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mirror of https://github.com/ppy/osu.git synced 2024-11-20 11:42:54 +08:00
Commit Graph

178 Commits

Author SHA1 Message Date
Dean Herbert
288c21dfec Move TestCase descriptions to attributes
Depends on https://github.com/ppy/osu-framework/pull/1186.
2017-11-23 16:09:32 +09:00
smoogipoo
1b27ce6198 Cleanup + renaming 2017-11-21 17:09:22 +09:00
smoogipoo
95fd323c6b Fix ManiaDifficultyCalculator possibly failing due to nullref 2017-11-17 14:37:06 +09:00
smoogipoo
ac6213d1fa CI fixes 2017-11-17 14:26:33 +09:00
smoogipoo
7892eefd68 Fix up mod application + beatmap/hitobject references 2017-11-17 14:23:52 +09:00
smoogipoo
62155e6dd5 Make DifficultyCalculator support mod applications
Fixes https://github.com/ppy/osu/issues/476.
2017-11-17 12:36:07 +09:00
Dean Herbert
bd2de89918 Why weren't these fixed previously 2017-11-10 19:26:25 +09:00
smoogipoo
3f20caa543 Make taiko stop crashing for now 2017-11-02 23:31:50 +09:00
smoogipoo
5c2b1d4be2 Update xmldoc 2017-11-02 21:58:29 +09:00
smoogipoo
e2b6003f98 Make taiko use the new "Final" field
Ensures that the first hit on HitStrongs is _always_ non-final unless it was a miss. The second hit is always final.
2017-11-02 21:55:50 +09:00
smoogipoo
fe00ac7e41 Make DrawableHitObject/ScoreProcessor support rewinding 2017-11-02 21:21:07 +09:00
Dean Herbert
b877177b83 Merge branch 'master' into bugfix-nofail-scoreprocessor 2017-10-24 08:14:54 +09:00
Dean Herbert
bbc5c05055 Disable ruleset-level tests for now 2017-10-23 21:25:54 +09:00
Jacob Odgård Tørring
9b54e834d9 Implements virtual Failcondition in scoreprocessor and enforces nofail in UpdateFailed 2017-10-22 20:32:59 +02:00
Dean Herbert
36af0dc809 Update app config for rulesets 2017-10-19 14:59:11 +09:00
Dean Herbert
5d5ea5fb2e Fix all remaining db structure issues 2017-10-19 14:05:11 +09:00
Dan Balasescu
31b26e1d0a Merge branch 'master' into back-to-desktop 2017-10-14 16:18:28 +09:00
Dean Herbert
179542daf1 Standardise AssemblyInfos 2017-10-14 15:02:20 +09:00
Dean Herbert
c5046f6b3c Add back osu.Desktop project
While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.

This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
Dean Herbert
cd722e4abb Fix beatmap author being stored in two different places 2017-10-14 11:39:55 +09:00
Dean Herbert
d5892cf54e Add a bool to specify whether judgements should be visible for certain DrawableHitObjects 2017-10-09 20:17:05 +09:00
Franc[e]sco
5e751ea0ec Only convert chords into strong hits for mania -> taiko 2017-10-01 00:15:23 +02:00
Dean Herbert
e0911f014e Fix ruleset target path for release builds 2017-09-19 22:50:36 +09:00
Dean Herbert
99b512cce5 Output ruleset assemblies to the game folder rather than adding special logic 2017-09-19 19:27:14 +09:00
Dean Herbert
1f20c5eb69 Optimise project references 2017-09-19 16:07:00 +09:00
Dean Herbert
8fa76557db Avoid unnecessary dll copies 2017-09-19 16:06:59 +09:00
Dean Herbert
6db705a3a8 Update relative paths 2017-09-19 16:06:58 +09:00
Dean Herbert
6d3d485565 And then everything became one 2017-09-19 16:06:58 +09:00
Dean Herbert
b78c516b74 Merge branch 'master' into scoring-revamp 2017-09-13 20:47:14 +09:00
Dean Herbert
fb7740a3ab Update all dependencies in line with framework 2017-09-13 20:25:40 +09:00
smoogipooo
5e32d95ad2 Remove Ruleset's CreateScoreProcessor method 2017-09-13 16:37:05 +09:00
smoogipooo
093d82ac45 Set depths from playfield add methods instead of DrawableHitObject 2017-09-13 16:17:01 +09:00
smoogipooo
e146bcacf1 Make BasePortion and ComboPortion constants 2017-09-13 16:13:27 +09:00
smoogipooo
05ac23f99a Remove AffectsAccuracy for now 2017-09-13 15:44:03 +09:00
smoogipooo
ba3e44cd71 Simplify standardized scoring to BasePortion (raw scoring) + ComboPortion (highest combo) 2017-09-13 15:17:32 +09:00
smoogipooo
7b44ad300f Remove accurateHits, make Accuracy once again tied to comboScore 2017-09-13 00:33:01 +09:00
smoogipooo
b5f48c2368 Add storeResults as a parameter to Reset
Whether to store the current state of the ScoreProcessor for future use.
2017-09-12 22:27:27 +09:00
smoogipooo
d0774c7bc6 ComputeTargets -> SimulateAutoplay + improve xmldoc 2017-09-12 21:16:47 +09:00
smoogipooo
3e3618d724 More cleanups 2017-09-12 21:12:57 +09:00
smoogipooo
abab2a4878 Revamp score processing to once more unify scoring methods 2017-09-12 21:05:50 +09:00
smoogipooo
0b94939474 Make Accuracy = 1, Health = 1 the default for ScoreProcessor 2017-09-12 20:53:26 +09:00
smoogipooo
3af8345068 Add AffectsAccuracy to Judgement 2017-09-12 19:39:44 +09:00
smoogipooo
3ef65a1e5d Cleanup TaikoPlayfield a bit 2017-09-12 18:49:31 +09:00
smoogipooo
fb05552ac4 Fix one more case of incorrect offset. 2017-09-12 18:36:31 +09:00
Dean Herbert
f32d444d68 Remove generics from Playfield (fixes catch) 2017-09-12 18:19:28 +09:00
Dean Herbert
1194e46ef1 Merge remote-tracking branch 'upstream/master' into judgement-revamp 2017-09-12 17:46:21 +09:00
smoogipooo
27e3c9e778 Remove usings. 2017-09-12 11:51:19 +09:00
smoogipooo
d6bf5c38b7 Move Kiai bool to HitObject. 2017-09-12 10:01:07 +09:00
smoogipooo
58c875bdca Merge remote-tracking branch 'origin/master' into blending-equations
# Conflicts:
#	osu-framework
2017-09-11 15:02:12 +09:00
Dean Herbert
b01233eddc Fix CI issues 2017-09-11 14:48:01 +09:00