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Commit Graph

34716 Commits

Author SHA1 Message Date
Dean Herbert
7fe0923fcf Show main judgement content above hitobjects 2020-11-20 16:25:48 +09:00
Dean Herbert
cc7fa6f800 Merge branch 'hitcircle-test-scene-shows-judgements' into fix-judgement-ordering 2020-11-20 16:25:46 +09:00
Dean Herbert
d4054c87d3 Refactor TestSceneHitCircle to show judgements 2020-11-20 16:24:17 +09:00
smoogipoo
2418f17b0c Fix lifetime not being set correctly in some cases 2020-11-20 16:19:02 +09:00
Dean Herbert
0e9999ecb1 Merge branch 'remove-dead-playfield-code' into fix-judgement-ordering 2020-11-20 16:12:48 +09:00
smoogipoo
2ed2ddfe8a Rename methods 2020-11-20 15:39:29 +09:00
smoogipoo
33eea64cfc Fix follow points not updating on positional changes 2020-11-20 15:31:04 +09:00
Dean Herbert
185653b1d8 Remove depth specifications 2020-11-20 15:11:24 +09:00
Dean Herbert
45b1fcf26f Remove unnecessary using statement 2020-11-20 15:01:37 +09:00
Dean Herbert
af67b4a346 Remove no longer necessary code from OsuPlayfield 2020-11-20 14:57:08 +09:00
Dean Herbert
2db42f8e67 Remove default allowRetry parameter value from ResultsScreen 2020-11-20 14:35:44 +09:00
Dean Herbert
8c32d3f781 Don't play flair animations / sounds when watching autoplay or viewing a result directly
I think this is a pretty good place to be for now. The flair will play
if you just watched a play (local, replay or spectator) but will not
play if you are coming from song select (viewing a replay's result
screen from the leaderboard) or in the case of autoplay.

Closes #10762.
2020-11-20 14:32:31 +09:00
smoogipoo
c53a8fafe6 Make test fail as expected 2020-11-20 14:25:07 +09:00
smoogipoo
2fc53a278d Add back reorder support 2020-11-20 14:10:28 +09:00
smoogipoo
17ff7fe163 Fix failing test due to early lifetime end 2020-11-20 13:55:27 +09:00
smoogipoo
a3145ed96d Fix test compile errors 2020-11-20 13:54:41 +09:00
Dean Herbert
b547abafb2 Fix slider right click context menus not being shown outside the valid playfield area
Closes #10816.
2020-11-20 13:46:23 +09:00
Dan Balasescu
229aed1d46
Merge pull request #10915 from peppy/update-framework
Update framework
2020-11-20 13:12:27 +09:00
Dean Herbert
1df3f88fc4 Update framework 2020-11-20 12:32:17 +09:00
Dean Herbert
b997f98b25
Merge pull request #10914 from bdach/prevent-composer-null-crash 2020-11-20 12:18:44 +09:00
Bartłomiej Dach
6356b2dde9 Prevent editor from crashing for rulesets with no compose screen implementation 2020-11-19 22:11:52 +01:00
smoogipoo
d467a00eea Add initial followpoint pooling implementation 2020-11-20 00:11:31 +09:00
Dean Herbert
1c7ee2ca5f Simplify math by making direction a float 2020-11-19 18:46:19 +09:00
Dean Herbert
dd5b90cf6c Add test coverage of animation restarting 2020-11-19 18:08:54 +09:00
Dean Herbert
84e73e88d5 Use structs for parts for added safety 2020-11-19 18:08:54 +09:00
Dean Herbert
3a7291c5cf Fix some behavioural regressions 2020-11-19 17:56:11 +09:00
Dean Herbert
476d0256cc Replace particle explosion implementation with DrawNode version 2020-11-19 17:22:37 +09:00
Dean Herbert
fe025043bd Make test run multiple times 2020-11-19 17:16:29 +09:00
Dean Herbert
83024f1ec5 Add back positional randomness from stable 2020-11-19 16:00:20 +09:00
Dean Herbert
efd5acb8ab Randomise direction every animation playback 2020-11-19 15:55:11 +09:00
Dean Herbert
9d04ce75cc Make particles additive and consume in judgement explosions 2020-11-19 15:47:02 +09:00
Dean Herbert
9df93e1f18 Add basic implementation of particle explosion
Using drawables still, just to get things in place and setup the
structure
2020-11-19 14:54:33 +09:00
Dean Herbert
7f3c8ad744
Merge pull request #10872 from smoogipoo/fix-missing-triangles 2020-11-19 14:11:08 +09:00
Dean Herbert
3024ae6d86 Add better test coverage of hit lighting (and ensure reset after animation reapplication) 2020-11-19 14:10:07 +09:00
Dean Herbert
ba735584fa Add null check for disposal safety 2020-11-19 14:04:43 +09:00
Dean Herbert
85c5c68dfa Provide particle drawable as a function (for future use) 2020-11-19 13:20:21 +09:00
Bartłomiej Dach
24d7fa03d8
Merge branch 'master' into legacy-jugement-match-stable-transforms 2020-11-18 20:33:58 +01:00
Bartłomiej Dach
e7c0cf093b
Merge pull request #10878 from peppy/fix-judgement-transform-logic
Add ability for skins to have more control over judgement transforms
2020-11-18 20:33:29 +01:00
Bartłomiej Dach
5156de3a10
Merge branch 'master' into fix-judgement-transform-logic 2020-11-18 19:20:11 +01:00
Dean Herbert
ecd6d09600
Merge pull request #10891 from smoogipoo/remove-obsoletes
Remove obsolete method
2020-11-18 23:07:31 +09:00
Dan Balasescu
9f6ca06039
Merge pull request #10889 from peppy/return-null-if-skinnable-sprite-no-exist
Fix SkinnableSprite initialising a drawable even when the texture is not available
2020-11-18 21:35:13 +09:00
smoogipoo
cb5d1d0d77 Remove obsolete method 2020-11-18 21:26:35 +09:00
Dean Herbert
191b95810c Fix whitespace issues 2020-11-18 19:47:35 +09:00
Dean Herbert
b3bec81b79 Update xmldoc to match new behaviour 2020-11-18 19:38:38 +09:00
Dean Herbert
8522ddc61e Reduce nesting of skinned component to reduce exposed surface 2020-11-18 19:34:27 +09:00
Dean Herbert
20bb64c627 Fix mania misses not correctly animating (temporary solution) 2020-11-18 19:34:00 +09:00
Dean Herbert
1fd582d333 Update lighting tests to not require lighting (some test skins are missing it) 2020-11-18 19:12:29 +09:00
Dean Herbert
ee8804b50b Fix animation playback not running on skin change 2020-11-18 19:03:34 +09:00
Dean Herbert
d017e725fb Add comment for future todo task 2020-11-18 19:03:34 +09:00
Dean Herbert
c47e70da9b Update animations for new/old miss style and add fades 2020-11-18 19:03:34 +09:00