Dean Herbert
e48fe3a9e2
Add nullability to test scene
2022-09-22 15:17:37 +09:00
Dean Herbert
7d93fa9f65
Merge branch 'master' into Colour_hit_meter_improved
2022-09-22 15:11:58 +09:00
Dean Herbert
c354e828af
Merge pull request #20385 from B3nn1/slider-controlpoint-snapping
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Add snapping for slider control points in the editor
2022-09-22 15:06:47 +09:00
Dean Herbert
749053481a
Update osu! hitobject implementation to avoid triggering ClearInternal
2022-09-22 15:04:20 +09:00
Dean Herbert
b844d76311
Move Shake
logic local to hitcircle/slider
2022-09-22 15:04:20 +09:00
Dan Balasescu
70bab81282
Merge pull request #20377 from peppy/argon-skin
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Add new default "argon" skin
2022-09-22 14:50:43 +09:00
Dean Herbert
78625fda7d
Improve exception when attempting to call DrawableHitObject.ClearInternal
2022-09-22 14:44:03 +09:00
Dean Herbert
2bdc6417e9
Mark DrawableOsuHitObject
abstract
for clarity
2022-09-22 14:44:03 +09:00
Dean Herbert
9bbb53af40
Merge pull request #20370 from Pasi4K5/random-mod-customisation
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Add mod settings `AngleSharpness` and `AngleVariety` to the random mod
2022-09-22 13:52:41 +09:00
Dean Herbert
0dd8140dcd
Merge pull request #20368 from Drison64/fix-catch-clamp
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Fixed osu!catch objects spawning outside of playfield
2022-09-22 13:37:23 +09:00
Dean Herbert
db21601632
Add warning message in files
folder to avoid accidental deletion
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This is a pretty standard practice for applications that have data
stored in folders where a user may accidentally determine that the
content is unnecessary.
Aims to address cases like
https://github.com/ppy/osu/discussions/20394#discussioncomment-3705694 .
It's not the first time this has come up, and definitely won't be the
last.
2022-09-22 13:17:24 +09:00
B3nn1
112bbe2296
Always use Parent.ToScreenSpace() in PathControlPointVisualiser
2022-09-21 18:56:22 +02:00
B3nn1
5d54354588
Add missing ToScreenSpace() call
2022-09-21 18:53:25 +02:00
Drison64
86a09ad2cf
Rename ClampToPlayField
2022-09-21 17:14:02 +02:00
Dean Herbert
1ef09f2ae1
Fix regression in TestSceneSongProgress
2022-09-21 23:26:25 +09:00
Dean Herbert
e3cf764909
Merge pull request #20393 from smoogipoo/add-keybind-search-term
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Add "keybindings" search term to settings
2022-09-21 19:34:23 +09:00
Dan Balasescu
2b8b138079
Add "keybindings" search term to settings
2022-09-21 18:46:28 +09:00
Ondřej Vajďák
cc21e42e35
Merge branch 'master' into fix-catch-clamp
2022-09-21 11:35:58 +02:00
Dan Balasescu
ed9f0555c1
Merge pull request #20392 from peppy/alpha-parsing-logic-parity
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Disable alpha component parsing in beatmap / skin colour sections
2022-09-21 18:16:31 +09:00
Dean Herbert
992441b9de
Disable alpha component parsing in beatmap / skin colour sections
2022-09-21 16:11:41 +09:00
Dean Herbert
5b73f24864
Fix outdated scores being held by BeatmapLeaderboard
after external beatmap switch
2022-09-21 15:21:32 +09:00
Dean Herbert
0996051271
Order test scores more correctly
2022-09-21 15:03:06 +09:00
Dean Herbert
29c4d06d36
Merge branch 'fix-gameplay-leaderboard-layout' into gameplay-leaderboards
2022-09-21 14:58:58 +09:00
Dean Herbert
b04871f40a
Animate scroll for a better visual experience
2022-09-21 14:51:12 +09:00
Dean Herbert
087ca59ebb
Add extra margin space to flow equal to height of leaderboard
...
This ensures the content is always on screen, but also accounts for the
fact that scroll operations without animation were actually forcing the
local score to a location it can't usually reside at.
Basically, the local score was in the scroll extension region (due to always trying
to scroll the local player to the middle of the display, but there being
no other content below the local player to scroll up by).
2022-09-21 14:51:12 +09:00
Dean Herbert
5cc2721e9a
Add failing test showing layout failure in gameplay leaderboard
2022-09-21 14:42:02 +09:00
Dean Herbert
4385001d28
Fix solo leaderboard seeing imported score via realm subscription flow
2022-09-21 13:59:11 +09:00
Dean Herbert
a8338c4efd
Add local score after existing scores to avoid initial re-sort
2022-09-21 13:38:40 +09:00
Dean Herbert
4492a26b59
Merge branch 'master' into argon-skin
2022-09-21 13:00:16 +09:00
Dan Balasescu
1e9b60f07f
Merge pull request #16524 from stanriders/move-td-reduction
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Fix touch device difficulty reduction not affecting star rating
2022-09-21 12:51:14 +09:00
Dan Balasescu
8bf196d561
Merge pull request #20354 from peppy/default-skin-refactor
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Rename default skin to make way for new version
2022-09-21 11:48:38 +09:00
Dean Herbert
739c8c830f
Merge pull request #20383 from frenzibyte/fix-cancel-block
2022-09-21 11:30:49 +09:00
Salman Ahmed
29fa868fde
Fix test scene not resetting mouse position
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Also fixes until step flipped.
2022-09-21 03:05:44 +03:00
B3nn1
368229f324
Remove unnecessary brackets
2022-09-21 01:25:01 +02:00
B3nn1
fe9e8635fc
Fix snapping of already existing slider control points in the editor
2022-09-21 01:04:39 +02:00
Salman Ahmed
dcfb6a2f06
Fix progress notifications no longer blocking close on click
2022-09-21 00:15:50 +03:00
Salman Ahmed
8b918d29fc
Add failing test case
2022-09-21 00:15:50 +03:00
Pasi4K5
b1ecac514a
Correct comments
2022-09-20 23:13:38 +02:00
Pasi4K5
b7c1e8cc5a
Remove setting AngleVariety
2022-09-20 23:11:38 +02:00
Salman Ahmed
b8f2e13503
Avoid catching all exceptions raising from skin instance creation
2022-09-20 22:27:27 +03:00
Alden Wu
092e6cfa1d
Lock smoke bounds to playfield
2022-09-20 12:03:07 -07:00
Drison64
a4fae37013
Fixed tests failing
2022-09-20 19:45:39 +02:00
Drison64
6b1cd1bce3
Clamped JuiceStream to Playfield, but broke few tests
2022-09-20 19:13:40 +02:00
Alden Wu
ddbd69dc67
Replace LifetimeAfterSmokeEnd with abstract LifetimeEnd
2022-09-20 09:44:01 -07:00
Dean Herbert
32e4cf6ccb
Merge branch 'master' into fix-catch-clamp
2022-09-21 01:31:03 +09:00
Dean Herbert
cb8ed1f144
Adjust variables slightly for readability
2022-09-21 01:29:12 +09:00
Dean Herbert
ff56821152
Change SkinnableHUDComponentTestScene
to show new HUD twice
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Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-09-21 00:24:29 +09:00
Dan Balasescu
3ec16063bd
And another invalidate
2022-09-20 21:01:18 +09:00
Dan Balasescu
102c140967
Remove another invalidate
2022-09-20 20:59:58 +09:00
Dan Balasescu
c28ed477e1
Expose less stuff, clean up implementation
2022-09-20 20:54:49 +09:00