Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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e75e209053
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Cache and consume IRulesetStore where feasible
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2021-12-03 18:16:01 +09:00 |
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Dean Herbert
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6efd3d3115
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Don't perform background difficulty calculation for multiplayer panels
There are cases these are shown in a long list. They shouldn't be
running calculations.
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2021-11-03 03:12:52 +09:00 |
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Dean Herbert
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07e3ced315
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Fix test scene and remove "impossible" nullable coalesce
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2021-10-29 18:22:23 +09:00 |
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Dean Herbert
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7db8bdfb7c
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Fix fallback logic not considering case where ruleset is not available
Occurs only in tests.
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2021-10-29 18:16:54 +09:00 |
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Dean Herbert
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be0564f732
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Update DifficultyIcon classes to use IBeatmapInfo
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2021-10-29 17:05:06 +09:00 |
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Dean Herbert
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ec61c3c5ee
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Rename all remaining cases
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2021-10-03 00:55:29 +09:00 |
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Salman Ahmed
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505824d8ea
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Constrain difficulty icon tooltip to internal accessibility"
This reverts the reverted commit cd356b8eae .
Sorry for the revert-unrevert, rushly pushed without realizing it
doesn't even build.
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2021-08-31 21:16:17 +03:00 |
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Salman Ahmed
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da7ff4b160
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Update remaining tooltip implementations to use generics
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2021-08-31 20:01:13 +03:00 |
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Dean Herbert
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fa2bf42188
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Update tooltip implementations
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2021-08-30 16:05:00 +09:00 |
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Dean Herbert
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7d670c6d35
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Fix gap in fill colour
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2021-08-06 18:05:24 +09:00 |
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Salman Ahmed
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9a5e052dc0
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Use star difficulty colour spectrum game-wide
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2021-08-03 15:02:18 +03:00 |
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Dean Herbert
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03771ce8ec
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Allow determining a BeatmapDifficultyCache's bindable return's completion state via nullability
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2021-02-25 16:19:01 +09:00 |
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Dean Herbert
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5113d4af8f
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Rename BeatmapDifficultyManager to BeatmapDifficultyCache
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2020-11-06 13:14:29 +09:00 |
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Dean Herbert
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07e6609e6d
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Disable difficulty calculation for set-level difficulty icons
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2020-10-14 14:16:22 +09:00 |
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smoogipoo
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40c153e705
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Use component instead of drawable
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2020-10-01 21:39:40 +09:00 |
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smoogipoo
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2213db2088
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Use the given ruleset by default
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2020-10-01 00:59:41 +09:00 |
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smoogipoo
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fde00d3431
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Make DifficultyIcon support dynamic star rating
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2020-10-01 00:53:25 +09:00 |
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recapitalverb
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a7c2fd078f
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Fix remaining cases
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2020-02-14 20:27:21 +07:00 |
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Ganendra Afrasya
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e433e8b78f
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Remove unused variable
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2020-01-06 17:12:10 +07:00 |
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Ganendra Afrasya
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8be6abf607
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Add param to let function return lighter colour for some diff
|
2019-12-06 10:07:16 +07:00 |
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Ganendra Afrasya
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0e97871461
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Change colour if difficulty is ExpertPlus
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2019-12-05 14:53:01 +07:00 |
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Dean Herbert
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b80a8296cd
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Fix unavailable rulesets crashing at song select
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2019-09-04 20:28:52 +09:00 |
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iiSaLMaN
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f639df849f
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Allow for difficulty icon to contain content
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2019-08-23 23:11:36 +03:00 |
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Dean Herbert
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48716f8f2b
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Update framework
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2019-08-21 13:29:50 +09:00 |
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Ganendra Afrasya
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7143497441
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Match up tooltip background color with OsuTooltipContainer
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2019-08-19 10:32:01 +07:00 |
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Dean Herbert
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097763bb1c
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Add auto size duration
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2019-08-17 15:29:39 +09:00 |
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Dean Herbert
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50046d5f69
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Use new tooltip style
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2019-08-17 15:20:27 +09:00 |
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Dean Herbert
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3dc81bdad5
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Merge branch 'refactor-difficulty-colours' into difficulty-icon-tooltip
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2019-08-17 15:19:46 +09:00 |
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Dean Herbert
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4fa9abeece
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Replace DifficultyColouredContainer with a more scalable solution
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2019-08-17 15:16:24 +09:00 |
|
Dean Herbert
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f355cff8bc
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Apply reviews
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2019-08-15 12:11:54 +09:00 |
|
Dean Herbert
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63d0324f96
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Fix inspection
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2019-06-20 01:10:14 +09:00 |
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Ganendra Afrasya
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aa53f14329
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Make sure tooltip appear in specific cases
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2019-06-17 22:44:28 +07:00 |
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Ganendra Afrasya
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1f2f26a503
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Add color to star rating and star sprite icon
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2019-06-16 00:40:44 +07:00 |
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Ganendra Afrasya
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515534cb34
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Adding custom tooltip to DifficultyIcon
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2019-06-16 00:02:26 +07:00 |
|
smoogipoo
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772bef91fa
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Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
# Conflicts:
# osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
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2019-04-08 23:01:12 +09:00 |
|
Dean Herbert
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f1952c0816
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Update font awesome usage
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2019-04-02 19:55:24 +09:00 |
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smoogipoo
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a56e29347f
|
Adjust namespaces
|
2019-04-02 14:51:28 +09:00 |
|
Dean Herbert
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de80fc0eac
|
Update icon usage to match framework changes
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2019-03-27 19:29:27 +09:00 |
|
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
|
smoogipoo
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eaba9e1378
|
Fix mode icon not being updated for correct ruleset
|
2018-12-27 18:16:30 +09:00 |
|
smoogipoo
|
f27bd3ef3e
|
OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
|
Dean Herbert
|
159b26509b
|
Improve visuals of difficulty icons
|
2018-07-13 17:15:06 +09:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
Dean Herbert
|
37d393bca0
|
Update licence headers
|
2018-01-05 20:21:19 +09:00 |
|
Miterosan
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289a1346fc
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beatmap can not be null in DifficultyIcon.cs
|
2017-11-07 23:13:09 +01:00 |
|
Dean Herbert
|
e7931ef4c7
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Add a default icon when a ruleset isn't present
|
2017-10-23 17:32:28 +09:00 |
|
Dean Herbert
|
0d9ea97828
|
Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
|
2017-08-03 14:36:21 +09:00 |
|
Dean Herbert
|
fce580d717
|
Reshuffle namespaces
|
2017-07-26 13:22:46 +09:00 |
|
John Neijzen
|
4abad17b92
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Fix Black Space after } and Symbol Spacing
|
2017-06-08 14:48:42 +08:00 |
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