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Commit Graph

2791 Commits

Author SHA1 Message Date
Dean Herbert
e9ce968ae3 Merge branch 'master' into fix-play-button-touch 2022-09-09 18:08:18 +09:00
Dean Herbert
d6748d6921 Avoid double call to ProcessFrame 2022-09-09 14:35:47 +09:00
Dean Herbert
64cf6b9014 Compare with decoupled clock directly to avoid including offsets 2022-09-09 14:35:35 +09:00
Dean Herbert
20ffbc4676 Fix beat sync stopping after returning to menu from a failed play
Closes #20193.

Explanation is inline comment.
2022-09-09 14:13:03 +09:00
Dean Herbert
ed81297611 Fix playlist items showing download button briefly during initial local presence checks 2022-09-08 17:10:45 +09:00
Dean Herbert
db15bd56e8 Invalidate working beatmap cache when calling DeleteDifficultyImmediately rather than in editor code 2022-09-06 18:12:47 +09:00
Dean Herbert
579e7e1f17 Fix deleting a difficulty not updating the beatmap set hash 2022-09-06 18:12:47 +09:00
Dean Herbert
605108c938 Refactor/rename deletion method to read better 2022-09-02 16:59:01 +09:00
Dean Herbert
b388428e1c
Merge branch 'master' into feature/EditorDeleteDiff 2022-09-02 16:48:38 +09:00
Dean Herbert
d3ae60ec6d Fix tournament population failure when beatmap is not found on server 2022-09-01 22:03:01 +09:00
Dan Balasescu
837b19ab24
Merge pull request #19919 from khang06/nan-sv
Emulate osu!stable's NaN slider velocity behavior
2022-08-31 19:06:49 +09:00
Dan Balasescu
0491addbbd
Merge pull request #19974 from peppy/no-gameplay-clock-editor-offset
Fix editor not applying offsets
2022-08-29 21:10:29 +09:00
Dean Herbert
3eda284b03 Always reprocess beatmaps after a user update request
This covers the rare case where metadata may have changed server-side but not
the beatmap itself.

Tested with the provided user database to resolve the issue.

Closes #19976.
2022-08-29 18:17:42 +09:00
Dean Herbert
2dafa041a7 Account for offset being applied to editor clock time in TestSceneEditorClock 2022-08-29 16:42:50 +09:00
Dan Balasescu
cf6bb3b030
Merge pull request #19958 from peppy/fix-fail-freq-stuck
Ensure fail animation sequence isn't run after the player exit sequence has started
2022-08-27 00:58:41 +09:00
Dean Herbert
ad3dd1c700 Fix a couple of oversights regarding track nullability 2022-08-25 14:45:00 +09:00
Khang
adea29c106 Fix test failures 2022-08-24 03:37:33 -04:00
Khang
c9f364d6a0 Document why beatLength can be NaN 2022-08-24 02:10:19 -04:00
Khang
c1ced85b5e Move GenerateTicks to LegacyDifficultyControlPoint and remove support for NaN slider velocity support for other rulesets (at least for now) 2022-08-23 14:07:18 -04:00
Dean Herbert
29fed0c4a3 Avoid setting the source clock until gameplay is ready to start
Without this change, the audio track may audibly seek during load
proceedings.
2022-08-23 18:34:17 +09:00
Khang
fbe8de2757 Disable the GetHashCode warning instead of using bindables 2022-08-23 00:57:25 -04:00
Khang
8f708c1dcf Turn GenerateTicks into a bindable to pass code quality tests 2022-08-22 22:43:44 -04:00
Khang
9f08c474ca Treat NaN slider velocity timing points as 1.0x but without slider ticks 2022-08-22 21:58:38 -04:00
Khang
e8d4bc4497 Allow NaN during beatmap parsing if desired 2022-08-22 21:04:26 -04:00
Dean Herbert
17a1df281c Fix incorrect implicit null specification for user audio offset bindable 2022-08-22 14:03:51 +09:00
Dean Herbert
ba23ce75c2 Make FramedBeatmapClock.Track non-null 2022-08-22 14:02:41 +09:00
Dean Herbert
85d0b7fc57 Reword class xmldoc to better explain that offset application is optional 2022-08-22 14:02:20 +09:00
Dean Herbert
bcc153f738 Add xmldoc and reorganise FramedBeatmapClock 2022-08-18 18:54:10 +09:00
Dean Herbert
6003afafc7 Use FramedBeatmapClock in GameplayClockContainer 2022-08-18 18:54:10 +09:00
Dean Herbert
32e127a6fa Add FramedBeatmapClock
Expose `IsCoupled` in `FramedBeatmapClock` for now to provide editor compatibility
2022-08-18 18:54:10 +09:00
Dean Herbert
37799e3b31 Allow preparing preview point without looping 2022-08-17 13:20:24 +09:00
Dean Herbert
11f38e539f Rename property to LastLocalUpdate 2022-08-16 16:01:19 +09:00
Dean Herbert
c7db4a532c Merge branch 'master' into store-modified-time 2022-08-16 15:53:51 +09:00
Dan Balasescu
69cbf4185b Match class name to file 2022-08-10 19:53:40 +09:00
Dean Herbert
ac99c1ad69 Migrate the majority of existing file lookups to use new extension methods 2022-08-10 16:01:16 +09:00
Dean Herbert
5f10ec1955 Add extension methods for case insensitive file lookups 2022-08-10 15:48:25 +09:00
Dean Herbert
e1189da824 Merge branch 'master' into irenderer-glwrapper 2022-08-08 12:31:53 +09:00
Dan Balasescu
cf362a6b4f
Merge pull request #19529 from peppy/locally-modified-pill
Show "locally modified" pill when local modifications have been made
2022-08-05 21:12:13 +09:00
Dan Balasescu
c4b9b2a14b Merge branch 'master' into irenderer-glwrapper 2022-08-05 20:35:06 +09:00
Dean Herbert
94ec653420 Add same load-cancel safeties to ensure tracks are disposed in card PlayButton 2022-08-05 14:26:01 +09:00
Dean Herbert
094eaafd43 Split out common conditional check into local static method 2022-08-04 17:26:54 +09:00
Salman Ahmed
844430502b Replace parantheses with nullable-bool equality operation 2022-08-03 20:11:08 +03:00
Dean Herbert
a32149fda1 Convert interface methods to extension methods 2022-08-03 20:07:55 +09:00
Dan Balasescu
b4e55f7309 Apply IRenderer changes 2022-08-02 19:50:57 +09:00
Dean Herbert
258ad7c6b9 Tidy up kiai time access 2022-08-02 18:18:40 +09:00
Dean Herbert
cc4cde2c79 Improve IBeatSyncProvider interface and reduce beatmap track dependence 2022-08-02 17:59:18 +09:00
Dean Herbert
7022c6382d Add localisation support for local modification strings 2022-08-02 16:30:14 +09:00
Dean Herbert
8cb02f47eb Mark BeatmapSet.Status as modified when any beatmap is modified, rather than all 2022-08-02 16:08:58 +09:00
Dean Herbert
df76f9f4da Fix some additional metadata being updated when it shouldn't (with local changes) 2022-08-02 15:49:22 +09:00
Dean Herbert
4adc8375e9 Add more xmldoc and avoid BeatmapSet status being set when it shouldn't be 2022-08-02 12:12:02 +09:00