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mirror of https://github.com/ppy/osu.git synced 2024-11-07 14:27:25 +08:00
Commit Graph

3430 Commits

Author SHA1 Message Date
Dean Herbert
3da851d93e
Merge branch 'master' into fix-replay-multiplier-text 2019-01-31 21:17:40 +09:00
Dean Herbert
f85518b175 Don't expose padding 2019-01-31 18:16:28 +09:00
Dean Herbert
b48bb5b792 Move parallax logic out of BackgroundScreenStack 2019-01-31 18:10:33 +09:00
smoogipoo
bdaff27575 Fix nullref due to screens now being removed from parent 2019-01-31 15:02:07 +09:00
smoogipoo
255b4a30e0 Allow logo to be null 2019-01-31 13:50:37 +09:00
smoogipoo
58d744e5dc Remove manual overlay/toolbar logic from multiplayer 2019-01-31 13:38:21 +09:00
Dean Herbert
beab367e6d Add null checks/allowances 2019-01-31 11:00:33 +09:00
Dean Herbert
d34aa50613
Merge branch 'master' into iscreen 2019-01-31 01:08:06 +09:00
smoogipoo
ac0bc53c4b Revert "Merge pull request #4154 from phosphene47/carousel-wedge-level"
This reverts commit cc8793a45e, reversing
changes made to 94276c8abb.
2019-01-31 00:02:05 +09:00
smoogipoo
5e78f51e24 Fix multiplayer crashing when exiting from lounge 2019-01-30 23:56:03 +09:00
smoogipoo
82dc7f39a3 Update licenses 2019-01-29 21:48:35 +09:00
smoogipoo
b5d187c4af Fix post-merge errors 2019-01-29 21:27:32 +09:00
smoogipoo
91302ea0bc Merge remote-tracking branch 'origin/master' into iscreen
# Conflicts:
#	osu.Game/Screens/Multi/Match/MatchSubScreen.cs
#	osu.Game/Screens/Multi/Multiplayer.cs
#	osu.Game/Screens/Multi/MultiplayerSubScreen.cs
#	osu.Game/Screens/OsuScreen.cs
#	osu.Game/osu.Game.csproj
#	osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo
7b1c1f3728 Move toolbar showing and overlay activation to OsuGame
Now exposed through IOsuScreen.
2019-01-28 15:42:06 +09:00
Dan Balasescu
47f35c423b
Merge branch 'master' into carousel-wedge-level 2019-01-28 13:49:12 +09:00
smoogipoo
117703374e Fix logo animations 2019-01-25 21:02:35 +09:00
smoogipoo
60cc2314ef Fix ruleset + beatmap being changeable in match 2019-01-25 21:02:30 +09:00
phosphene47
5c70be07ab Display carousel over beatmap info wedge 2019-01-25 22:58:55 +11:00
smoogipoo
b3403c78da Fix a few potential crashes 2019-01-25 20:47:37 +09:00
smoogipoo
e2891ab1e9 Fix anchors + origins 2019-01-25 20:47:31 +09:00
smoogipoo
95e6785968 Make Multiplayer not an OsuScreen 2019-01-25 20:25:55 +09:00
smoogipoo
e1e7759e0f Re-implement MultiplayerSubScreen 2019-01-25 19:32:37 +09:00
Dean Herbert
260034a80e Don't auto-focus textboxes when on screen keyboard would cause inconvenience 2019-01-25 19:20:29 +09:00
smoogipoo
da135346b2 Fix screen titles 2019-01-25 18:38:48 +09:00
smoogipoo
15100632f1 Remove MultiplayerSubScreen and fix multiplayer crashes 2019-01-25 18:26:04 +09:00
smoogipoo
f0e0088f43 Create a custom background stack to fix various background issues 2019-01-25 15:36:22 +09:00
Dean Herbert
7ed215c521 Make InternalPadding a bit simpler 2019-01-25 14:46:45 +09:00
Dean Herbert
787d4da153 Combine constant 2019-01-25 14:10:59 +09:00
ProgrammaticNajel
4cae9bae83
Merge branch 'master' into fix-multiplayer-parallax-overflow 2019-01-24 20:41:10 +08:00
ProgrammaticNajel
593e0b36f5 Add overflow padding in other multiplayer screen components
Added padding to Room Creation and Beatmap Selection in Multiplayer.
2019-01-24 19:42:35 +08:00
smoogipoo
50a384e19c Fix game not exiting 2019-01-24 20:13:19 +09:00
smoogipoo
28f5c950ec Fix player never completing load 2019-01-24 19:55:42 +09:00
smoogipoo
8ea7ec6445 Convert everything to use IScreen 2019-01-24 19:47:44 +09:00
ProgrammaticNajel
9fcefa7d69 Typo fix 2019-01-24 18:18:32 +08:00
ProgrammaticNajel
e4084b7d5d Add overflow padding in other multiplayer screen components
Added overflow padding in room selection screen (Header, Room Info, Leaderboards, and Room Chat)
2019-01-24 17:40:48 +08:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
ProgrammaticNajel
7ac20c3545 Add overflow padding to account for parallax shifting
Added overflow padding in the Multiplayer screen, and adjusting content (LoungeSubScreen, FilterControl, Header, "Create Room" button) to account for this padding.
2019-01-24 16:11:24 +08:00
Dean Herbert
1730ad143f
Merge branch 'master' into fix-key-counter 2019-01-23 18:22:08 +09:00
chrisny286
76700ad20f Merge branch 'fix-transparent-background-on-screen-scale-modes' of https://github.com/chrisny286/osu into fix-transparent-background-on-screen-scale-modes 2019-01-23 09:40:44 +01:00
chrisny286
03e3247baf replace FadeTo in PlayerLoader
didnt notice that interaction yet. yes this makes it neccessary.
2019-01-23 09:40:38 +01:00
Dean Herbert
4180ca75bc
Fix typo in comment 2019-01-23 17:14:08 +09:00
chrisny286
bb56c4a1a7 use Color4.Black and White + using osuTK.Graphics 2019-01-23 09:08:34 +01:00
chrisny286
5d2b2ecf06 Merge remote-tracking branch 'upstream/master' into fix-transparent-background-on-screen-scale-modes 2019-01-23 08:52:46 +01:00
chrisny286
f4ebab2d3a Fix backgrounds being transparent in some scaling modes
by replacing `.FadeTo` at the necessary places with `.FadeColour`.
restoring the `.FadeColour` in `fadeOut` of the Player Screen which is ran in every exit scenario.
2019-01-23 08:52:25 +01:00
Dean Herbert
c18ce2c23a Formatting fixes 2019-01-23 14:51:25 +09:00
Dean Herbert
f107a922b4 Add tests for key counter inside player heirarchy 2019-01-23 14:51:25 +09:00
chrisny286
13ba9d64d0 revert empty line 2019-01-23 02:56:00 +01:00
chrisny286
12503b4d07 revert and make VisibilityContainer not AlwaysPresent 2019-01-23 02:37:17 +01:00
chrisny286
f01ba17d1f add check if replay is loaded before allowseeking can be overwitten 2019-01-23 02:12:40 +01:00
chrisny286
cabcfffdeb Fix autoplay rewind/skip usable when UI hidden 2019-01-23 01:16:37 +01:00