Dean Herbert
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4bcc05a7fc
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Remove null checks on ruleset
Add a default ruleset to `OsuTestCase` to cover testing scenarios.
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2018-06-26 18:24:34 +09:00 |
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ekrctb
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d6084c0b30
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Adapt to new input handling changes
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2018-06-22 18:10:27 +09:00 |
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Dean Herbert
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a20ec0d4cc
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Merge branch 'master' into timeline-audio-scrolling
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2018-06-17 19:01:21 +09:00 |
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Dean Herbert
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e0ee5e2085
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Merge branch 'master' into timeline-audio-scrolling
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2018-06-17 19:01:16 +09:00 |
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smoogipoo
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540b43313e
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Remove PP test cases (osu-tools/osu-server should be used instead)
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2018-06-14 15:57:06 +09:00 |
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Dean Herbert
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0fdb04f57d
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Fix empty line
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2018-06-13 15:43:18 +09:00 |
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Dean Herbert
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39738a997e
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Add check for player screens too
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2018-06-13 15:26:23 +09:00 |
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Dean Herbert
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14f5c814a6
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Add test for WorkingBeatmap leakage
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2018-06-13 15:12:10 +09:00 |
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smoogipoo
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ca3186f34c
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Create dependencies before children are loaded
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2018-06-12 19:51:35 +09:00 |
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Dean Herbert
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475fb06559
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Use new bind method
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2018-06-07 16:46:54 +09:00 |
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Dean Herbert
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621be3bbfc
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Merge branch 'master' into disallow-beatmap-change
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2018-06-07 00:38:40 +09:00 |
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smoogipoo
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ebcfe97ccf
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Expose Dependencies from base OsuTestCase
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2018-06-06 20:25:40 +09:00 |
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smoogipoo
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f2ac5b8b2d
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CreatePlayer shouldn't receive a beatmap
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2018-06-06 20:21:47 +09:00 |
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smoogipoo
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72cc53aded
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Rename GameBeatmap -> BindableBeatmap
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2018-06-06 20:16:20 +09:00 |
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smoogipoo
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4086ff7313
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Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
# osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs
# osu.Game/Screens/Menu/Intro.cs
# osu.Game/Screens/Menu/MenuSideFlashes.cs
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2018-06-06 18:26:51 +09:00 |
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Dean Herbert
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601ef3b6f7
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Consume osu.Framework via nuget
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2018-06-05 14:14:56 +09:00 |
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Dean Herbert
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64eda27547
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Update framework
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2018-06-03 03:05:53 +09:00 |
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smoogipoo
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a3470f9ec3
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Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
# osu.Game/Overlays/Music/PlaylistOverlay.cs
# osu.Game/Screens/OsuScreen.cs
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2018-05-28 18:01:15 +09:00 |
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smoogipoo
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3a5228af43
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Make GameBeatmap late-bind its AudioManager for ctor Beatmap access
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2018-05-28 17:55:41 +09:00 |
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Dean Herbert
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975ce82177
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Ensure autoplay tests actually increase score above zero
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2018-05-26 14:46:05 +09:00 |
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Dean Herbert
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699f661b02
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Merge remote-tracking branch 'upstream/master' into AlFasGD-editor-seekbar-fix
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2018-05-25 19:07:30 +09:00 |
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smoogipoo
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f1ac84d95b
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Fix base.CreateLocalDependencies sometimes not being called
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2018-05-24 13:03:25 +09:00 |
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smoogipoo
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5a517bad63
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Move beatmap cleanup to Dispose()
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2018-05-24 12:53:32 +09:00 |
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smoogipoo
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a25462e10f
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Fix testcase audio + dependency overrides not working
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2018-05-23 18:52:09 +09:00 |
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smoogipoo
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8004b8af4d
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Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
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2018-05-23 17:38:02 +09:00 |
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AlFasGD
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e44062b77a
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Fix tests and implementation
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2018-05-08 16:37:06 +03:00 |
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smoogipoo
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1aefd71b65
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Merge remote-tracking branch 'origin/master' into i-beatmap
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2018-05-07 09:58:53 +09:00 |
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Dean Herbert
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64ddee5646
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Change load order to ensure runner is loaded before blocking op
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2018-04-22 04:26:27 +09:00 |
|
Dean Herbert
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44a9aa529a
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Test CI run with new changes
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2018-04-22 03:51:17 +09:00 |
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smoogipoo
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66b3b295e7
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Use IBeatmap wherever possible
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2018-04-19 20:44:38 +09:00 |
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smoogipoo
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d5ce618d9b
|
Update with framework changes
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2018-04-18 15:12:48 +09:00 |
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Dean Herbert
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32a74f95a5
|
Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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smoogipoo
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6e35910419
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Remove start/stop clock logic
Beatmap track shouldn't be start/stopped anyway - the IAdjustableClock should be DI'd in to perform the functionality.
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2018-04-12 14:06:36 +09:00 |
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smoogipoo
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fbc50d6030
|
Merge master into editor-clock
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2018-04-12 13:35:53 +09:00 |
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smoogipoo
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070e68f235
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Give the test case clock an accurate IsRunning value
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2018-04-06 19:14:04 +09:00 |
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smoogipoo
|
e59124962c
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Remove re-instantiation of clock in EditorClockTestCase
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2018-04-06 18:38:44 +09:00 |
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smoogipoo
|
b238130fe4
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DI beat divisors to test cases with editor clocks
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2018-04-06 18:23:22 +09:00 |
|
smoogipoo
|
fdb3227fd7
|
Fix + cleanup testcases
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2018-04-06 18:12:44 +09:00 |
|
smoogipoo
|
e97349fd63
|
Derive ScreenTestCase + use LoadComponentAsync
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2018-03-13 16:00:56 +09:00 |
|
smoogipoo
|
0c705b0397
|
Rename to EditorTestCase
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2018-03-13 15:57:05 +09:00 |
|
smoogipoo
|
d2859d779d
|
Create a base TestCaseEditor for rulests to derive
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2018-03-12 19:43:52 +09:00 |
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smoogipoo
|
7406cb290f
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Split out test beatmap from TestCasePlayer into instantiable class
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2018-03-12 19:41:09 +09:00 |
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Dean Herbert
|
ab4c527ebc
|
Merge branch 'master' into decoders
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2018-03-12 13:38:22 +09:00 |
|
HoLLy
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9c75c392f2
|
Only check by null instead of sign
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2018-03-11 21:27:49 +01:00 |
|
HoLLy
|
a321bcf3af
|
Fix check against LegacyID for non-default rulesets
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2018-03-11 20:19:03 +01:00 |
|
Dean Herbert
|
217dd2ecdc
|
Initial push for better decoders
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2018-03-09 21:24:15 +09:00 |
|
Dean Herbert
|
f2b3d9a0e8
|
Change some missed instances
|
2018-02-22 14:17:35 +09:00 |
|
Dan Balasescu
|
c5b71d2cb7
|
Remove unused using
|
2018-02-14 23:15:34 +09:00 |
|
Dan Balasescu
|
9f7736fab3
|
Merge branch 'master' into restore-ruleset-tests
|
2018-02-14 22:48:29 +09:00 |
|
Dean Herbert
|
789e25069f
|
Fix non-visual tests not cleaning up previous executions
|
2018-02-08 17:07:59 +09:00 |
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