Dean Herbert
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598c6fcbad
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Add basic support for stupidly long hold note skin textures
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2023-01-25 14:43:46 +09:00 |
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Bartłomiej Dach
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b62ff8d644
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Merge branch 'master' into skin/argon-song-progress-cleaner
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2023-01-18 23:52:12 +01:00 |
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Dean Herbert
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4ef940653b
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Fix legacy judgement animation not matching perfectly
This will be the final attempt to get it right. I was seemingly drunk
last time I wrote the logic.
Closes #21892.
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2023-01-18 19:03:04 +09:00 |
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Dean Herbert
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5429979049
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Combine common code into SongProgress base class
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2023-01-18 15:23:55 +09:00 |
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Dean Herbert
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65bd2e74fd
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Merge branch 'master' into skin/argon-song-progress-cleaner
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2023-01-17 18:00:42 +09:00 |
|
ansel
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133b9b79d7
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Do not touch "currently editing" line
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2023-01-16 22:52:17 +03:00 |
|
ansel
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17aeb0ec19
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Localise editor's UI
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2023-01-16 19:55:28 +03:00 |
|
ansel
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6eb5508404
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Localise menu bar
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2023-01-16 19:39:50 +03:00 |
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Dean Herbert
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d2309feec2
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Merge branch 'master' into skin/argon-song-progress-cleaner
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2023-01-12 19:49:27 +09:00 |
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Dean Herbert
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e9571be4ab
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Fix incorrect application layer causing completely discoloured circles
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2023-01-11 19:29:17 +09:00 |
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Dean Herbert
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a87debab0f
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Fix kiai flash opacity on legacy skins being too intense
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2023-01-11 19:29:17 +09:00 |
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tsrk
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91cde5ffbf
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feat(hud/gameplay): implement Argon variant of SongProgress
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2023-01-09 21:59:48 +01:00 |
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Dean Herbert
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811a562608
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Don't use bindables to avoid potential cross-usage contamination
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2023-01-10 01:10:20 +09:00 |
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Dean Herbert
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62ffb4fe78
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Pause imports during active gameplay
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2023-01-09 18:54:11 +09:00 |
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Berkan Diler
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c7ca4bbba5
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Use generic Enum methods
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2022-12-26 20:36:39 +01:00 |
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Jamie Taylor
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f7c854f1b0
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Change asset folder
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2022-12-20 21:18:51 +09:00 |
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Dean Herbert
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2f0c772dcb
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Add argon pro skin
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2022-12-20 21:18:51 +09:00 |
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Dean Herbert
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192536643c
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Fix some more inspections
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2022-12-16 20:21:19 +09:00 |
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Dean Herbert
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ba54551313
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Merge branch 'master' into guard-url-protocols
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2022-12-16 18:23:16 +09:00 |
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Dean Herbert
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27c497145f
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Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0
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2022-12-16 18:16:26 +09:00 |
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Dean Herbert
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b8904fe747
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Move ImportParameters to better home
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2022-12-13 21:41:26 +09:00 |
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Dean Herbert
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cb16d62700
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Hook up ImportParameter flow with IModelImporter caller methods
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2022-12-13 21:29:32 +09:00 |
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Dean Herbert
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cf2719d4c0
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Convert batchImport parameter to parameters class to allow further import configuration
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2022-12-13 19:55:18 +09:00 |
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Bartłomiej Dach
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212d78865a
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Add a few more missing partial specs
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2022-11-26 16:30:52 +01:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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C0D3 M4513R
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4b44f31b5e
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Use LocaliseableStings in BeatmapAttributeText
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2022-11-23 21:02:43 +01:00 |
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Dean Herbert
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774f70e380
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Simplify class structure
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2022-11-23 16:56:40 +09:00 |
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Dean Herbert
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0749a7bb07
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Simplify attribute assignment
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2022-11-23 16:53:36 +09:00 |
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Dean Herbert
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0f034606fd
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Use LocalisableDescription from BeatmapOnlineStatus enum instead of locally defined
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2022-11-23 16:49:51 +09:00 |
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Dean Herbert
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a8af83e62a
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Move label initialisation out of ctor
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2022-11-23 16:49:39 +09:00 |
|
Dean Herbert
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27473262af
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Rename attributes in enum to match better with user expectations
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2022-11-23 16:45:46 +09:00 |
|
Dean Herbert
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b89689a34a
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Rename class and reword settings text/tooltips to avoid clashing with other naming
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2022-11-23 16:31:50 +09:00 |
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C0D3 M4513R
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93ab1c9432
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Merge branch 'master' into beatmap-info
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2022-11-21 09:01:24 +00:00 |
|
Dean Herbert
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eae8530722
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Fix SkinnableSprite lookups broken in lazer-first skins
Regressed with removal of local `GetTexture` calls in e19ba65f91
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2022-11-13 12:46:21 +09:00 |
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Dean Herbert
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e19ba65f91
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Remove LookupName from base ISkinComponentLookup
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2022-11-09 17:46:43 +09:00 |
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Dean Herbert
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1aa0e40f2f
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Add "Component" prefix to lookup naming
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2022-11-09 17:46:43 +09:00 |
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Dean Herbert
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e75c3b3f94
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Rename SkinnableTarget to GlobalSkinLookup
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2022-11-09 17:46:43 +09:00 |
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Dean Herbert
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c908969d9b
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Rename ISkinComponent to ISkinLookup
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2022-11-09 17:46:43 +09:00 |
|
Dean Herbert
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ab458320c4
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Fix some lingering inspections
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2022-11-09 17:46:24 +09:00 |
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Dean Herbert
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d4251271d8
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Apply nullability to SkinnableDrawable
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2022-11-09 13:59:13 +09:00 |
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Dean Herbert
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bf26dbffc2
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Apply nullability to skinning support classes
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2022-11-09 13:59:13 +09:00 |
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C0D3 M4513R
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ab650d8a1b
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Use AutoSizeAxes
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2022-11-07 15:22:20 +01:00 |
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C0D3 M4513R
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28ab092b6f
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Simplify the whole Templating process
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2022-11-07 07:55:42 +01:00 |
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C0D3 M4513R
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a435e365ea
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Allow for the Value of BeatmapInfoDrawable to be formatted
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2022-11-03 18:54:55 +01:00 |
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C0D3 M4513R
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502bfa950e
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Fix potential resource leak
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2022-11-03 08:05:26 +01:00 |
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C0D3 M4513R
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95e2521ca4
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Use more Localisations
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2022-11-02 13:56:55 +01:00 |
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C0D3 M4513R
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2e5db5e259
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Remove nullable disable from TextElement
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2022-11-02 13:24:05 +01:00 |
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C0D3 M4513R
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ed7e3a29e2
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Add Localisation
Also add Labels for what is displayed, and prefix/suffix for Labels
Add a Prefix and Suffix for Values
|
2022-11-02 13:00:45 +01:00 |
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C0D3 M4513R
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975eed964e
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Don't make Beatmap in OsuGameBase public
Signed-off-by: C0D3 M4513R <28912031+C0D3-M4513R@users.noreply.github.com>
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2022-11-01 21:19:01 +01:00 |
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C0D3 M4513R
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c231a20cbb
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Add a generic text Element
Signed-off-by: C0D3 M4513R <28912031+C0D3-M4513R@users.noreply.github.com>
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2022-11-01 20:54:52 +01:00 |
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