As it turns out, the tightening of hitcircle lifetimes in editor caused
the test to fail, since the objects were too far apart and at the
starting time of the test, the first object was fully faded out and as
such not alive, therefore leading cyclic selection to fail to select it.
To fix, bring all three objects closer together time-wise so that this
does not happen and the test can continue to exercise its original
behaviour.
These are tested framework-side to throw exceptions, but the
test is ignored for the source generated version because it quietly
allows this scenario.
The source gen project should eventually have an analyser for these
unsupported cases, or we could consider relaxing this particular case.