Fix some storyboard loops not playing for as long as expected
Fix huge lag spike on new combo in osu!catch
Allow ModFailCondition to arbitrarily trigger failures
Fix some videos with uppercase file extensions not displaying correctly in-game
Fix key counters counting during break time
Mostly for my own peace of mind.
Always round editor rotation to integer values
IsCounting
Implement new design of Key Counter
Drawable.Name
EndTime
Change default beat divisor to 1/4 snap
This matches stable, and is a much saner default value. Will apply to new beatmaps and also beatmaps which don't specify a snap value in the `.osu` file.
Apply framework changes to custom ShaderManager
Update framework and resources
Fix song select matching label not using right terminology
Invoke `RevertResult` on parent DHO when nested DHO is reverted