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Commit Graph

1430 Commits

Author SHA1 Message Date
Dean Herbert
e9571be4ab Fix incorrect application layer causing completely discoloured circles 2023-01-11 19:29:17 +09:00
Dean Herbert
a87debab0f Fix kiai flash opacity on legacy skins being too intense 2023-01-11 19:29:17 +09:00
Dean Herbert
811a562608 Don't use bindables to avoid potential cross-usage contamination 2023-01-10 01:10:20 +09:00
Dean Herbert
62ffb4fe78 Pause imports during active gameplay 2023-01-09 18:54:11 +09:00
Berkan Diler
c7ca4bbba5 Use generic Enum methods 2022-12-26 20:36:39 +01:00
Jamie Taylor
f7c854f1b0
Change asset folder 2022-12-20 21:18:51 +09:00
Dean Herbert
2f0c772dcb
Add argon pro skin 2022-12-20 21:18:51 +09:00
Dean Herbert
192536643c Fix some more inspections 2022-12-16 20:21:19 +09:00
Dean Herbert
ba54551313 Merge branch 'master' into guard-url-protocols 2022-12-16 18:23:16 +09:00
Dean Herbert
27c497145f Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
Dean Herbert
b8904fe747 Move ImportParameters to better home 2022-12-13 21:41:26 +09:00
Dean Herbert
cb16d62700 Hook up ImportParameter flow with IModelImporter caller methods 2022-12-13 21:29:32 +09:00
Dean Herbert
cf2719d4c0 Convert batchImport parameter to parameters class to allow further import configuration 2022-12-13 19:55:18 +09:00
Bartłomiej Dach
212d78865a
Add a few more missing partial specs 2022-11-26 16:30:52 +01:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
C0D3 M4513R
4b44f31b5e
Use LocaliseableStings in BeatmapAttributeText 2022-11-23 21:02:43 +01:00
Dean Herbert
774f70e380 Simplify class structure 2022-11-23 16:56:40 +09:00
Dean Herbert
0749a7bb07 Simplify attribute assignment 2022-11-23 16:53:36 +09:00
Dean Herbert
0f034606fd Use LocalisableDescription from BeatmapOnlineStatus enum instead of locally defined 2022-11-23 16:49:51 +09:00
Dean Herbert
a8af83e62a Move label initialisation out of ctor 2022-11-23 16:49:39 +09:00
Dean Herbert
27473262af Rename attributes in enum to match better with user expectations 2022-11-23 16:45:46 +09:00
Dean Herbert
b89689a34a Rename class and reword settings text/tooltips to avoid clashing with other naming 2022-11-23 16:31:50 +09:00
C0D3 M4513R
93ab1c9432
Merge branch 'master' into beatmap-info 2022-11-21 09:01:24 +00:00
Dean Herbert
eae8530722 Fix SkinnableSprite lookups broken in lazer-first skins
Regressed with removal of local `GetTexture` calls in e19ba65f91
2022-11-13 12:46:21 +09:00
Dean Herbert
e19ba65f91 Remove LookupName from base ISkinComponentLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
1aa0e40f2f Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
Dean Herbert
e75c3b3f94 Rename SkinnableTarget to GlobalSkinLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b Rename ISkinComponent to ISkinLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
ab458320c4 Fix some lingering inspections 2022-11-09 17:46:24 +09:00
Dean Herbert
d4251271d8 Apply nullability to SkinnableDrawable 2022-11-09 13:59:13 +09:00
Dean Herbert
bf26dbffc2 Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
C0D3 M4513R
ab650d8a1b
Use AutoSizeAxes 2022-11-07 15:22:20 +01:00
C0D3 M4513R
28ab092b6f
Simplify the whole Templating process 2022-11-07 07:55:42 +01:00
C0D3 M4513R
a435e365ea
Allow for the Value of BeatmapInfoDrawable to be formatted 2022-11-03 18:54:55 +01:00
C0D3 M4513R
502bfa950e
Fix potential resource leak 2022-11-03 08:05:26 +01:00
C0D3 M4513R
95e2521ca4
Use more Localisations 2022-11-02 13:56:55 +01:00
C0D3 M4513R
2e5db5e259
Remove nullable disable from TextElement 2022-11-02 13:24:05 +01:00
C0D3 M4513R
ed7e3a29e2
Add Localisation
Also add Labels for what is displayed, and prefix/suffix for Labels
Add a Prefix and Suffix for Values
2022-11-02 13:00:45 +01:00
C0D3 M4513R
975eed964e
Don't make Beatmap in OsuGameBase public
Signed-off-by: C0D3 M4513R <28912031+C0D3-M4513R@users.noreply.github.com>
2022-11-01 21:19:01 +01:00
C0D3 M4513R
c231a20cbb
Add a generic text Element
Signed-off-by: C0D3 M4513R <28912031+C0D3-M4513R@users.noreply.github.com>
2022-11-01 20:54:52 +01:00
C0D3 M4513R
905ebc3c1f
Initial implementation of a Beatmap Information Skinning Element
Signed-off-by: C0D3 M4513R <28912031+C0D3-M4513R@users.noreply.github.com>
2022-11-01 20:46:32 +01:00
Dean Herbert
42eafe318c Remove various simple obsoletions 2022-10-28 13:20:58 +09:00
Dean Herbert
7dbd6e2469
Merge branch 'master' into taiko-kiai-flashing 2022-10-21 12:48:35 +09:00
Joseph Madamba
bf4a91f1f0 Fix skin toolbox component button not playing hover/click sounds 2022-10-20 13:16:03 -07:00
Salman Ahmed
eb386d4bd5 Enable slider ball tint in default legacy skin 2022-10-20 03:29:25 +03:00
Joppe27
9b123e7365 Adjust flash intensity and fade values to feel better 2022-10-19 00:51:44 +02:00
Joppe27
a76a039722 Rename KiaiFlashingDrawable and move to osu.Game 2022-10-18 23:40:43 +02:00
Dean Herbert
8bf4ca4b53 Add legacy skin fallback when beatmap skin is providing resources 2022-10-12 17:47:20 +09:00
Dean Herbert
fd20515a6d Don't throw if LegacySkin doesn't have a transformer encapsulating it
This allows for more flexibility in lookups.
2022-10-12 17:29:17 +09:00
Dean Herbert
1c93551590 Remove completely incorrect check before applying ruleset transformer 2022-10-12 17:07:13 +09:00