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Commit Graph

85 Commits

Author SHA1 Message Date
smoogipooo
456aee63ca Mode IBeatmapConverter and IBeatmapProcessor to osu.Game.Modes.Beatmaps namespace. 2017-04-18 09:36:08 +09:00
Dean Herbert
b9ce98efd6
Add AspectAdjust to HitRenderer to allow playfield to consume ful HitRenderer size when needed. 2017-04-10 19:22:27 +09:00
Dean Herbert
960ea27684
Make all Playfields completely relative. 2017-04-10 19:22:27 +09:00
smoogipooo
d6f388f8fd Add better scale adjustements to TaikoPlayfield.
It will now keep the original width while scaling everything inside to match the playfield height.
2017-04-10 14:28:01 +09:00
smoogipooo
30b5b6f7e2 General cleanup. 2017-04-10 11:54:01 +09:00
smoogipooo
05ac73edcb Apply width modification to hit object container instead of hit objects, to preserve original size. 2017-04-10 10:33:52 +09:00
smoogipooo
88666c865f Make hit objects default size relative to play field size, not the other way around. 2017-04-10 09:23:00 +09:00
smoogipooo
c882b9bafd Make taiko playfield scale by height. 2017-04-10 05:08:05 +09:00
Huo Yaoyuan
411988f038 Remove all trailing whitespaces in this repo. 2017-04-06 16:21:18 +08:00
Dean Herbert
28648bf97d
Change playfield padding to x-offset to correctly hide notes appearing. 2017-04-05 13:56:16 +09:00
Dean Herbert
a5cb233975
Use more suffixes. 2017-04-05 10:37:49 +09:00
Dean Herbert
028e941ab2
Major rsefinements to taiko drawable classes. 2017-04-05 10:01:40 +09:00
Dean Herbert
75f85867dd
Adjust input drum animations slightly. 2017-04-05 09:21:29 +09:00
Dean Herbert
1654e74235 Remove unnecessary CI override. 2017-04-04 16:37:10 +09:00
Dean Herbert
2df360a5e9
Fix clashing namespace. 2017-04-04 12:38:55 +09:00
smoogipooo
7edabe730a Cleanup. 2017-04-03 21:10:39 +09:00
Dan Balasescu
9ba230aa58 Merge branch 'master' into taiko_barlines 2017-04-03 15:15:29 +09:00
Dean Herbert
6043c4787b Merge branch 'master' into taiko-fixes 2017-04-03 14:47:43 +09:00
smoogipooo
501d52dd89 Good catch resharper 👍. 2017-04-03 14:28:28 +09:00
smoogipooo
6a3601efdc Fix post-merge errors. 2017-04-03 14:22:22 +09:00
smoogipooo
27132958c8 Merge remote-tracking branch 'origin/master' into taiko-drawable-generation
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseTaikoHitObjects.cs
	osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
	osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-04-03 14:19:31 +09:00
smoogipooo
8aa723b6a3 General fixes. 2017-04-03 11:05:15 +09:00
smoogipooo
3920758981 Rename all occurrences of finishers to strong. 2017-04-03 10:59:49 +09:00
smoogipooo
1a66755694 Fix second hit displaying two judgements, move hitobjects above playfield when hit. 2017-04-03 10:20:20 +09:00
smoogipooo
38bbf2ac77 Fix post-merge errors. 2017-04-01 23:59:44 +09:00
smoogipooo
b4ed8aeb98 Merge remote-tracking branch 'origin/master' into taiko_barlines
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
	osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
	osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-04-01 23:57:02 +09:00
smoogipooo
8f37d1ad91 Update to match new replay structure. 2017-03-31 16:20:31 +09:00
Dan Balasescu
aa1a333a4b Merge branch 'master' into taiko_swell_drawing 2017-03-30 14:16:58 +09:00
Dean Herbert
d64f00cae2 Merge pull request #563 from smoogipooo/general_taiko_fixes
General taiko fixes
2017-03-29 13:33:40 +09:00
smoogipooo
eed50784ba Make player work with TaikoHitRenderer. 2017-03-29 11:35:57 +09:00
smoogipooo
1cfe58e905 Implement convesion from TaikoHitObjects to DrawableTaikoHitObjects. 2017-03-29 11:22:27 +09:00
smoogipooo
6d5b0a13e4 Fix resharper warning. 2017-03-29 09:02:49 +09:00
smoogipooo
7fc68864be Move swells on top of the playfield when they reach the hit target. 2017-03-29 09:01:40 +09:00
Dan Balasescu
bca18ce209 Merge branch 'master' into move-easingtypes 2017-03-29 08:14:13 +09:00
Dean Herbert
f7dc7e9bb9
Update references. 2017-03-28 21:26:20 +09:00
smoogipooo
adf2550811 Base playfield height + hit target offset on hit object height. 2017-03-28 17:13:05 +09:00
smoogipooo
ae4cabccef Adjust comment. 2017-03-28 16:00:39 +09:00
smoogipooo
2211c08441 Properly set playfield scale. 2017-03-28 10:32:27 +09:00
Dean Herbert
b8c8ca2f0e
Adjust input drum transition slightly. 2017-03-27 15:49:32 +09:00
smoogipooo
2074812f46 Move ScoreProcessor and Score to Scoring/. 2017-03-24 09:51:52 +09:00
Dean Herbert
2cb801317d
JudgementInfo -> Judgement.
There is no case where we use the term "Judgement" without the suffix, so deemed it unnecessary.
2017-03-23 19:00:18 +09:00
Dean Herbert
ebb64e01d1
Add constant for HitTarget line thickness and make slightly thicker (displays better at lower resolutions). 2017-03-23 15:32:41 +09:00
Dean Herbert
ef8830aa7f
Adjust InputDrum's appearance a touch. 2017-03-23 15:28:17 +09:00
Dean Herbert
02fba000bc
Tidy up and tweak transitions of DrawableJudgementInfo. 2017-03-23 15:07:45 +09:00
Dean Herbert
acfa4a4aac
JudgementText -> DrawableTaikoJudgementInfo. 2017-03-23 14:52:18 +09:00
Dean Herbert
9a3fd8bcf1
Add readonly attributes. 2017-03-23 14:37:00 +09:00
smoogipooo
8e1eef25b4 Fix some lone newlines. 2017-03-23 13:20:17 +09:00
smoogipooo
aa2b22ff12 Fix usings. 2017-03-23 13:02:34 +09:00
smoogipooo
cedcab1e26 s/Ring/Hit + privatize Judgement inside RingExplosion. 2017-03-23 13:02:01 +09:00
smoogipooo
00054f1573 Comment out unused container for now. 2017-03-23 12:56:32 +09:00