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Commit Graph

381 Commits

Author SHA1 Message Date
OliBomby
4c36530435 allow editing additions in sample point piece 2023-05-08 15:08:40 +02:00
OliBomby
3b5bae7742 Abbreviate common bank names on timeline 2023-05-08 13:16:30 +02:00
OliBomby
e945846759 Add node sample pieces to timeline blueprint 2023-05-08 13:10:24 +02:00
OliBomby
32f945d304 fix updating wrong samples 2023-05-08 13:08:28 +02:00
OliBomby
cb7b747d52 create NodeSamplePointPiece 2023-05-08 12:38:53 +02:00
OliBomby
b447018e5b remove editor beatmap 2023-05-08 11:55:58 +02:00
OliBomby
244ca4e8c7 Remove dependency on SamplesBindable 2023-05-08 11:55:17 +02:00
Bartłomiej Dach
e808a47811
Fix delegate leak 2023-05-05 20:33:27 +02:00
Bartłomiej Dach
f536238554
Use shorter copy 2023-05-05 20:30:50 +02:00
Dean Herbert
b7a287869a Add display of beatmap slider velocity when adjusting 2023-05-05 15:57:38 +09:00
Dean Herbert
6b017ac05f
Merge pull request #23308 from OliBomby/sample-control-points
Remove SampleControlPoint and DifficultyControlPoint from HitObject
2023-05-03 14:21:51 +09:00
Dean Herbert
8a536c1cdb Fix non-block namespace usage 2023-05-02 15:09:24 +09:00
OliBomby
1dc34ee25d fix infinite repeat count when adjusting length of 0 length slider 2023-05-01 15:48:54 +02:00
OliBomby
c44f71a737 remove all regular usage of DifficultyControlPoint 2023-04-26 17:55:38 +02:00
OliBomby
87ca0f5335 Update SamplePointPiece.cs 2023-04-26 13:45:58 +02:00
OliBomby
e4b64bdc3e clean up code stuff 2023-04-25 19:06:29 +02:00
OliBomby
755ad25dbe clean code 2023-04-25 18:27:20 +02:00
OliBomby
c23a7b014e add missing } 2023-04-25 18:17:07 +02:00
OliBomby
065464d90c Fixed DifficultyPointPiece 2023-04-25 18:12:53 +02:00
ansel
8777d5349b Use existing strings 2023-01-15 14:39:34 +03:00
ansel
78e562903d Localise part of editor 2023-01-15 01:50:47 +03:00
ansel
2365b065a4 Enable nullability for editor components 2023-01-12 18:07:54 +03:00
Dean Herbert
c0cfa66510
Merge pull request #21754 from Feodor0090/waveform-invalidate
Reload waveform on track replacement in editor
2023-01-06 19:57:27 +08:00
Salman Ahmed
0cb9b79834 Fix ZoomableScrollContainer potentially not updating content width on setup 2022-12-23 00:56:38 +03:00
Salman Ahmed
30de9ba795 Dispose previous waveform on track reload 2022-12-23 00:35:59 +03:00
ansel
f2e8776529 Bind to clock instead of music controller 2022-12-22 15:35:53 +03:00
ansel
7089bb6c23 Listen for track reload in timeline 2022-12-22 01:23:59 +03:00
Dean Herbert
27c497145f Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
Dean Herbert
d1296a22ce Update timeline blueprint's end time logic to better match new blueprint implementation 2022-12-02 17:57:15 +09:00
Dean Herbert
8cf89fcb81 Use Highlight1 instead of dull grey 2022-12-02 15:30:47 +09:00
Dean Herbert
f34a79b1a9 Set a better default colour for timeline blueprints when no colour information is available 2022-12-01 17:03:53 +09:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Salman Ahmed
90cd386323 Fix timeline potentially scrolling at extents while not dragging 2022-11-18 09:43:16 +03:00
Dean Herbert
f6d93fcd5a Fix editor hard crash when beatmap file specified out-of-range timeline zoom value 2022-11-07 12:54:02 +09:00
andy840119
a753369d3e Reuse function TimeAtPosition() and PositionAtTime(). 2022-10-30 17:21:50 +08:00
Dean Herbert
a525b3f9f8 Reorder and rename toggle checkboxes to fit better 2022-10-13 15:44:33 +09:00
ekrctb
fcb9e2cc00 Refactor blueprint container drag code 2022-10-11 22:39:53 +09:00
ekrctb
29cc554632 Ensure blueprint is added for selected hit object 2022-10-06 13:59:54 +09:00
ekrctb
b0213c29e9 Use mid time instead of start time
It is closer to the old blueprint-based behavior
2022-10-05 22:19:22 +09:00
ekrctb
3108c42ece Fix inspect issues 2022-10-05 22:04:43 +09:00
ekrctb
00b3d97f69 Improve timeline selection performance
But selecting a large number of hit objects is still very slow
because all DHOs must be added
and also `AddBlueprintFor` has quadratic behaviors
2022-10-05 21:58:05 +09:00
ekrctb
0ffde02f79 Use hit object time for timeline selection 2022-10-05 21:51:01 +09:00
ekrctb
8d29e9e76b Move selection logic from DragBox to BlueprintContainer 2022-10-05 21:51:01 +09:00
Dean Herbert
58217b6839 Fix weird conditional 2022-09-27 20:09:21 +09:00
Dean Herbert
a9088d9231 Add assert/log output when too many ticks are being displayed 2022-09-27 17:18:46 +09:00
Dean Herbert
e227519b09 Don't attempt to render timeline ticks until DrawWidth is above zero 2022-09-27 17:18:46 +09:00
Dean Herbert
ccae721af2 Ensure ZoomableScrollContainer content isn't shown until zoom is set 2022-09-27 17:07:11 +09:00
Dean Herbert
9dc0eb7fd0 Remove unused static 2022-09-27 17:04:56 +09:00
Drison64
c075d3de08 Create a test and a check if initial zoom value of ZoomableScrollContainer is in range 2022-09-17 22:43:40 +02:00
Ondřej Vajďák
9d94343317
Update osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-09-17 19:51:44 +02:00