Dean Herbert
4b3165084d
Move scoped functionality into local function
2021-06-22 16:40:56 +09:00
Dean Herbert
ffac32a848
Reword xmldoc
2021-06-22 16:40:48 +09:00
Dean Herbert
c751e087ca
Merge branch 'master' into skin-editor-closest-anchor
2021-06-18 18:54:07 +09:00
smoogipoo
2155a4da0a
Fix intermittent HUD test failure
2021-06-16 19:52:58 +09:00
Bartłomiej Dach
550d566bf9
Simplify member access
2021-06-11 14:24:17 +02:00
Bartłomiej Dach
876a357bf2
Add support for animated colour fill in new style legacy health bar
2021-06-11 14:24:17 +02:00
Robin Avery
0c8851f4b7
Extract drawable.ScreenSpaceDrawQuad
to a variable
2021-06-11 07:06:22 -04:00
Robin Avery
a6774eb5b5
Inline getOriginPositionFromQuad
2021-06-11 06:59:00 -04:00
Robin Avery
c9b4f9eb71
Make getOriginPositionFromQuad
local
2021-06-11 06:55:47 -04:00
Robin Avery
1bc8460902
Rename getTieredComponent
to getAnchorFromPosition
...
Also rename parameter `component` to `xOrY`.
2021-06-11 06:53:40 -04:00
Robin Avery
6e181a6b63
Rename parameters of getTieredComponent
2021-06-11 06:53:04 -04:00
Robin Avery
a76eaeb52d
Make getTieredComponent
local
2021-06-11 06:51:12 -04:00
Robin Avery
635300b311
Recalculate closest anchor when origin is changed
2021-06-11 06:28:30 -04:00
Robin Avery
a506f2a776
Revert rename of lambda variables
2021-06-11 06:22:24 -04:00
Dan Balasescu
479d6d3fc5
Merge branch 'master' into fix-beatmap-skin-disables
2021-06-10 16:37:58 +09:00
Dean Herbert
0cf7c56e7e
Add fallback lookup support for DefaultSkin
2021-06-09 18:51:42 +09:00
Dean Herbert
2438c20d63
Fix SourceChanged
not being correctly forwarded through LegacySkinTransformer
2021-06-09 17:56:07 +09:00
Dean Herbert
448e4e7ee5
Fix FindProvider
calls on SkinProvidingContainer
not considering disable flags
...
Closes #13394 .
2021-06-09 16:19:04 +09:00
Robin Avery
10b6b72909
Add guard clause to applyOrigins
and rename parameter
2021-06-08 10:29:45 -04:00
Robin Avery
d212918d67
Rename applyCustomAnchors
to applyFixedAnchors
for consistency with UsesFixedAnchor
2021-06-08 10:14:07 -04:00
Robin Avery
2c88e6df8d
Simplify applyClosestAnchor
to one line by moving another guard clause
2021-06-08 10:09:48 -04:00
Robin Avery
f22cc981d1
Move guard clause from checkAndApplyClosestAnchor
to applyAnchor
2021-06-08 09:51:39 -04:00
Robin Avery
529a80871b
Rename some methods for clarity
...
Methods which operate on a collection of `ISkinnableDrawable`s are now
plural; ones which take a single item are singular.
This also allows cutting down the name of `getClosestAnchorForDrawable`
to just `getClosestAnchor`.
2021-06-08 09:44:42 -04:00
Robin Avery
01da73daf2
Refactor updateDrawableAnchorIfUsingClosest
2021-06-08 09:25:49 -04:00
Robin Avery
6b127f50f2
Inline updateDrawableAnchorIfUsingClosest
2021-06-08 09:14:04 -04:00
Robin Avery
dc50ae40b9
Rename OverridesClosestAnchor
to UsesFixedAnchor
2021-06-08 08:28:42 -04:00
Dean Herbert
6017ef3825
Merge branch 'master' into fix-skin-sample-lookup
2021-06-08 17:37:36 +09:00
Dan Balasescu
791855dfa0
Merge branch 'master' into legacy-skin-default-fallback
2021-06-08 16:54:26 +09:00
Dan Balasescu
67135ce3db
Add null check
2021-06-08 16:15:17 +09:00
Dean Herbert
e0f568aa8f
Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup
2021-06-08 15:19:52 +09:00
Dean Herbert
f3f634e969
Clean up previous sample immediately on skin source change to avoid Play
after disposal
...
This seems to be the simplest way to avoid calls to `Play` after the
underlying sample may have been disposed. As per the issue thread, a
local workaround is acceptable here.
Closes #13223 .
2021-06-08 15:05:18 +09:00
Dean Herbert
27e3de3ea3
Add TODO about beatmap skin fallback support
2021-06-08 12:12:14 +09:00
Dean Herbert
06840d78cc
Remove now unused method
2021-06-08 12:06:42 +09:00
Dean Herbert
2c1f22d7ae
Refactor animation lookup to properly handle skins providing non-animated resources
2021-06-08 01:17:20 +09:00
Dean Herbert
e7e9197f03
Fix FindProvider
not correctly checking legacy default in SkinManager
2021-06-08 00:42:50 +09:00
Dean Herbert
6d56e02ddb
Add back incorrectly reverted animation handling logic
...
This reverts commit b904fa6615
.
2021-06-08 00:17:01 +09:00
Dean Herbert
c0305343bc
Fix FindProvider
incorrectly returning LegacySkinTransformer
itself
2021-06-07 23:23:44 +09:00
Dean Herbert
08701b5eab
Ensure all lookups in LegacyHealthDisplay
use the found provider
...
Not actually needed to fix the remaining issue but does feel better
2021-06-07 23:23:12 +09:00
Robin Avery
65f594f860
Rename applyAnchor
to applyCustomAnchor
2021-06-07 05:08:18 -04:00
Robin Avery
6c9594ee35
Simplify and rearrange SkinSelectionHandler
...
The file has been restructured and reworded such that there are as few
differences as possible from b36b40cb34
.
2021-06-07 02:40:15 -04:00
Robin Avery
29fa4fdf57
Refactor unacceptable syntax
2021-06-07 01:08:39 -04:00
Robin Avery
133d72a8c0
Rename UsingClosestAnchor
...
It is now "OverridesClosestAnchor". The logic is inverted accordingly.
2021-06-07 00:14:36 -04:00
Robin Avery
f28916e30f
Remove all UsingClosestAnchor() extension logic
...
It is replaced with ISkinnableDrawable.UsingClosestAnchor.
2021-06-07 00:04:53 -04:00
Robin Avery
ce635af83e
Add UsingClosestAnchor to ISkinnableDrawable
...
Also implement it as an auto property in its inheritors.
The auto properties default to true.
2021-06-06 23:47:47 -04:00
Dean Herbert
d26c9a66c2
Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup
2021-06-07 12:01:19 +09:00
Robin Avery
6a456e53f4
Rename overly long method
2021-06-06 13:28:17 -04:00
Robin Avery
888882ac63
Remove first-person comment
2021-06-06 13:27:13 -04:00
Dean Herbert
e10dfab2e8
Ensure scorebar marker lookup is performed on the source the background is retrieved from
2021-06-06 23:23:35 +09:00
Robin Avery
da1c38d5a9
Uninvert logic of SkinnableInfo.UsingClosestAnchor
...
Also rename "IsUsingClosestAnchor" to simply "UsingClosestAnchor".
2021-06-06 10:13:35 -04:00
Dean Herbert
b5f145cfa9
Use null propagation for animation lookups
2021-06-06 23:01:37 +09:00