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mirror of https://github.com/ppy/osu.git synced 2024-11-14 16:37:26 +08:00
Commit Graph

927 Commits

Author SHA1 Message Date
Dean Herbert
7170fbd087 Target .NET 4.6.1 2017-09-11 12:39:00 +09:00
Dean Herbert
fa7ef8ed52 Merge remote-tracking branch 'upstream/master' into taiko-fixes
# Conflicts:
#	osu.Desktop.Tests/Visual/TestCaseTaikoHitObjects.cs
#	osu.Desktop.Tests/Visual/TestCaseTaikoPlayfield.cs
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
2017-08-04 18:04:23 +09:00
Dean Herbert
f8448b8b19 Update to support new framework VisualTests structure 2017-08-04 15:37:31 +09:00
smoogipooo
0a4464bbe8 Merge remote-tracking branch 'origin/master' into taiko-fixes
# Conflicts:
#	osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/SwellSymbolPiece.cs
2017-08-03 20:02:19 +09:30
smoogipooo
09c0e18a04 Fix incorrect size reset function. 2017-08-03 15:47:23 +09:30
Dean Herbert
0d9ea97828 Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
smoogipooo
8553e1cad3 Same default value for parameter. 2017-08-03 14:38:24 +09:30
smoogipooo
8ef949ce38 Remove TestCaseTaikoHitObjects. 2017-08-03 13:56:36 +09:30
smoogipooo
324fd456a7 Rework border + fillmodes + size in TaikoPlayfield. 2017-08-03 13:35:07 +09:30
smoogipooo
17cad76054 Make TestCaseTaikoPlayfield able to visualise kiai hits. 2017-08-03 13:33:46 +09:30
smoogipooo
13af804bbb Fix TestCaseTaikoPlayfield not correctly setting strong hit objects. 2017-08-03 13:11:53 +09:30
MrTheMake
4d8e5898fd Updates according to the framework and formatting 2017-08-01 17:28:18 +02:00
Dean Herbert
209d024caa Merge branch 'master' into musiccontroller-canbeatmapchange 2017-08-01 11:54:05 +09:00
Dean Herbert
17c5bdbc92 Merge branch 'master' into fix-notification-threading 2017-07-31 16:33:34 +09:00
Dean Herbert
f705589bf2 Rename NotificationManager to NotificationOverlay 2017-07-28 15:03:42 +09:00
Dean Herbert
cd22ff11e9 Fix VisualTests 2017-07-27 20:50:26 +09:00
Dean Herbert
5f53426a9a *Database -> *Store
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
cbe7b08642 Make BeatmapStore's BeatmapDatabase private 2017-07-27 15:34:13 +09:00
Dean Herbert
87add0765e Initial documentation pass on BeatmapDatabase
Also a bit of tidying up.
2017-07-27 00:08:19 +09:00
Dean Herbert
898a601098 Introduce a reference counting file store 2017-07-26 20:22:02 +09:00
Dean Herbert
9e20a02c0a Split out BeatmapDatabase into BeatmapStore
Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Dean Herbert
64f2e2dc32 Use Colour instead of ColourInfo 2017-07-23 13:06:16 +02:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller
4755529d43 Minor refactor of TestCaseBeatSyncedContainer 2017-07-22 10:48:15 +02:00
Thomas Müller
c4619f614a Merge branch 'master' of github.com:ppy/osu into better-transforms
# Conflicts:
#	osu-framework
2017-07-19 19:15:51 +02:00
MrTheMake
6ff2b73c30 Merge branch 'master' of https://github.com/ppy/osu into musiccontroller-canbeatmapchange 2017-07-19 16:50:29 +02:00
Dean Herbert
21d07428fe Fix some test regressions 2017-07-19 15:16:59 +09:00
Dean Herbert
d0dea33faa Make Beatmap (bindable) non-nullable. 2017-07-19 15:16:53 +09:00
Thomas Müller
4d8261fe0b Merge branch 'master' of https://github.com/ppy/osu into better-transforms
# Conflicts:
#	osu-framework
#	osu.Game/Graphics/Cursor/OsuTooltipContainer.cs
#	osu.Game/Overlays/DragBar.cs
2017-07-18 15:16:02 +03:00
Thomas Müller
87bcd526f3 Get rid of raw AddDelay calls within osu.Game 2017-07-17 16:51:21 +03:00
Thomas Müller
19fb03e737 Try different formatting style 2017-07-16 18:28:20 +03:00
Thomas Müller
032e9df67b ApplyDelay -> AddDelay 2017-07-16 17:47:29 +03:00
Thomas Müller
99221260c4 Replace several usages of BeginDelayedSequence with LINQ-style 2017-07-16 17:42:01 +03:00
Thomas Müller
71105bb9ee Delay -> ApplyDelay; DelayReset -> ResetDelay 2017-07-16 14:06:46 +03:00
Thomas Müller
5372b94674 Remove some unnecessary usings 2017-07-14 19:35:44 +03:00
Thomas Müller
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Huo Yaoyuan
6cf36da389 Merge branch 'master' into profile 2017-07-14 22:52:19 +08:00
MrTheMake
b01a6d46c9 Added beatmap lock functionallity to the music controller's test case 2017-07-14 12:54:37 +02:00
Dean Herbert
3aeed86392 Merge branch 'master' into drawable-room-update 2017-07-14 15:29:27 +09:00
Dean Herbert
133bcdec7a Move async loading to a higher level to simplify logic 2017-07-14 14:39:15 +09:00
Dean Herbert
ab5341eadc Merge remote-tracking branch 'upstream/master' into DrabWeb/medal-splash 2017-07-14 09:46:36 +09:00
Dean Herbert
de46f3ab07 Remove all unnecessary parenthesis where object initialisers are used
Enforces at CI.
2017-07-13 15:11:33 +09:00
Dean Herbert
3a4150c6c3 Merge remote-tracking branch 'upstream/master' into profile
# Conflicts:
#	osu.Game/Graphics/Containers/SectionsContainer.cs
2017-07-13 13:44:21 +09:00
DrabWeb
0624f578eb Update with online beatmap changes. 2017-07-13 01:06:46 -03:00
DrabWeb
dc5ec319a2 Merge https://github.com/ppy/osu into drawable-room-update 2017-07-13 01:00:32 -03:00
DrabWeb
ca12fd3042 Better medal sprite loading, fade in particles, visual test update. 2017-07-13 00:13:18 -03:00
Dean Herbert
2c1f3de47a Rename 2X resources to be defaults 2017-07-13 10:27:39 +09:00
Dean Herbert
56c817e4b6 Merge branch 'master' into osu-direct-search 2017-07-13 10:16:27 +09:00
Thomas Müller
9d523ea012 Update framework 2017-07-12 11:06:13 +09:00