Allow rulesets to create their own instantiation info
Add setting to adjust background blur level during gameplay
Drop fruit when last in combo is not caught
Fix catcher width and playfield scaling
FIx incorrect licence header template
Improvements to osu!catch visuals
Move mod implementations to individual files
Don't allow randomizer to select invisible maps
Fix storyboard variable parsing
Add skip cutscene as "in game" keybinding
Fix Leaderboard loading scores multiple times
Minor standard hidden improvements
it shouldn't have been done because it makes fast sliders unplayable as they never appear in the first place, ooops
it wasn't really visible anyways *shrug*
Fix TestCaseManiaHitObjects exception on load
Update licence headers
Implement osu!mania key mods
Cleanup osu!mania's RulesetContainer and Beatmap conversion process
Cleanup some possible CI errors