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Commit Graph

66068 Commits

Author SHA1 Message Date
Dean Herbert
4184a5c1ef
Add flag to allow backwards seeks in tests 2024-02-29 23:05:28 +08:00
Dean Herbert
3a780e2b67
Add logging when workaround is hit 2024-02-29 18:27:50 +08:00
Dean Herbert
3355764a68
"Fix" tests 2024-02-29 18:21:44 +08:00
Bartłomiej Dach
1fb4536220
Merge branch 'master' into disallow-backwards-seeks-gameplay 2024-02-29 08:50:52 +01:00
Bartłomiej Dach
9a1403d22a
Merge pull request #27427 from Detze/feb-29-test-failure
Fix February 29 test failure
2024-02-29 08:49:38 +01:00
Detze
9f2ea1e936 Revert incorrect change (I deserve to be shot) 2024-02-29 08:15:49 +01:00
Detze
caad89a4dd Fix test failure on leap years 2024-02-29 07:36:35 +01:00
Dean Herbert
76e8aee9cc
Disallow backwards seeks during frame stable operation when a replay is not attached 2024-02-29 14:15:32 +08:00
Dean Herbert
5495c2090a
Add test coverage of gameplay only running forwards 2024-02-29 14:15:32 +08:00
Dean Herbert
f44aadaaa8
Merge pull request #27331 from bdach/statistics-updates-in-multi
Show user statistics updates on multiplayer and playlists results screens
2024-02-29 12:26:48 +08:00
Dean Herbert
5c404d0f61
Merge pull request #27361 from bdach/difficulty-peppy-stars-zero-osu
Fix incorrect standardised score estimation on selected beatmaps in osu! ruleset
2024-02-29 11:45:53 +08:00
Salman Ahmed
274ec633db
Merge pull request #27417 from bdach/fix-wireframe
Fix wireframe misalignment in argon accuracy counter
2024-02-29 02:26:59 +03:00
Salman Ahmed
a7a758400c
Merge branch 'master' into fix-wireframe 2024-02-29 01:56:50 +03:00
Salman Ahmed
21bb3c3bab
Merge pull request #27414 from Joehuu/spectator-remove-back-button
Move back/quit button from bottom left to fail overlay when spectating
2024-02-29 01:52:44 +03:00
Salman Ahmed
8f97f0503f Move away from Solo namespace 2024-02-29 01:21:17 +03:00
Salman Ahmed
de48c51715 Apply renaming in remaining usages 2024-02-29 01:11:08 +03:00
Salman Ahmed
c3a7e99849 Remove unnecessary max operation 2024-02-29 01:01:55 +03:00
Salman Ahmed
92eb206b49
Merge branch 'master' into spectator-remove-back-button 2024-02-29 00:12:24 +03:00
Salman Ahmed
232ca5778f Improve spectator fail test 2024-02-29 00:09:58 +03:00
Joseph Madamba
5ca6e8c68a Fix some NRT changes 2024-02-28 11:03:09 -08:00
Bartłomiej Dach
a5948d38ac
Merge pull request #27380 from frenzibyte/fix-advanced-stats-display
Fix advanced stats in beatmap info overlay showing "key count" on non-mania beatmaps
2024-02-28 18:02:48 +01:00
Bartłomiej Dach
1569cd8d1f
Merge pull request #26701 from peppy/adjust-carousel-padding
Adjust beatmap carousel padding to avoid scrollbar disappearing underneath logo
2024-02-28 17:12:15 +01:00
Bartłomiej Dach
6a3a7cca58
Merge branch 'master' into adjust-carousel-padding 2024-02-28 16:00:43 +01:00
Bartłomiej Dach
c10ba6ece9
Fix right mouse scroll clamping not going along well with padding
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2024-02-28 15:59:22 +01:00
Dean Herbert
4506ad23a0
Merge pull request #27401 from bdach/fix-slider-tail-dim
Fix slider tails sometimes not dimming correctly
2024-02-28 22:28:17 +08:00
Bartłomiej Dach
ce994a7a73
Fix wireframe misalignment in argon accuracy counter
- Closes https://github.com/ppy/osu/issues/27385.
- Supersedes / closes https://github.com/ppy/osu/pull/27392.
2024-02-28 13:42:45 +01:00
Bartłomiej Dach
b5ce2642aa
