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Commit Graph

9171 Commits

Author SHA1 Message Date
Joseph Madamba
451c65a2c8 Fix song progress graph not being correctly hidden 2021-07-29 23:41:01 -07:00
Bartłomiej Dach
0691c0dd63
Switch Colour{Display,Palette} to use Colour4 2021-07-29 23:14:32 +02:00
Henry Lin
89e8296eb1 Reset all types of adjustments in MusicController; Rename AllowRateAdjustments to AllowTrackAdjustments 2021-07-29 15:39:26 +08:00
Bartłomiej Dach
239b38a0ab
Reduce implicit conversions by using default 2021-07-27 21:46:29 +02:00
Lucas A
94877117b9 Apply changes in-line with framework changes. 2021-07-27 18:22:47 +02:00
Dan Balasescu
488dd3ea52
Merge pull request #13980 from peppy/fix-online-song-select-background
Fix song select background not showing in multiplayer/playlists
2021-07-26 15:16:39 +09:00
Dean Herbert
3770193ede Fix keyboard navigation at multiplayer lounge not iterating in correct order 2021-07-26 13:49:09 +09:00
Salman Ahmed
749d7a7b24 Fix DrawableRoom swallowing mouse down events before reaching its container 2021-07-26 04:41:47 +03:00
Dan Balasescu
ce30bd8cc7
Merge pull request #14003 from Game4all/localise-profile-overlay-header-stats
Localise profile overlay numeric statistics
2021-07-25 12:20:38 +09:00
Lucas A
ff3d38de6f Localise accuracy display. 2021-07-23 22:37:08 +02:00
Dean Herbert
50a2abbe7f
Merge pull request #12683 from frenzibyte/legacy-beatmap-combo-offset
Apply combo offsets "colour hax" only on beatmap skins
2021-07-23 14:30:18 +09:00
Salman Ahmed
7bc30b46ff Use BindValueChanged with last running immediately instead 2021-07-23 07:51:58 +03:00
Salman Ahmed
ee3791ccf2 Update colours once on TimelineHitObjectBlueprint 2021-07-23 06:25:56 +03:00
Dean Herbert
a5736085a9 Ensure externally run operations on LoungeSubScreen are run after load is completed 2021-07-23 02:23:37 +09:00
Salman Ahmed
523c154f15 Add ComboIndexWithOffsetsBindable and bind similar to ComboIndexBindable 2021-07-22 16:40:33 +03:00
Dean Herbert
29ffae4025
Merge pull request #13967 from nekodex/new-select-sounds
Add new 'soft' select sound variant and use it in some places
2021-07-22 16:21:03 +09:00
Dean Herbert
8b1202153a
Merge pull request #13951 from LumpBloom7/timeline-object-interactions
Make timeline blueprints outside of TimelineBlueprint boundaries interactable
2021-07-22 16:20:22 +09:00
Dean Herbert
957a0686ed Split out nested classes from TimelineBlueprintContainer
They got too big.
2021-07-22 15:48:08 +09:00
Dean Herbert
b5cc9010de Move resolved property to top of class 2021-07-22 15:39:01 +09:00
Dean Herbert
ec3ce57bb9 Fix song select background not showing in multiplayer/playlists
The screen was now being loaded against incorrect dependencies. I'm not
sure why I thought it wasn't possible to just do the `Push` in
`LoadComplete` as it seems to work without issue this time...

