Bartłomiej Dach
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af5e6700af
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Merge pull request #26606 from peppy/frame-stable-update-while-paused
Allow seeking while paused
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2024-01-22 09:35:52 +01:00 |
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Dean Herbert
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29f04d0b42
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Merge pull request #26659 from frenzibyte/editor-fix-slider-repeat
Fix slider sometimes not updating anchor position of nested objects
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2024-01-22 17:21:25 +09:00 |
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Dean Herbert
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f12be60d8d
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Make test actually test multiple icons
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2024-01-22 17:18:22 +09:00 |
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Dean Herbert
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3dd18c777a
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Remove a couple more overrides
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2024-01-22 17:00:35 +09:00 |
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Dean Herbert
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f6fa965252
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Merge pull request #26661 from frenzibyte/fix-mouse-blueprint
Fix blueprint container not handling right clicks correctly while moving a blueprint
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2024-01-22 16:53:54 +09:00 |
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Bartłomiej Dach
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cd9cb7d6c8
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Merge branch 'master' into frame-stable-update-while-paused
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2024-01-22 08:52:15 +01:00 |
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Bartłomiej Dach
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493d495992
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Merge pull request #26605 from peppy/simplify-gameplay-pause
Simplify gameplay pause sequence
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2024-01-22 08:49:08 +01:00 |
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Dean Herbert
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62965549e7
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Merge pull request #26660 from EVAST9919/carousel-alloc
Reduce allocation overhead in `BeatmapCarousel`
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2024-01-22 16:47:28 +09:00 |
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Dean Herbert
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3e5fe66e58
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Fix potential null reference in player screen transition handling
See https://github.com/ppy/osu/actions/runs/7607677219/job/20715418536?pr=26660.
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2024-01-22 16:37:56 +09:00 |
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Bartłomiej Dach
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2262c34178
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Merge pull request #26617 from peppy/update-framework
Update framework
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2024-01-22 08:17:43 +01:00 |
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Dean Herbert
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1f0ad5cff2
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Apply same fix in more places
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2024-01-22 15:56:16 +09:00 |
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Dean Herbert
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74f05a5c4b
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Use container itself rather than ScrollContent
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2024-01-22 15:54:24 +09:00 |
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Salman Ahmed
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2bd9cd5d34
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Fix blueprint container not handling right clicks correctly while moveing an element
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2024-01-22 04:39:08 +03:00 |
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Andrei Zavatski
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cec4f670d1
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Reduce allocation overhead in BeatmapCarousel
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2024-01-22 03:12:23 +03:00 |
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Salman Ahmed
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57b2d018a9
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Fix slider sometimes not updating relative anchor position
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2024-01-22 02:07:32 +03:00 |
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Salman Ahmed
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bab14dce31
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Add failing test case
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2024-01-22 02:07:09 +03:00 |
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Dean Herbert
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3b7a47aded
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Merge branch 'master' into update-framework
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2024-01-21 13:49:44 +09:00 |
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Dean Herbert
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02369139b3
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Remove FillFlow overhead of argon counters
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2024-01-21 13:22:58 +09:00 |
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Dean Herbert
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b588715d21
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Merge pull request #26647 from EVAST9919/triangles-masking
Enable masking for `Triangles` backgrounds where possible
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2024-01-21 12:20:40 +09:00 |
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Dean Herbert
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18d16018d3
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Fix failing tests due to pooling safety changes
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2024-01-21 12:17:16 +09:00 |
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Andrei Zavatski
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1393f52b2b
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Rename Masking to ClampToDrawable
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2024-01-21 05:20:42 +03:00 |
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Dean Herbert
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a69fd8198d
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Update framework and other nuget packages
- Moq held back because dicks
- NUnit held back because large API changes (trivial but effort)
- SignalR held back due to api deprecations
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2024-01-21 11:00:53 +09:00 |
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Andrei Zavatski
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e003ecb593
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Change default masking value to true
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2024-01-21 04:57:48 +03:00 |
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Dean Herbert
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2dedead1d1
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Allow debug instances to coexist alongside release instances
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2024-01-21 10:56:55 +09:00 |
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Dean Herbert
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1999e772f6
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Fix FollowPointConnection pool filling up when follow points are hidden
Closes https://github.com/ppy/osu/issues/26642.
I think this applied to all pooling cases here.
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2024-01-21 10:31:27 +09:00 |
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Andrei Zavatski
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6ba3546be5
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Enable masking in RoundedButton
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2024-01-21 02:28:14 +03:00 |
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Andrei Zavatski
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60f7b4ea2f
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Enable masking in DrawableRank
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2024-01-21 02:25:29 +03:00 |
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Andrei Zavatski
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421ae73715
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Enable masking in DrawableCarouselBeatmap
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2024-01-21 02:21:09 +03:00 |
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Andrei Zavatski
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087d0f03a4
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Enable masking in toolbar
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2024-01-21 02:15:48 +03:00 |
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Andrei Zavatski
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a3703d657a
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Enable masking in popup dialog
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2024-01-21 02:12:49 +03:00 |
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Andrei Zavatski
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3ad3b052df
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Enable masking is osu logo
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2024-01-21 02:10:36 +03:00 |
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OliBomby
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78e87d379b
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fix divide by zero
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2024-01-20 16:53:11 +01:00 |
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OliBomby
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2f924b3368
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fix skewed single axis scale
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2024-01-20 16:33:03 +01:00 |
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OliBomby
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5f40d3aed9
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rename variable
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2024-01-20 16:29:26 +01:00 |
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OliBomby
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a155b315bf
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Fix negative width or height skin drawables
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2024-01-20 16:10:17 +01:00 |
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OliBomby
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9459c66981
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fix test
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2024-01-20 15:53:08 +01:00 |
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OliBomby
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ac76af5cc8
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fix skin scale coordinate system
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2024-01-20 15:43:47 +01:00 |
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OliBomby
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9b9485f656
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fix adjust axes detection
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2024-01-20 15:39:38 +01:00 |
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Dean Herbert
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1e44ba6d23
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Merge pull request #26636 from EVAST9919/triangles-batch
Remove local vertex batching from triangles backgrounds
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2024-01-20 23:35:27 +09:00 |
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OliBomby
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1596776a81
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fix imports
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2024-01-20 15:15:49 +01:00 |
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OliBomby
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0fc448f4f3
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fix adjusting scale from anchor
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2024-01-20 15:12:48 +01:00 |
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OliBomby
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6a4129dad8
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fix aspect ratio transform
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2024-01-20 15:11:35 +01:00 |
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OliBomby
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e1f3f7d988
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fix possible NaN in clamped scale
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2024-01-20 14:49:47 +01:00 |
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OliBomby
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fcaa5ec20e
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remove debug logs
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2024-01-20 13:26:08 +01:00 |
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OliBomby
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6a57be0a50
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clean up code and fix flipping
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2024-01-20 13:04:05 +01:00 |
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Andrei Zavatski
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45effdb6df
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Remove local vertex batching from triangles backgrounds
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2024-01-20 08:41:34 +03:00 |
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OliBomby
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ed430a3df4
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refactor skin editor scale
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2024-01-20 02:49:56 +01:00 |
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OliBomby
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bc0e6baba7
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fix test
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2024-01-20 01:13:05 +01:00 |
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OliBomby
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a4f771ec08
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refactor CanScale properties
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2024-01-20 01:13:01 +01:00 |
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OliBomby
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26c0d1077a
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Refactor scale handling in editor to facilitate reuse
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2024-01-20 00:22:53 +01:00 |
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