Expose BreakTracker.IsBreakTime in Player
Show current hit circle placement in timeline
Apply rounding when calculating beatmap difficulty rating
Add the ability to search for local beatmaps via online IDs
Fix slider samples being overwritten by the last node
Closes #10470.
Fix windows key blocking applying when window is inactive / when watching a replay
Closes #10467.
Fix ternary button states not updating correctly after a paste operation
Ensure stable sorting order in beatmap conversion tests
Increase reliability of editor beatmap change handling
Reset new combo button state after successful placement
Update framework
Fix bar lines ("down beat" as people call it) showing up too often in timeline
Fix first hitobject in osu! hidden mod not getting correct fade applied
Add "reverse pattern" support to editor selection handler
Fix incorrect timing distribution display due to lack of rounding
Improve performance of slider blueprints
Fix bindable propagation potentially making taiko swells strong
Fix editor playing deleted beatmap's track on exit-without-save
Improve TimelineTickDisplay performance