Closes #13974.
2021-07-22 14:33:08 +09:00
Henry Lin
aab7678a69 Truncate beatmap text 2021-07-22 12:18:37 +08:00
Jamie Taylor
507b53dc73
Use 'Soft' hover/select samples for EditorTable row selection 2021-07-21 22:02:40 +09:00
Derrick Timmermans
9d43ca122f
Allow context menus to be triggered as well 2021-07-21 12:04:09 +02:00
Dan Balasescu
4c63e8e036
Merge pull request #13964 from peppy/fix-mod-overflow
Fix mod display overflowing on contracted results panels
2021-07-21 18:52:00 +09:00
Derrick Timmermans
f85ff40a6b
Add back LeftMouse button check 2021-07-21 11:47:21 +02:00
Dean Herbert
adda96ac86
Merge pull request #13962 from ekrctb/platform-action
Adapt to framework `PlatformAction` type change
2021-07-21 18:17:38 +09:00
Dean Herbert
a261f1ef8f
Merge pull request #13960 from ekrctb/selection-box-can-flip
Allow specifying different value of scaling and flipping support for a selection box
2021-07-21 18:05:18 +09:00
Dan Balasescu
b390018e64
Merge branch 'master' into fix-mod-overflow 2021-07-21 17:26:47 +09:00
Dan Balasescu
b556d6d382
Merge pull request #13963 from peppy/tidy-mod-display
Tidy up `ModDisplay`
2021-07-21 17:26:39 +09:00
Dean Herbert
b910c21230 Add ModFlowDisplay and consume in ContractedPanelMiddleContent 2021-07-21 16:53:04 +09:00
Dean Herbert
5bee06fd5f Remove forgotten AutoSize specification 2021-07-21 16:43:29 +09:00
Dean Herbert
396ad79d50 Remove unnecessary UnbindAll call 2021-07-21 16:43:08 +09:00
Dean Herbert
a63065dbe9 Tidy up ModDisplay 2021-07-21 16:38:25 +09:00
ekrctb
1bac471b49 Adapt to PlatformAction type change 2021-07-21 16:12:53 +09:00
ekrctb
1bff4373b3 Allow specifying flipping support of selection box different from scaling 2021-07-21 15:59:45 +09:00
Dan Balasescu
3121836741
Merge pull request #13942 from peppy/fix-autoplay-results-timestamp
Avoid showing time of play on results screen when autoplay
2021-07-21 15:37:31 +09:00
Bartłomiej Dach
db9cf443c7
Allow confirming room password by pressing Enter 2021-07-21 00:04:51 +02:00
Derrick Timmermans
a8cf6a6854
Fix slight Y position offset in HandleDrag 2021-07-20 23:00:58 +02:00
Derrick Timmermans
bfec87b082
Let TimelineBlueprintContainer only accept positional input within timeline quad 2021-07-20 22:30:50 +02:00
Derrick Timmermans
8b09ddbcd6
Merge branch 'ppy:master' into timeline-object-interactions 2021-07-20 16:36:39 +02:00
Dan Balasescu
738d321788
Merge pull request #13946 from peppy/fix-online-play-sub-screens-not-async-loaded
Fix `OnlinePlayScreen` sub-screens not loaded asynchronously
2021-07-20 19:51:13 +09:00
Dean Herbert
d066ebcd70
Merge pull request #12682 from frenzibyte/refactor-combo-colour-retrieval
Refactor combo colours retrieval to use skin config lookups instead
2021-07-20 19:47:57 +09:00
Dean Herbert
8e1f8c28bd Use default value to denote no play date, rather than null 2021-07-20 19:05:08 +09:00
Dan Balasescu
15127f972e
Merge branch 'master' into fix-online-play-sub-screens-not-async-loaded 2021-07-20 18:47:41 +09:00
Dean Herbert
d87ea741ed Fix OnlinePlayScreen sub-screens not loaded asynchronously 2021-07-20 16:38:39 +09:00
Salman Ahmed
1af230c48c Merge branch 'master' into refactor-combo-colour-retrieval 2021-07-20 10:08:25 +03:00
Dean Herbert
fe414b942f Ensure online play subscreen is loaded before forwarding OnExiting
Closes https://github.com/ppy/osu-framework/issues/4619 (actually not a
framework issue; the framework correctly guards against this scenario,
see
4e29504384/osu.Framework/Screens/ScreenStack.cs (L277)).

Added the assertions to be very explicit about the nested stack's state
at this point. Both of those events can only be triggered if the stack
has a loaded screen (as far as I can tell), making this check
unnecessary in those cases.
2021-07-20 15:51:34 +09:00
Dean Herbert
662822a40c Avoid showing time of play on results screen when autoplay
Closes https://github.com/ppy/osu/issues/13940.
2021-07-20 15:19:44 +09:00
Dean Herbert
844152e1b1
Merge pull request #13861 from peppy/add-password-support
Add multiplayer room password support
2021-07-19 23:32:28 +09:00
Dan Balasescu
6e104fe084
Merge pull request #13894 from peppy/fix-beat-synced-container-alt
Fix multiple issues with `BeatSyncedContainer`
2021-07-19 23:19:20 +09:00