Dean Herbert
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bc1212f4e6
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Change NonGameplayAdjustments to GameplayAdjustments and convert TrueGameplayRate to extension method
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2022-09-06 22:26:46 +09:00 |
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Dean Herbert
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c8764cb333
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Move all usage of GameplayClock to IGameplayClock
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2022-08-15 18:30:53 +09:00 |
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Dean Herbert
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e0940c6c22
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Update animations to final versions
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2022-08-01 18:03:32 +09:00 |
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Alden Wu
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c2c2c505a4
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Combine FollowCircle and TickFollowCircle classes
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2022-07-21 19:46:46 -07:00 |
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Dean Herbert
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726042d9ec
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Use switch instead of or
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2022-07-21 23:16:28 +09:00 |
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Alden Wu
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23fd514ca3
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Use DrawableSliderTail instead of DrawableSlider
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2022-07-20 18:07:02 -07:00 |
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Alden Wu
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5cb0920cfb
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Revert OnSliderTail() to OnSliderEnd()
In light of the comment added in the previous commit, slider tail
and end are not actually the same.
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2022-07-19 02:27:04 -07:00 |
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Alden Wu
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e1f7db6e7d
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Fix around some comments
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2022-07-19 02:25:14 -07:00 |
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Alden Wu
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d213f56f79
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Align legacy followcircle anims to slider ticks
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2022-07-19 02:08:53 -07:00 |
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Dean Herbert
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e346624b14
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Fix animation changes incorrectly applying to successful completion of sliders
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2022-07-19 15:51:02 +09:00 |
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Salman Ahmed
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887f2721b0
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Merge branch 'master' into default-follow-circle-improvements
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2022-07-15 18:39:57 +03:00 |
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Dean Herbert
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775c6c8374
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Fix potential crash in editor from transform time going below zero
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2022-07-15 19:29:37 +09:00 |
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Dean Herbert
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afec7941ff
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Adjust default follow circle animations to feel nicer
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2022-07-15 17:28:42 +09:00 |
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Dean Herbert
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7ed4eb5815
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Adjust transform logic to match osu-stable (and add TODOs for remaining oversights)
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2022-07-15 17:17:55 +09:00 |
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Dean Herbert
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0ade8db550
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Tidy up nullability and casting
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2022-07-15 16:40:48 +09:00 |
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Alden Wu
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1581f1a0ff
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Convert constructor in abstract class to protected
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2022-07-14 17:11:01 -07:00 |
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Alden Wu
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4453b0b3e8
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Replace comment pointer with actual comment
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2022-07-14 17:11:01 -07:00 |
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Alden Wu
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66932f1af6
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Move shared followcircle code into abstract base class
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2022-07-14 17:11:01 -07:00 |
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Dean Herbert
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0bc42ef67d
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Merge branch 'master' into stable-slider-followcircle-anims
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2022-07-14 00:24:33 +09:00 |
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Alden Wu
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48911b956a
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Remove ClearTransformsAfter call
A bit weird only having one call on its own; probably deserves an
entire PR dedicated to adding ClearTransformsAfter calls
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2022-07-10 17:07:21 -07:00 |
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goodtrailer
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84dcd042f4
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Protect duration calculations against unstable fps
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2022-07-07 20:30:31 -07:00 |
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Salman Ahmed
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7f94405c9e
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Rename method and make duration optional
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2022-07-06 23:38:11 +03:00 |
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goodtrailer
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72fb1ae892
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Add forgotten unsubscribes
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2022-07-05 21:04:13 -07:00 |
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goodtrailer
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1e6def8209
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Fix spinner accent animation on rewind
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2022-07-04 22:58:41 -07:00 |
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goodtrailer
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e6a05ce3e2
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Slow down legacy followcircle animations
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2022-07-03 13:51:30 -07:00 |
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Dean Herbert
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9a5431d93f
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Minor renaming / refactoring to use local parameter rather than DI'd object
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2022-07-02 13:37:10 +09:00 |
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goodtrailer
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f2141715b8
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Replace AsNonNull() with Assert()
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2022-07-01 21:22:48 -07:00 |
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goodtrailer
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471b64bd20
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Reinstate early return with comment
Whoops, didn't read the reply until after I pushed...
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2022-07-01 21:19:54 -07:00 |
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goodtrailer
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6d6ffd35d0
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Remove unused parameter
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2022-07-01 21:14:53 -07:00 |
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goodtrailer
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2e3ff2c7e0
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Prefer [Resolved] and LoadComplete
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2022-07-01 21:12:36 -07:00 |
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goodtrailer
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76d4f86ca3
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Make legacy slider ball fade out instantly
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2022-07-01 18:21:03 -07:00 |
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goodtrailer
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0e0e9968ac
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Split ball and followcircle into default/legacy files
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2022-06-29 01:23:35 -07:00 |
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Dean Herbert
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8cda55e224
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Merge pull request #18795 from smoogipoo/full-size-follow-circle
Track the full size of the follow circle at all times
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2022-06-28 19:20:34 +09:00 |
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Dean Herbert
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31a447fda0
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
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Dan Balasescu
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ede5ca31a1
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Always track final follow circle size
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2022-06-21 18:10:11 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Salman Ahmed
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fe96e15b1b
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Update spinner approach circle to handle LegacySkinTransformer
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2022-06-04 01:15:39 +03:00 |
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Dean Herbert
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a443200d0d
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Make dependency nullable to allow for safer disposal unbinding
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2022-05-19 13:49:52 +09:00 |
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Dean Herbert
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c4854d4004
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Fix slider ball rotation becoming undefined when time is not flowing smoothly
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2022-05-12 17:55:12 +09:00 |
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Salman Ahmed
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61078910a6
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Handle all skin component types explicitly
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2022-04-23 03:34:05 +03:00 |
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Salman Ahmed
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fd20c2bdcd
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Change circle/overlay sprite fields to protected for better test assertion
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2022-04-20 00:24:28 +03:00 |
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Salman Ahmed
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a96664295b
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Fix nullability preprocessor placed over the copyright header
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2022-04-19 19:48:44 +03:00 |
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Salman Ahmed
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033b556be5
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Simplify texture lookup further
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2022-04-19 19:44:35 +03:00 |
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Dean Herbert
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75a6e9fd7f
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Convert to use nullable and rearrange fields
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2022-04-19 18:10:10 +09:00 |
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Salman Ahmed
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b067924ada
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Avoid applying state transforms when no object is present
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2022-04-19 08:08:02 +03:00 |
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Salman Ahmed
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fd113953ac
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Rename prioritiyLookup and add xmldoc
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2022-04-19 08:06:39 +03:00 |
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Salman Ahmed
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ec7bb876b5
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Improve legacy circle texture lookup to match 1:1 with stable
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2022-04-19 07:12:07 +03:00 |
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Salman Ahmed
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8d0dd3961e
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Add failing test cases
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2022-04-19 07:12:07 +03:00 |
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Dean Herbert
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e4b2242719
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Fix follow point animations not looping
Because they do in stable. I don't know why but let's go with it.
Resolves issue reported in https://github.com/ppy/osu/discussions/17072.
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2022-03-21 18:29:13 +09:00 |
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Dean Herbert
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a1b7bf3986
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Use a minimum fade length for clamping rather than zero
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2022-03-10 16:47:02 +09:00 |
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