Dan Balasescu
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a243729a54
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Merge branch 'master' into fix-mouse-button-disable
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2017-04-26 20:43:56 +09:00 |
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Dan Balasescu
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08b1d5beb9
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Use const where it was inteded.
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2017-04-26 20:15:34 +09:00 |
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Dean Herbert
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e826f17eb0
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Fix get-set mismatch.
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2017-04-26 19:25:41 +09:00 |
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Dean Herbert
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f48d497737
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Fix disabling mouse buttons causing auto to stop working.
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2017-04-26 18:56:20 +09:00 |
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Dean Herbert
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e003d9fc3c
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Add basic replay frame accurate "seeking".
Previously we were looping over Update, when we should instead have been looping over UpdateSubTree.
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2017-04-25 22:59:58 +09:00 |
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Dean Herbert
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2d6fa711d1
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Remove unnecessary base.Update() in PlayerInputManager.
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2017-04-24 20:22:21 +09:00 |
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Dean Herbert
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54e1b24fe9
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Enforce readonly private members where possible.
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2017-03-23 13:50:08 +09:00 |
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Dean Herbert
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1f68731a09
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Split PlayerInputManager into two classes, allowing more precise handling of input (for KeyCounter).
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2017-03-14 16:00:35 +09:00 |
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Dean Herbert
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4fa037c0b2
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Update framework.
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2017-03-14 12:01:58 +09:00 |
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Dean Herbert
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02cab41d34
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Move InputManager to a higher and more implicit level.
Also makes KeyCounterCollection work with replays.
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2017-03-07 19:30:48 +09:00 |
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Dean Herbert
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5cbcf7a20a
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Fix error-level inspections.
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2017-03-07 14:31:54 +09:00 |
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Dean Herbert
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76ef8c1a6c
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Add bindable mods and autoplay support.
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2017-03-06 14:52:37 +09:00 |
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Dean Herbert
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adb6f01e39
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Create class hierarchy for Score/Replay storage.
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2017-03-04 15:32:41 +09:00 |
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Dean Herbert
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58ae9e888d
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Basic partial replay support.
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2017-03-01 22:04:20 +09:00 |
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Thomas Müller
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a5dfa7ab06
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Remove unnecessary using statements
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2017-02-23 21:38:10 +01:00 |
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Dean Herbert
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da2bfe6d3c
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Framework updates.
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2017-02-23 16:42:12 +09:00 |
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Dean Herbert
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50bd80cb0c
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Update and standardise license headers.
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2017-02-07 14:27:41 +09:00 |
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Dean Herbert
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70271fee35
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Move PlayerInputManager to own file.
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2017-01-27 00:38:21 +09:00 |
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