smoogipoo
5d72c5911a
Rename MatchSettingsOverlay and related classes
...
Because "match" is a multiplayer-only concept.
2021-08-17 17:14:28 +09:00
smoogipoo
4b198d14eb
Initial refactor of RoomSubScreen
2021-08-17 17:05:20 +09:00
smoogipoo
5214731dc1
Refactor test a bit
2021-08-17 09:45:10 +09:00
smoogipoo
b672d4b936
Refactor RequestHandlingMultiplayerRoomManager to avoid confusion
2021-08-17 09:43:37 +09:00
smoogipoo
352949069a
Move filter to LoungeSubScreen
2021-08-17 09:36:43 +09:00
smoogipoo
6320768a67
Merge branch 'master' into multi-polling-request-refactor
2021-08-17 08:44:56 +09:00
Salman Ahmed
6653a78e65
Add test coverage
2021-08-16 12:48:49 +03:00
Dean Herbert
8555a465ac
Merge pull request #14318 from bdach/editor-colours-save
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Add support for saving edited combo colours and displaying them in composer
2021-08-16 17:07:53 +09:00
Salman Ahmed
67bac207cf
Cover kicking a multiplayer room user with null User
2021-08-16 09:37:31 +03:00
Salman Ahmed
f82ed64aa7
Fix participant panel null user test no longer functioning properly
...
I guess the changes that involved `MultiplayerTestScene` having a test
user lookup cache caused this test case to false-pass silently.
Added an explicit assert which ensures the added user indeed has a null
`User` value.
2021-08-16 09:07:00 +03:00
smoogipoo
08d347f10b
Merge branch 'master' into multi-polling-request-refactor
2021-08-16 13:12:08 +09:00
Salman Ahmed
9d99741663
Add failing test case
2021-08-16 06:56:59 +03:00
smoogipoo
3db0b69f92
Throw not implemented exceptions
2021-08-16 12:44:12 +09:00
Dan Balasescu
989d337532
Merge branch 'master' into auto-restart
2021-08-16 12:34:04 +09:00
Bartłomiej Dach
6108451449
Retrieve separated skin instance from working beatmap for editing
2021-08-15 21:18:09 +02:00
Opelkuh
8f698a42f7
Refactor MarkChannelAsRead
test assert
2021-08-15 20:35:52 +02:00
Bartłomiej Dach
7c88a1c6de
Add a way to change custom combo colours via IHasComboColours
...
`IHasComboColours` was already mutable (via a strange
`AddComboColours()` method) and exposing a straight list is easier to
work with. `IHasCustomColours` is also similarly externally mutable (in
a way which is not easily removable).
2021-08-15 20:06:06 +02:00
Opelkuh
7d7c5c06f0
Fix code formatting
2021-08-15 16:02:25 +02:00
Opelkuh
2f9f1ba862
Add test for ChannelManager.MarkChannelAsRead
2021-08-15 15:44:23 +02:00
Bartłomiej Dach
3648e0ca26
Merge branch 'master' into auto-restart
2021-08-15 15:04:50 +02:00
Bartłomiej Dach
f9e2e80874
Add testing for auto-restart behaviour
2021-08-15 15:04:14 +02:00
Dean Herbert
a10ba17b64
Merge pull request #14250 from peppy/leaderboard-limit-player-count
...
Add ability for gameplay leaderboard scroll when too many users are displayed
2021-08-14 14:08:18 +09:00
Bartłomiej Dach
8f3fedade3
Merge branch 'master' into multiplayer-team-vs-results
2021-08-13 21:30:44 +02:00
Bartłomiej Dach
2e9ab78275
Split test scene into two to follow class split
2021-08-13 21:30:26 +02:00
smoogipoo
1c0ffd4621
Merge branch 'master' into multi-polling-request-refactor
2021-08-13 22:24:01 +09:00
smoogipoo
d57508853e
Merge branch 'master' into multi-polling-request-refactor
2021-08-13 22:04:31 +09:00
smoogipoo
44b3e3bfac
Merge branch 'master' into fix-playlists-cross-ruleset-entry
2021-08-13 21:58:15 +09:00
smoogipoo
fbadc4897e
Remove test scene
2021-08-13 18:28:20 +09:00
smoogipoo
8910781bcd
Move listing polling component to LoungeSubScreen
2021-08-13 17:39:09 +09:00
Dean Herbert
c1d67976e6
Rename const, add xmldoc and make protected
2021-08-13 16:29:36 +09:00
Dean Herbert
bb36d1614f
Merge branch 'master' into improve-screen-offsetting
2021-08-13 16:23:02 +09:00
Dean Herbert
df24f7a81e
Merge pull request #14256 from smoogipoo/multiplayer-header-redesign
...
Update multiplayer header to the latest designs
2021-08-13 16:16:25 +09:00
Dean Herbert
732dcd30c7
Merge branch 'master' into multiplayer-team-vs-results
2021-08-13 16:03:10 +09:00
Dean Herbert
bf024fbd21
Merge branch 'master' into fix-playlists-cross-ruleset-entry
2021-08-13 15:06:37 +09:00
Dean Herbert
699a61500a
Merge pull request #14264 from smoogipoo/fix-multi-spectate-test-failure
...
Fix multiplayer spectating test failures
2021-08-13 14:53:11 +09:00
Dean Herbert
dfb68904d7
Merge pull request #14266 from smoogipoo/fix-multi-navigation-test-failure
...
Fix multiplayer navigation test failure
2021-08-13 14:52:51 +09:00
Dean Herbert
92d4c9224a
Merge branch 'master' into fix-playlists-cross-ruleset-entry
2021-08-13 14:28:14 +09:00
smoogipoo
755b6460b6
Fix multiplayer navigation test failure
2021-08-13 14:05:44 +09:00
smoogipoo
8fc0edb283
Fix some multiplayer test failures
2021-08-13 13:54:52 +09:00
smoogipoo
2850f6ce95
Privatise counter again
2021-08-13 13:24:05 +09:00
smoogipoo
ee034874bb
Merge branch 'master' into remove-comments-page
2021-08-13 13:17:13 +09:00
smoogipoo
7aa361d772
Remove now-incorrect test
2021-08-13 09:02:19 +09:00
Bartłomiej Dach
70005cb39d
Merge branch 'master' into multiplayer-team-vs-results
2021-08-12 20:39:48 +02:00
Bartłomiej Dach
53b4cdfb02
Handle ties in team vs. results screen
2021-08-12 20:38:24 +02:00
Bartłomiej Dach
d9190607e4
Add test coverage for both teams winning
2021-08-12 20:21:53 +02:00
Bartłomiej Dach
f06f13215b
Split off multiplayer team results screen to separate class
...
The previous version tried to keep both normal multiplayer and team
multiplayer results as one screen, but didn't check that team-specific
components aren't null in `LoadComplete()`.
To decrease number of conditional, split off the team results screen to
a separate implementation, and choose one or the other at push time in
`MultiplayerPlayer`, depending on team count.
2021-08-12 20:01:31 +02:00
Bartłomiej Dach
d08d22e3e9
Ensure tests wait for screen load
2021-08-12 19:57:05 +02:00
Dean Herbert
00ca066c39
Merge pull request #14202 from gagahpangeran/changelog-supporter
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Add supporter promo section in changelog overlay
2021-08-13 00:33:57 +09:00
Dean Herbert
8249ce7988
Merge branch 'master' into multiplayer-header-redesign
2021-08-12 21:00:46 +09:00
smoogipoo
83703e4283
Add colour provider to online play dependencies
2021-08-12 20:08:14 +09:00