Fix subscribing to ApplyCustomUpdateState too much 2024-02-28 13:20:41 +01:00
Dean Herbert
964e7723ea
Merge pull request #27416 from bdach/update-framework
Update framework
2024-02-28 19:42:38 +08:00
Bartłomiej Dach
3fb2662d74
Update framework
Mainly for the sake of https://github.com/ppy/osu-framework/pull/6196.
2024-02-28 12:05:33 +01:00
Bartłomiej Dach
5ccd53e71b
Merge pull request #27354 from jvyden/discord-dnd-fix
Resolve issues with Discord RPC while on Do Not Disturb
2024-02-28 11:37:10 +01:00
Salman Ahmed
a8fd74c919
Merge branch 'master' into discord-dnd-fix 2024-02-28 12:33:45 +03:00
Bartłomiej Dach
71b1fbb9d0
Merge pull request #27383 from Detze/slider-border-thickness
Rewrite legacy slider path rendering to match stable better
2024-02-28 10:02:46 +01:00
Joseph Madamba
6e03384c6b Apply NRT to SoloSpectatorPlayer 2024-02-28 00:01:16 -08:00
Joseph Madamba
8e462fbb38 Apply NRT to touched files 2024-02-27 23:58:28 -08:00
Joseph Madamba
e8a1061777 Add test for spectator player exit 2024-02-27 23:24:16 -08:00
Joseph Madamba
dee57c7e72 Refactor test to only allow init of actions 2024-02-27 23:24:16 -08:00
Joseph Madamba
351160f94e Move back/quit button from bottom left to fail overlay when spectating 2024-02-27 23:24:16 -08:00
Salman Ahmed
641f44a333
Merge branch 'master' into discord-dnd-fix 2024-02-28 09:16:35 +03:00
Salman Ahmed
c69c881cd3 Combine conditionals and remove "InLobby" check 2024-02-28 07:58:02 +03:00
Dean Herbert
b1d07cf933
Merge pull request #27412 from frenzibyte/fix-cursor-rotation-stuff
Fix menu cursor tracking rotation while override by gameplay cursor
2024-02-28 11:43:46 +08:00
Salman Ahmed
d83aeb73e4 Fix menu cursor tracing rotation while override by gameplay cursor 2024-02-28 01:02:36 +03:00
jvyden
e2a364332b
Merge branch 'master' into discord-dnd-fix 2024-02-27 16:23:56 -05:00
jvyden
e053c08f6b
Hide social interactions while in Do Not Disturb 2024-02-27 16:23:36 -05:00
Salman Ahmed
b3aa9e25d2 Disable legacy slider AA for now 2024-02-27 23:18:29 +03:00
Bartłomiej Dach
2889cf39d7
Merge pull request #27391 from smoogipoo/high-performance-session-redux
Use high performance session during gameplay
2024-02-27 16:28:04 +01:00
Dean Herbert
189c680555
Add basic xmldoc on interface type 2024-02-27 20:46:25 +08:00
Bartłomiej Dach
bbdd85020c
Fix slider tails sometimes not dimming correctly
Originally noticed during review of another change:
https://github.com/ppy/osu/pull/27369#issuecomment-1966140198.

`DrawableOsuHitObject` tries to solve the initial dimming of objects
by applying transform to a list of dimmable parts. For plain drawables
this is safe, but if one of the parts is a DHO, it is not safe,
because drawable transforms can be cleared at will.

In particular, on first use of a drawable slider,
`UpdateInitialTransforms()` would fire via `LoadComplete()` on the
`DrawableSlider`, but *then*, also via `LoadComplete()`,
the `DrawableSliderTail` would update its own state and by doing so
inadvertently clear the dim transform just added by the slider.

To fix, ensure dim transforms are applied to DHOs
via `ApplyCustomUpdateState`.
2024-02-27 11:45:03 +01:00
Dan Balasescu
069b400dd0
Move manager to desktop game 2024-02-27 19:36:03 +09:00
Bartłomiej Dach
087a2a741a
Merge pull request #27369 from Detze/incorrect-slider-head-dim
Fix slider head being incorrectly dimmed twice
2024-02-27 11:17:34 +01:00
Dan Balasescu
dc3b41865c
Add logging 2024-02-27 19:17:34 +09:00