:06 +02:00
Bartłomiej Dach
7763f3dd40
Fix osu! logo suddenly disappearing during rapid exit 2023-07-30 19:05:37 +02:00
Dean Herbert
a6343a669c
Merge pull request #24422 from bdach/multiplayer-exit-reliability
Fix multiplayer match screen being exited from when not current
2023-07-30 23:33:32 +09:00
Bartłomiej Dach
d3435483eb
Fix multiplayer match screen being exited from when not current
This was supposed to be fixed by #24255, but has popped up as a
regression on Sentry since:

	https://sentry.ppy.sh/organizations/ppy/issues/22749/?project=2&referrer=regression_activity-email

On a fifteen-minute check I cannot figure out how to reproduce, so
rather than spending further brain cycles on this, just apply the same
explicit guard that like fifteen other places do.
2023-07-30 15:50:10 +02:00
Bartłomiej Dach
3e801d8696
Merge pull request #24419 from peppy/fix-replay-export-queued-op
Fix replay being unexpected exported at results screen after score switch
2023-07-30 15:31:17 +02:00
Bartłomiej Dach
1f7f336fd5
Merge branch 'master' into fix-replay-export-queued-op 2023-07-30 14:58:14 +02:00
Dean Herbert
15b5b481aa
Merge pull request #24421 from bdach/fix-nrt 2023-07-30 21:43:08 +09:00
Bartłomiej Dach
1981e49a40
Fix nullability inspection 2023-07-30 14:28:16 +02:00
Bartłomiej Dach
b51e577239
Merge pull request #24418 from peppy/now-playing-async-fix
Fix now playing overlay background occasionally showing incorrect background
2023-07-30 14:05:49 +02:00
Bartłomiej Dach
898913f32a
Merge pull request #24415 from peppy/multi-spectator-improvements
General visual improvements to mutliplayer spectatator screen
2023-07-30 12:43:26 +02:00
Bartłomiej Dach
e208f38bcb
Merge pull request #24361 from peppy/fix-editor-global-music-hotkey-conflicts
Disallow interacting with the global track state in `Player` and `Editor`
2023-07-30 12:28:53 +02:00
Dean Herbert
6d5b3617b3 Remove pending export operation if active score is changed 2023-07-30 16:41:45 +09:00
Dean Herbert
35ec55c1f6 Don't queue export replay operations if button is disabled 2023-07-30 16:41:33 +09:00
Dean Herbert
de61b74e91 Add proper cancellation and out-of-order blocking logic to NowPlayingOverlay's background carousel 2023-07-30 16:21:35 +09:00
Dean Herbert
07d224ecb6 Apply NRT to NowPlayingOverlay 2023-07-30 16:17:04 +09:00
Dean Herbert
4f83c8661a Remove unnecessary async fetch of beatmap in NowPlayingOverlay
No idea if this was historically required for some reason, but it's
definitely not required now.
2023-07-30 16:16:25 +09:00
Dean Herbert
45ceaba00d Disable multiplayer spectator zoom when there's only one player's screen visible 2023-07-30 14:40:58 +09:00
Dean Herbert
feea412bec Add test with only one player 2023-07-30 14:40:24 +09:00
Dean Herbert
7138291636 Adjust xmldoc to explicitly metnion it only affects end user control 2023-07-30 13:52:58 +09:00
Dean Herbert
945d89e955 Move disables to loading screens for better coverage of edge cases 2023-07-30 13:45:42 +09:00
Dean Herbert
75625f089e Hide toolbar when entering multiplayer spectator 2023-07-30 02:29:14 +09:00
Dean Herbert
38244c081f Further refactorings along with shadow implementation 2023-07-30 02:29:14 +09:00
Dean Herbert
84bc14c1dd Improve animation and sizing of maximised screen display 2023-07-30 02:29:14 +09:00
Dean Herbert
1826819663 Move Facade to nested class 2023-07-30 02:29:14 +09:00
Dean Herbert
5fa0a21b56 Add corner radius around player areas 2023-07-30 02:29:14 +09:00
QuantumSno
65b4ae506e Moved enum to bottom of enumeration table 2023-07-29 13:18:47 -04:00
Bartłomiej Dach
55cb400674
Merge pull request #24386 from peppy/fix-autoplay-mod-revert
Fix temporary auto mod (ctrl+enter at song select) not reverting in all scenarios
2023-07-29 16:43:46 +02:00
Bartłomiej Dach
579b0bc570
Merge branch 'master' into fix-autoplay-mod-revert 2023-07-29 16:12:11 +02:00
Bartłomiej Dach
43a51671ac
Fix wrong test step name 2023-07-29 16:12:02 +02:00
Dean Herbert
a7ff084be2
Merge pull request #24405 from bdach/spinner-input-test 2023-07-29 11:34:45 +09:00
Bartłomiej Dach
cd416e09f9
Add test scene for checking spinner judgements 2023-07-29 00:49:21 +02:00
Bartłomiej Dach
c21167e2ab
Merge pull request #24360 from peppy/spinner-faster-rotation
Change spinner rotation animation to match input 1:1
2023-07-29 00:48:56 +02:00
Bartłomiej Dach
35defd97e1
Merge pull request #24389 from peppy/ladder-grid-expand
Allow ladder editor grid to scale with content
2023-07-28 23:40:40 +02:00
Bartłomiej Dach
c6f0cf50ca
Use better safety in rectangular grid
- Checking `DrawSize != Vector2.Zero` is too specific. It could also
  crash on zero-height-but-non-zero-width, or
  zero-width-but-non-zero-height.

- Take the `gridCache.Validate()` call out of the zero checks, because
  even if the width or height are zero, not generating anything is valid
  and there is no reason to validate every frame until `gridCache` gets
  invalidated again.
2023-07-28 22:57:02 +02:00
Bartłomiej Dach
0c10d875ce
Merge branch 'master' into ladder-grid-expand 2023-07-28 22:51:33 +02:00
Bartłomiej Dach
998395c7a7
Merge pull request #24390 from peppy/tournament-client-fix-startup-crash
Fix potential startup crash due to early application of animations
2023-07-28 22:47:07 +02:00
Bartłomiej Dach
318aa4627b
Merge pull request #24374 from peppy/fix-taiko-alignment
Fix osu!taiko editor playfield missing a piece
2023-07-28 22:46:01 +02:00
Bartłomiej Dach
caad931a16
Move comment to more fitting place 2023-07-28 22:10:10 +02:00