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Commit Graph

357 Commits

Author SHA1 Message Date
Christine Chen
493c095535 Fixed code style 2021-04-08 20:28:23 -04:00
Christine Chen
6bccb3aab6 Use DI to implement battery detection, add BatteryCutoff property
- Removed the Xamarin.Essentials package from osu.Game and added it to osu.iOS and osu.Android only.
- iOS and Android implementations use Xamarin.Essentials.Battery, while the Desktop implementation
only returns 100% battery for now.
- Added a BatteryCutoff property to PowerStatus so it can be different for each platform (default 20%, 25% on iOS)
2021-04-08 19:55:11 -04:00
Dean Herbert
e7f47c635f Fix gameplay mouse cursor being overridden by menu cursor
Closes https://github.com/ppy/osu/issues/12313.
2021-04-07 19:00:05 +09:00
Dean Herbert
38e95a0e73 Merge branch 'master' into fix-overzealousmouse-button-blocking 2021-04-05 22:07:41 +09:00
Dean Herbert
30cae46cbd Group large drag drop imports into a single operation 2021-03-31 14:57:28 +09:00
Dean Herbert
05961e98d5 Ensure GlobalActions are handled before anything else game-wide 2021-03-30 19:03:15 +09:00
Dean Herbert
b1cd01ceb8 Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Dean Herbert
172e2e9b3f Fix audio previews not being adjusted in volume correctly 2021-02-17 20:51:17 +09:00
Dean Herbert
55d5d8d5be Send version hash on hub connection 2021-02-15 16:51:40 +09:00
Dean Herbert
33c9ecac8a Fix MessageFormatter not working for custom endpoints 2021-02-12 14:54:19 +09:00
Dean Herbert
df7aaa5c81 Move implementation to OsuGameBase to ensure it applies to test scenes
This also removed a previous attempt at the same thing, which happened
to not be applying due to the reference to the applied bindable not
being held. Whoops.
2021-02-11 15:02:36 +09:00
Dean Herbert
52f0f3f3b2 Add a note about SelectedMods behavioural quirks 2021-02-10 14:38:15 +09:00
Dean Herbert
0b165dce4b Fix multiplayer mod select showing autoplay as a choice 2021-01-18 17:50:32 +09:00
Bartłomiej Dach
dee46d7ba2 Use GroupBy() instead 2021-01-16 23:42:28 +01:00
Bartłomiej Dach
bb0d289993 Split variable for readability 2021-01-16 23:24:28 +01:00
Bartłomiej Dach
1d7be6a604 Merge branch 'master' into android-multiple-import-support-suppot 2021-01-16 23:13:11 +01:00
Lucas A
7ae4979882 Fix merge conflicts. 2020-12-27 13:52:45 +01:00
Shivam
a933483848 Merge branch 'master' into tourney-switching-ui 2020-12-26 15:45:29 +01:00
Shivam
9e15dccc56 Move graceful exit to OsuGameBase 2020-12-26 15:36:21 +01:00
Dean Herbert
5d4b73baa5 RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
Dean Herbert
eb795a2127 Move all endpoint information to a configuration class 2020-12-24 17:58:38 +09:00
Lucas A
6a80e1303d LINQ-ify Import() logic and ignore case of file extensions. 2020-12-23 12:56:04 +01:00
smoogipoo
959959dbed Add multiplayer client to OsuGameBase 2020-12-21 00:21:41 +09:00
Lucas A
f1aefcdf86 Handle multiple extensions in the import files. 2020-12-20 10:57:47 +01:00
Lucas A
cc0442a9a1 Fix CI inspections. 2020-12-16 20:42:30 +01:00
Lucas A
5d7294451f Refactor Import() overload to take a list of import tasks instead. 2020-12-16 14:28:16 +01:00
Lucas A
aa7d22460d Override Import() instead. 2020-12-08 19:46:55 +01:00
Lucas A
005fa3a7ee Add ability to import files from a stream. 2020-12-01 20:28:15 +01:00
Dean Herbert
709370c69b Move schedule call outwards 2020-11-16 16:49:31 +09:00
Dean Herbert
9a7fdb2b7e Move skin deletion logic to OsuGameBase to promote thread safety
`CurrentSkinInfo` is used in multiple places expecting thread safety,
while ItemRemoved events are explicitly mentioning they are not thread
safe. As SkinManager itself doesn't have the ability to schedule to the
update thread, I've just moved the logic to `OsuGameBase`. We may want
to move the current skin bindable out of the manager class in the
future to match things like `BeatmapManager`.

Closes https://github.com/ppy/osu/issues/10837.
2020-11-16 16:43:19 +09:00
Dean Herbert
c97c6bbf52 Add and consume user cache class 2020-11-06 17:00:29 +09:00
Dean Herbert
14bb079feb Rename ScorePerformanceManager to ScorePerformanceCache 2020-11-06 13:15:33 +09:00
Dean Herbert
5113d4af8f Rename BeatmapDifficultyManager to BeatmapDifficultyCache 2020-11-06 13:14:29 +09:00
Dean Herbert
fb105a1e9c Remove unnecessary field storage 2020-11-02 14:49:25 +09:00
Dean Herbert
73b290aca3 Merge branch 'master' into results-dynamic-pp-calc 2020-11-02 14:47:33 +09:00
Dean Herbert
175fd512b0 Send frames to streaming client from replay recorder 2020-10-22 17:48:15 +09:00
Dean Herbert
93db75bd41 Begin shaping the spectator streaming component 2020-10-22 17:48:15 +09:00
Bartłomiej Dach
ba818e3ae0
Merge branch 'master' into results-dynamic-pp-calc 2020-10-19 21:41:07 +02:00
Dean Herbert
28eae5d26b Fix migration test failures due to finalizer disposal of LocalConfigManager 2020-10-19 19:03:22 +09:00
Dean Herbert
1989141968
Merge branch 'master' into tourney-asset-refactor 2020-10-07 21:34:07 +09:00
Lucas A
7f5cf04b2b Fix merge conflicts. 2020-10-07 13:28:49 +02:00
Dean Herbert
faeb9910e5 Revert "Exit import process after first handler is run"
This reverts commit 4139301afa.
2020-10-02 17:06:55 +09:00
Dean Herbert
4139301afa Exit import process after first handler is run 2020-10-02 16:52:45 +09:00
Dean Herbert
50eca202f4 User IEnumerable for HandledExtensions 2020-10-02 16:17:10 +09:00
Dean Herbert
fc65cb4375 Ensure precedence is given to newer registered handlers 2020-10-02 16:14:21 +09:00
Dean Herbert
e49ec092c9 Expose ability to register a component as an import handler 2020-10-02 16:08:11 +09:00
Lucas A
ddede85704 Split performance calculation to its own class. 2020-09-27 12:44:29 +02:00
smoogipoo
be2d34d5dc Merge branch 'master' into score-recalc 2020-09-09 21:31:31 +09:00
smoogipoo
aeae009512 Disable online beatmap lookups in tests 2020-09-09 20:12:40 +09:00
smoogipoo
117c7ec6b2 Merge branch 'master' into score-recalc 2020-09-09 14:38:36 +09:00